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export if an interactive grab is in progress
[manmower/openbox.git] / openbox / keyboard.c
1 /* -*- indent-tabs-mode: nil; tab-width: 4; c-basic-offset: 4; -*-
2
3    keyboard.c for the Openbox window manager
4    Copyright (c) 2003        Ben Jansens
5
6    This program is free software; you can redistribute it and/or modify
7    it under the terms of the GNU General Public License as published by
8    the Free Software Foundation; either version 2 of the License, or
9    (at your option) any later version.
10
11    This program is distributed in the hope that it will be useful,
12    but WITHOUT ANY WARRANTY; without even the implied warranty of
13    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14    GNU General Public License for more details.
15
16    See the COPYING file for a copy of the GNU General Public License.
17 */
18
19 #include "mainloop.h"
20 #include "focus.h"
21 #include "screen.h"
22 #include "frame.h"
23 #include "openbox.h"
24 #include "event.h"
25 #include "grab.h"
26 #include "client.h"
27 #include "action.h"
28 #include "prop.h"
29 #include "config.h"
30 #include "keytree.h"
31 #include "keyboard.h"
32 #include "translate.h"
33 #include "moveresize.h"
34
35 #include <glib.h>
36
37 KeyBindingTree *keyboard_firstnode;
38
39 typedef struct {
40     guint state;
41     ObClient *client;
42     GSList *actions;
43     ObFrameContext context;
44 } ObInteractiveState;
45
46 static GSList *interactive_states;
47
48 static KeyBindingTree *curpos;
49
50 static void grab_for_window(Window win, gboolean grab)
51 {
52     KeyBindingTree *p;
53
54     ungrab_all_keys(win);
55
56     if (grab) {
57         p = curpos ? curpos->first_child : keyboard_firstnode;
58         while (p) {
59             grab_key(p->key, p->state, win, GrabModeAsync);
60             p = p->next_sibling;
61         }
62         if (curpos)
63             grab_key(config_keyboard_reset_keycode,
64                      config_keyboard_reset_state,
65                      win, GrabModeAsync);
66     }
67 }
68
69 void keyboard_grab_for_client(ObClient *c, gboolean grab)
70 {
71     grab_for_window(c->window, grab);
72 }
73
74 static void grab_keys(gboolean grab)
75 {
76     GList *it;
77
78     grab_for_window(screen_support_win, grab);
79     for (it = client_list; it; it = g_list_next(it))
80         grab_for_window(((ObClient*)it->data)->window, grab);
81 }
82
83 static gboolean chain_timeout(gpointer data)
84 {
85     keyboard_reset_chains();
86
87     return FALSE; /* don't repeat */
88 }
89
90 void keyboard_reset_chains()
91 {
92     ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
93
94     if (curpos) {
95         grab_keys(FALSE);
96         curpos = NULL;
97         grab_keys(TRUE);
98     }
99 }
100
101 void keyboard_unbind_all()
102 {
103     tree_destroy(keyboard_firstnode);
104     keyboard_firstnode = NULL;
105     grab_keys(FALSE);
106     curpos = NULL;
107 }
108
109 gboolean keyboard_bind(GList *keylist, ObAction *action)
110 {
111     KeyBindingTree *tree, *t;
112     gboolean conflict;
113     gboolean mods = TRUE;
114
115     g_assert(keylist != NULL);
116     g_assert(action != NULL);
117
118     if (!(tree = tree_build(keylist)))
119         return FALSE;
120
121     if ((t = tree_find(tree, &conflict)) != NULL) {
122         /* already bound to something, use the existing tree */
123         tree_destroy(tree);
124         tree = NULL;
125     } else
126         t = tree;
127
128     if (conflict) {
129         g_warning("conflict with binding");
130         tree_destroy(tree);
131         return FALSE;
132     }
133
134     /* find if every key in this chain has modifiers, and also find the
135        bottom node of the tree */
136     while (t->first_child) {
137         if (!t->state)
138             mods = FALSE;
139         t = t->first_child;
140     }
141
142     /* when there are no modifiers in the binding, then the action cannot
143        be interactive */
144     if (!mods && action->data.any.interactive) {
145         action->data.any.interactive = FALSE;
146         action->data.inter.final = TRUE;
147     }
148
149     /* set the action */
150     t->actions = g_slist_append(t->actions, action);
151     /* assimilate this built tree into the main tree. assimilation
152        destroys/uses the tree */
153     if (tree) tree_assimilate(tree);
154
155     return TRUE;
156 }
157
158 gboolean keyboard_interactive_grab_in_progress()
159 {
160     return interactive_states != NULL;
161 }
162
163 void keyboard_interactive_grab(guint state, ObClient *client,
