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fix incorrect FS2 demo ifdef
[taylor/freespace2.git] / cmake / FindSDL2.cmake
1 # - Locate SDL2 library (modified from CMake's FindSDL.cmake)
2 # This module defines
3 #  SDL2_LIBRARY, the name of the library to link against
4 #  SDL2_FOUND, if false, do not try to link to SDL
5 #  SDL2_INCLUDE_DIR, where to find SDL.h
6 #  SDL2_VERSION_STRING, human-readable string containing the version of SDL2
7 #
8 # This module responds to the the flag:
9 #  SDL2_BUILDING_LIBRARY
10 #    If this is defined, then no SDL_main will be linked in because
11 #    only applications need main().
12 #    Otherwise, it is assumed you are building an application and this
13 #    module will attempt to locate and set the the proper link flags
14 #    as part of the returned SDL2_LIBRARY variable.
15 #
16 # Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
17 # and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
18 # (SDL2.dll, libsdl2.so, SDL2.framework, etc).
19 # Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
20 # Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
21 # as appropriate. These values are used to generate the final SDL2_LIBRARY
22 # variable, but when these values are unset, SDL2_LIBRARY does not get created.
23 #
24 #
25 # $SDL2DIR is an environment variable that would
26 # correspond to the ./configure --prefix=$SDL2DIR
27 # used in building SDL.
28 #
29
30 #=============================================================================
31 # Copyright 2014 Justin Jacobs
32 #
33 # Distributed under the OSI-approved BSD License (the "License");
34 # see accompanying file Copyright.txt for details.
35 #
36 # This software is distributed WITHOUT ANY WARRANTY; without even the
37 # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
38 # See the License for more information.
39 #=============================================================================
40
41 if(EMSCRIPTEN)
42   set(SDL2_LIBRARY "nul" CACHE STRING "emscripten override" FORCE)
43   set(SDL2_INCLUDE_DIR "${CMAKE_SYSTEM_INCLUDE_PATH}/SDL2" CACHE STRING "emscripten override" FORCE)
44 else()
45   find_path(SDL2_INCLUDE_DIR SDL.h
46     HINTS
47       "${SDL2DIR}"
48         ENV SDL2DIR
49         PATH_SUFFIXES include/SDL2 include
50   )
51
52   if(CMAKE_SIZEOF_VOID_P EQUAL 8)
53     set(VC_LIB_PATH_SUFFIX lib/x64)
54   else()
55     set(VC_LIB_PATH_SUFFIX lib/x86)
56
57   find_library(SDL2_LIBRARY_TEMP
58     NAMES SDL2
59     HINTS
60       "${SDL2DIR}"
61           ENV SDL2DIR
62     PATH_SUFFIXES lib "${VC_LIB_PATH_SUFFIX}"
63 endif()
64
65 if(NOT SDL2_BUILDING_LIBRARY)
66   if(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
67         # Non-OS X framework versions expect you to also dynamically link to
68         # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms
69         # seem to provide SDLmain for compatibility even though they don't
70         # necessarily need it.
71         find_library(SDL2MAIN_LIBRARY
72           NAMES SDL2main
73           HINTS
74             "${SDL2DIR}"
75                 ENV SDL2DIR
76           PATH_SUFFIXES lib "${VC_LIB_PATH_SUFFIX}"
77           PATHS
78           /sw
79           /opt/local
80           /opt/csw
81           /opt
82         )
83   endif()
84 endif()
85
86 # SDL2 may require threads on your system.
87 # The Apple build may not need an explicit flag because one of the
88 # frameworks may already provide it.
89 # But for non-OSX systems, I will use the CMake Threads package.
90 if(NOT APPLE)
91   find_package(Threads)
92 endif()
93
94 # MinGW needs an additional library, mwindows
95 # It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
96 # (Actually on second look, I think it only needs one of the m* libraries.)
97 if(MINGW)
98   set(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
99 endif()
100
101 if(SDL2_LIBRARY_TEMP)
102   # For SDLmain
103   if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
104         list(FIND SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
105         if(_SDL2_MAIN_INDEX EQUAL -1)
106           set(SDL2_LIBRARY_TEMP "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARY_TEMP})
107         endif()
108         unset(_SDL2_MAIN_INDEX)
109   endif()
110
111   # For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
112   # CMake doesn't display the -framework Cocoa string in the UI even
113   # though it actually is there if I modify a pre-used variable.
114   # I think it has something to do with the CACHE STRING.
115   # So I use a temporary variable until the end so I can set the
116   # "real" variable in one-shot.
117   if(APPLE)
118         set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
119   endif()
120
121   # For threads, as mentioned Apple doesn't need this.
122   # In fact, there seems to be a problem if I used the Threads package
123   # and try using this line, so I'm just skipping it entirely for OS X.
124   if(NOT APPLE)
125         set(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
126   endif()
127
128   # For MinGW library
129   if(MINGW)
130         set(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
131   endif()
132
133   # Set the final string here so the GUI reflects the final state.
134   set(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
135   # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
136   set(SDL2_LIBRARY_TEMP "${SDL2_LIBRARY_TEMP}" CACHE INTERNAL "")
137 endif()
138
139 if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
140   file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
141   file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
142   file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
143   string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
144   string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
145   string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
146   set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
147   unset(SDL2_VERSION_MAJOR_LINE)
148   unset(SDL2_VERSION_MINOR_LINE)
149   unset(SDL2_VERSION_PATCH_LINE)
150   unset(SDL2_VERSION_MAJOR)
151   unset(SDL2_VERSION_MINOR)
152   unset(SDL2_VERSION_PATCH)
153 endif()
154
155 include(FindPackageHandleStandardArgs)
156
157 FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
158                                                                   REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
159                                                                   VERSION_VAR SDL2_VERSION_STRING)
160