]> icculus.org git repositories - icculus/iodoom3.git/commit
Unify OpenGL headers on all platforms.
authorRyan C. Gordon <icculus@icculus.org>
Thu, 24 Nov 2011 01:12:25 +0000 (20:12 -0500)
committerRyan C. Gordon <icculus@icculus.org>
Thu, 24 Nov 2011 01:12:25 +0000 (20:12 -0500)
commit31ed032c6c2c47c2661ac0fcbcd1a01be3673662
tree071f9dd8f3d1c818a2bffe514da5d9405b051ccd
parentfb1609f5540e3578b579c5e3476de5613c45d3a6
Unify OpenGL headers on all platforms.
neo/OpenGL/GL/gl.h [new file with mode: 0644]
neo/OpenGL/GL/glext.h [moved from neo/renderer/glext.h with 62% similarity]
neo/renderer/qgl.h