divverent/nexuiz.git
2005-05-30 lordhavocadded secondary fire zoom on nex
2005-05-30 lordhavocchanged sv_maxairspeed to 100
2005-05-30 lordhavocdisabled firstblood sound
2005-05-30 blackhcChanged the Credits and Quit window to have a black...
2005-05-30 lordhavocimplemented rocket and electro fly sounds
2005-05-30 vermeulenlcommented out bot impulses
2005-05-29 lordhavocadded PRYDON_CLIENTCURSOR and moved and corrected DP_SV...
2005-05-29 lordhavocremove effects and skin on head gibs
2005-05-29 lordhavoccorpse bounding box is now player's original size until...
2005-05-29 lordhavocremoved 3 unnecessary lines of code
2005-05-25 lordhavocadded cl_movement_* defaults and some other stuff
2005-05-25 blackhc-Added Toddd's menu2 sound to the main menu buttons.
2005-05-24 vermeulenlAdded 'zoom' to key menu
2005-05-21 maikmertentypo
2005-05-21 maikmertenalways check playermodels on change
2005-05-21 maikmertenbetter check for playermodels
2005-05-20 lordhavoccleaned up nex beam and effects so they always match...
2005-05-20 lordhavocfixed rjumps with 0 self damage
2005-05-19 vermeulenldisabled the 'has taken the lead' till it works
2005-05-19 vermeulenlremoved the 'or something else' working title
2005-05-19 vermeulenladded a muzzleflash for the uzi
2005-05-18 lordhavocfixed corpse fading
2005-05-17 lordhavocadded fadetime parameter to SUB_SetFade
2005-05-17 lordhavocmake plasma bounce off jumppads
2005-05-17 lordhavocslight cleanup of item pickup checks
2005-05-17 lordhavocfix looping maplists
2005-05-17 lordhavocg_casings now has 3 values - 0 (none), 1 (shotgun)...
2005-05-16 blackhc-The menu now uses the altstring builtins instead of...
2005-05-14 lordhavocrenamed nullfunction to SUB_Null and gave it a definiti...
2005-05-11 blackhc-Changed Item_Nex_MapDB_EnumFiles to actually load...
2005-05-11 maikmertenFixed missing quotation mark
2005-05-11 vermeulenlmade some more messages red
2005-05-11 lordhavoccleaned a lot of weapon code
2005-05-11 lordhavocmade announcer code work properly
2005-05-11 lordhavocfix some warnings
2005-05-11 lordhavoccleaned trailing whitespace from lines
2005-05-09 vermeulenlchanged the electro explosion
2005-05-09 vermeulenlchanged the defaults
2005-05-07 maikmertenMake sure respawn effect gets removed even when picked...
2005-05-07 maikmertenSimple respawn effect for items
2005-05-07 lordhavocthe electro bolts no longer go out with a blue flash...
2005-05-05 blackhc-Changed Item_List to only call the action event when...
2005-05-05 vermeulenlvarious typos
2005-05-04 blackhc-Fixed a bug that caused the maplist.cfg to not be...
2005-05-04 lordhavocrewrote maplist handling to use g_maplist cvar (note...
2005-05-04 lordhavocmajor cleanup of default.cfg
2005-05-04 vermeulenlchanged h20hit to h20hit1.wav
2005-05-03 vermeulenlchanged +shift to +crouch
2005-04-30 vermeulenladded precaches for h20hit and slime/lava
2005-04-29 lordhavoccrylink shots are now fullbright instead of additive...
2005-04-29 lordhavocrocket launcher altfire now works any time, allowing...
2005-04-27 vermeulenlfixed a bug with the last commit
2005-04-27 vermeulenlChanged the deathtime
2005-04-24 vermeulenlAdded new cvars
2005-04-22 vermeulenlChanged color, we still need to add a picture for the...
2005-04-22 blackhc-Added a scrollbar to the serverlist.
2005-04-22 vermeulenlGot rid of sparks
2005-04-19 blackhc-Added VScrollBar support to the menu (no gfx yet).
2005-04-19 lordhavocadded many g_balance cvars and renamed cl_weapon_ cvars...
2005-04-18 lordhavocimplemented slime/lava sizzle sound
2005-04-17 blackhcIve forgotten to set Item_List's state to PRESSED on...
2005-04-17 blackhc-Changed the //s to an Ignore block.
2005-04-17 blackhc-MapList should now be refreshed every time the menu...
2005-04-15 vermeulenlChanged 'glslang' to 'opengl2'
2005-04-15 vermeulenlChanged 'offset mapping' option to 'glslang'
2005-04-15 vermeulenlRemoved bots from the menu
2005-04-14 blackhc-Changed a few items to use derive from Nex_Option_Switch.
2005-04-14 blackhc-Added Nex_Action_ResetData to options.qm.
2005-04-10 lordhavocno longer shows exteriorweaponentity when dead
2005-04-10 lordhavocdisable colormod when teamplay is off (as per Vermeulen...
2005-04-09 blackhc-Added DataLink_Setting and changed all settings cvars...
2005-04-09 blackhc-Small cosmetic change in the key options menu.
2005-04-08 lordhavoccleaned up effects handling in powerup code, so that...
2005-04-08 lordhavocchanged uzi to use 1 bullet per shot instead of 0.25...
2005-04-08 lordhavocadded support for quake megahealth spawnflag on item_health
2005-04-08 lordhavocchanged weapons/ammo cheat to give 999 ammo
2005-04-04 lordhavocimplemented colormod hack
2005-04-04 lordhavoccommented out speed/slowmo related stuff
2005-04-04 lordhavocadded v_* weapon models, changed attachment point from...
2005-04-04 vermeulenlMoved Nex shot back
2005-04-02 blackhc-Moved Options::Table1 to Options::Panel::*::Table1
2005-04-02 blackhc-Moved Weapon and Server to Create Game (now known...
2005-03-30 vermeulenlUpdated powerup models
2005-03-29 maikmertencorrected one death message
2005-03-29 blackhc-Added scmenu_showfps cvar (set it to 1 to display...
2005-03-28 blackhc-Added maplist support
2005-03-27 maikmertenReenabled some code to prevent some items from sinking...
2005-03-27 lordhavocimplemented attached weapon models (.exteriorweaponenti...
2005-03-27 lordhavocfixed the buttonchat bubble logic (was showing it when...
2005-03-25 maikmerten*** empty log message ***
2005-03-24 lordhavocchanged model and sound names for ctf and domination
2005-03-24 lordhavocimplemented (untested) chatbubble code
2005-03-24 lordhavocadded ctf and domination map support (uses g_ctf and...
2005-03-24 lordhavocfix a couple warnings
2005-03-23 vermeulenlGod rid of slowmo and speed powerups, now only strength...
2005-03-22 maikmertenmake items touch the ground
2005-03-22 maikmertenGarbage collection for thrown items
2005-03-22 lordhavocredesigned trigger_hurt timing a different way - now...
2005-03-22 lordhavocmake trigger_hurt able to damage multiple things in...
2005-03-22 lordhavocadded powerup glows
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