divverent/nexuiz.git
2007-05-06 lordhavocedited high.cfg to use anisotropic filtering instead...
2007-05-06 lordhavocadded r_depthfirst settings to the configs (basically...
2007-05-06 div0use a search to precache models/player/*.zym instead...
2007-05-06 div0that was done twice...
2007-05-05 lordhavocreenabled sv_precacheplayermodels
2007-05-05 div0dieselpower comeback
2007-05-05 div0oops, accidental shaderlist commit
2007-05-05 div0keyhunt -> menu
2007-05-05 div0oops, minor nogibs bug
2007-05-05 div0keyhunt: return delay = 60; game_reset now resets some...
2007-05-05 div0correctly handle bots now between spectate/unspectate...
2007-05-05 div0make minplayers ignore spectators
2007-05-05 div0DP already makes a ^3 out of the Ctrl-A, so I don't...
2007-05-05 div0DP does not need q3map2 to break up surfaces
2007-05-04 div0menu items for r_picmipworld
2007-05-04 div0normal.cfg now uses picmip 1 for skins and 0 for world
2007-05-04 div0use r_picmipworld in the .cfg files
2007-05-04 div0yet another intermission check...
2007-05-04 div0missing color code
2007-05-04 lordhavocchanged default crosshair in pro from 5 (which looks...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0no period in message
2007-05-03 lordhavocturned off g_shootfromeye in pro because it looks bizarre
2007-05-03 div0oops... NOW scoring in keyhunt should work when the...
2007-05-03 div0- sv_cheats now gets only read at startup (just like...
2007-05-03 lordhavocreworked W_SetupShot again to add back trueaim
2007-05-03 lordhavocfix a bug that made g_shootfromeye not use the v_forwar...
2007-05-03 lordhavocrefactored/cleaned W_SetupShot
2007-05-03 div0scoring bug in keyhunt
2007-05-03 div0for push, credit the attacker
2007-05-03 div0even more clear waiting message :)
2007-05-03 div0clearer waiting message
2007-05-03 div0forced team balance: use smallest team count as reference
2007-05-03 div0ignore key events in intermission
2007-05-03 div0don't check the default model... especially not every...
2007-05-03 div0keyhunt: afk players should not get a key
2007-05-03 div0keyhunt: silence unnecessary dprints
2007-05-03 div0oops, not using the constant here...
2007-05-03 div0keyhunt: ifdeffed out attachment code
2007-05-02 div0oops........
2007-05-02 div0oops... clean up message mess
2007-05-02 div0message cleanup
2007-05-02 div0oops. ftos.
2007-05-02 div0fix uneven scoring when key gets destroyed
2007-05-02 div0oops, when swapping team colors, I missed this one
2007-05-02 div0keys now were TOO bright...
2007-05-02 div0keyhunt: use right colors on keys; use MF_ROTATE instea...
2007-05-02 div0when tossing keys after gibbing, use a minimum angle...
2007-05-02 div0oops... draw lighting between real key origins
2007-05-02 div0no, dropvel 200 is not enough. 300 and FINALLY done...
2007-05-02 div0even less velocity when dying with a key... I forgot...
2007-05-02 div0just drop at vel 400 when gibbing, better for facing...
2007-05-01 div0no wpchange needed any more
2007-05-01 div0needs more throw velocity
2007-05-01 div0keyhunt: keys are now throwable and react to splash...
2007-05-01 div0make weapon throwing use physics styles
2007-05-01 div0enlarge hitbox of powerups and health/armor to crouchbo...
2007-05-01 esteelfunc_bob can also damage players now if dmg/dmgtime...
2007-05-01 div0try to swap yellow/pink teams
2007-05-01 div0changed hardcoded team numbers to COLOR_TEAMn. Not...
2007-04-30 div0don't do stuff in intermission
2007-04-30 div0fix a harmless division by zero
2007-04-30 div0oops, missing cvar
2007-04-30 lordhavocmy playerclip modification was unneeded after all
2007-04-30 div0itemid, not itemflags
2007-04-30 lordhavocadded surfaceparm playerclip to dieselpower grates
2007-04-30 lordhavocchanged transparent color in dieselpower grates again...
2007-04-30 lordhavocfixed transparent color in dieselpower grates
2007-04-30 div0keyhunt: improved bots; fix minplayers changing bot_number
2007-04-30 div0kh: higher score when more teams are on the map
2007-04-30 div0correct pusher message
2007-04-30 div0replace sound for dropping key; spectators now see...
2007-04-30 div0draw lines between connected keys
2007-04-30 div0add sounds for keyhunt
2007-04-30 div0delay interfere message; add point limit to default.cfg
2007-04-30 div0make friend sprites work again
2007-04-30 kadaverjackfixed 2 spawn points on silvercity, that were stuck...
2007-04-30 div0two simple KH bugs...
2007-04-30 div0rotate them
2007-04-30 div0changed key-dropped from yellow to cyan because yellow...
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-30 div0makebuild now makes extra docs zip
2007-04-30 div0itemsInMap (Dresk)
2007-04-29 div0fix division by 0
2007-04-29 kadaverjackfixed spawn point sizes in entities.def
2007-04-29 esteelremoved a comma after a url that was messing up, merged...
2007-04-28 kadaverjack- always turn missiles in direction of flight
2007-04-28 esteelsome minor corrections
2007-04-28 esteeldarkplaces now uses svn
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-25 div0autoscreenshot fixed again
2007-04-25 div0use play2() function (as preparation for sound packs)
2007-04-25 lordhavocupdated pro with the recent changes to default.cfg
2007-04-25 lordhavocremoved line that set cl_movement_minping to 0 because...
2007-04-25 lordhavoctweaked bullet and explosion smoke effects
2007-04-25 strahlemanndeleted textures that are not necessary
2007-04-25 strahlemannAdded jumppad-effects to nearly all stock-maps
2007-04-25 esteelnew map: final rage from tZork (reworked nexdm10 from...
2007-04-25 div0redirection now only attempts twice
2007-04-25 div0added a comment
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