164                                ObAction *action)
165 {
166     ObInteractiveState *s;
167
168     g_assert(action->data.any.interactive);
169
170     if (moveresize_in_progress)
171         moveresize_end(FALSE);
172
173     if (!interactive_states) {
174         if (!grab_keyboard(TRUE))
175             return;
176         if (!grab_pointer(TRUE, OB_CURSOR_NONE)) {
177             grab_keyboard(FALSE);
178             return;
179         }
180     }
181
182     s = g_new(ObInteractiveState, 1);
183
184     s->state = state;
185     s->client = client;
186     s->actions = g_slist_append(NULL, action);
187
188     interactive_states = g_slist_append(interactive_states, s);
189 }
190
191 void keyboard_interactive_end(ObInteractiveState *s,
192                               guint state, gboolean cancel)
193 {
194     action_run_interactive(s->actions, s->client, state, cancel, TRUE);
195
196     g_slist_free(s->actions);
197     g_free(s);
198
199     interactive_states = g_slist_remove(interactive_states, s);
200
201     if (!interactive_states) {
202         grab_keyboard(FALSE);
203         grab_pointer(FALSE, OB_CURSOR_NONE);
204         keyboard_reset_chains();
205     }
206 }
207
208 void keyboard_interactive_end_client(gpointer data)
209 {
210     GSList *it, *next;
211     ObClient *c = data;
212
213     for (it = interactive_states; it; it = next) {
214         ObInteractiveState *s = it->data;
215
216         next = g_slist_next(it);
217
218         if (s->client == c)
219             keyboard_interactive_end(s, 0, FALSE);
220     }
221 }
222
223 gboolean keyboard_process_interactive_grab(const XEvent *e, ObClient **client)
224 {
225     GSList *it, *next;
226     gboolean handled = FALSE;
227     gboolean done = FALSE;
228     gboolean cancel = FALSE;
229
230     for (it = interactive_states; it; it = next) {
231         ObInteractiveState *s = it->data;
232
233         next = g_slist_next(it);
234         
235         if ((e->type == KeyRelease && 
236              !(s->state & e->xkey.state)))
237             done = TRUE;
238         else if (e->type == KeyPress) {
239             if (e->xkey.keycode == ob_keycode(OB_KEY_RETURN))
240                 done = TRUE;
241             else if (e->xkey.keycode == ob_keycode(OB_KEY_ESCAPE))
242                 cancel = done = TRUE;
243         }
244         if (done) {
245             keyboard_interactive_end(s, e->xkey.state, cancel);
246
247             handled = TRUE;
248         } else
249             *client = s->client;
250     }
251
252     return handled;
253 }
254
255 void keyboard_event(ObClient *client, const XEvent *e)
256 {
257     KeyBindingTree *p;
258
259     g_assert(e->type == KeyPress);
260
261     if (e->xkey.keycode == config_keyboard_reset_keycode &&
262         e->xkey.state == config_keyboard_reset_state)
263     {
264         keyboard_reset_chains();
265         return;
266     }
267
268     if (curpos == NULL)
269         p = keyboard_firstnode;
270     else
271         p = curpos->first_child;
272     while (p) {
273         if (p->key == e->xkey.keycode &&
274             p->state == e->xkey.state)
275         {
276             if (p->first_child != NULL) { /* part of a chain */
277                 ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
278                 /* 5 second timeout for chains */
279                 ob_main_loop_timeout_add(ob_main_loop, 5 * G_USEC_PER_SEC,
280                                          chain_timeout, NULL, NULL);
281                 grab_keys(FALSE);
282                 curpos = p;
283                 grab_keys(TRUE);
284             } else {
285
286                 keyboard_reset_chains();
287
288                 action_run_key(p->actions, client, e->xkey.state,
289                                e->xkey.x_root, e->xkey.y_root);
290             }
291             break;
292         }
293         p = p->next_sibling;
294     }
295 }
296
297 void keyboard_startup(gboolean reconfig)
298 {
299     grab_keys(TRUE);
300
301     if (!reconfig)
302         client_add_destructor(keyboard_interactive_end_client);
303 }
304
305 void keyboard_shutdown(gboolean reconfig)
306 {
307     GSList *it;
308
309     if (!reconfig)
310         client_remove_destructor(keyboard_interactive_end_client);
311
312     for (it = interactive_states; it; it = g_slist_next(it))
313         g_free(it->data);
314     g_slist_free(interactive_states);
315     interactive_states = NULL;
316
317     ob_main_loop_timeout_remove(ob_main_loop, chain_timeout);
318
319     keyboard_unbind_all();
320 }
321