]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2007-03-27 div0THAT was wrong... fixed con_chatwidth again
2007-03-27 div0clear impulse before displaying voting screen for the...
2007-03-27 div0added empty finale.tga to hide finale weird square
2007-03-27 div0// a simple majority suffices to accept a vote (meaning...
2007-03-27 div0- in-game voting now nags until you have voted
2007-03-26 div0vote: suggestion flag missing
2007-03-26 div0work around fteqcc bug (duh...)
2007-03-26 div0voting: fix crash with invalid maplist; comment out...
2007-03-26 div0- projectile style is now 2 (Newtonian with aimfix...
2007-03-26 div0alpha bg 0.8 is crazy, changed to 0.4
2007-03-22 esteelreenabled new nexgun effect but removed liquidfriction...
2007-03-17 div0talk2.wav support, thanks to LordHavoc
2007-03-17 div0this one too :)
2007-03-17 div0new chat area settings
2007-03-17 div0oops()()
2007-03-17 div0can't do this with that parameter... can't depend on...
2007-03-17 div0preparations for better team auto balancing;
2007-03-16 div0"impossible shot" dprint killed
2007-03-16 esteelchanged cl_autodemo_nameformat to write demos into...
2007-03-16 esteelcl_autodemo is back and working. USE IT USE IT USE...
2007-03-16 div0oops... left a dprint
2007-03-16 div0comment
2007-03-16 div0sorry, did not mean to commit this
2007-03-16 div0added: g_projectiles_newton_style
2007-03-15 esteelmerged some of the data/default.cfg changes into pro...
2007-03-15 esteelupdated and reworded the FAQ a bit
2007-03-15 strahlemannupdated eX _norm textures to Doom3 format (inverted...
2007-03-15 esteelremoved clientcommands
2007-03-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
2007-03-14 savagexmerge lightmaps up to 1024x1024
2007-03-14 esteeladded cl_particles_rain/snow to effect config files
2007-03-12 esteelreverted new nex effect again as it can be bad for...
2007-03-11 esteelimproved the nexgun effect a bit (used some of the...
2007-03-11 esteeladded locs_enable 0 to handle % macros in QC only
2007-03-11 esteelplease test those suggestions for the shotgun and crylink!!
2007-03-10 esteelcorrected two typos
2007-03-08 esteelreptile's _glow and _gloss work quite well for lurk too
2007-03-07 strahlemannimproved eX _bump textures
2007-03-03 esteelmulders gloss textures for the fullbright skins
2007-03-03 esteelmade more stuff in server.cfg comments so it will use...
2007-03-03 div0oops... committed an unlit slimepit. DAMN. fixed.
2007-02-28 esteelremoved a few 'set' from variables to make things look...
2007-02-27 esteeladded sv_cullentities_trace 1
2007-02-27 esteeladded cl_netinputpacketlosstolerance 0
2007-02-25 aviroxAdded a file remotely
2007-02-25 aviroxCreated folder remotely
2007-02-24 div0aneurysm is now guarded against wallhacks too... by...
2007-02-24 lordhavocactually this file isn't necessary
2007-02-24 div0made some detail brushes structural to block vis and...
2007-02-24 lordhavocadded these files from the NexuizPack for GTKRadiant...
2007-02-24 lordhavocturned off r_hdr in ultra.cfg and ultimate.cfg as it...
2007-02-24 lordhavocreduce particle quality on low.cfg to 25% to save cpu...
2007-02-23 esteelremoved a lot of 'seta effectvariables' from default...
2007-02-23 esteelremoved scores aliases and host_min/maxfps
2007-02-21 div0items with spawnflag 1 also don't autodrop
2007-02-21 lordhavocchanged bullet impact smoke to be a single particle...
2007-02-20 m0rfar* Removed non-existent zenex1 from shaderlist.txt
2007-02-19 esteeluse newhook.cfg
2007-02-18 div0fixed nex pants
2007-02-18 kadaverjackmenu switch for vid_vsync
2007-02-18 m0rfarRemoved color codes in map title.
2007-02-18 div0don't handle teamkills if the attacker is e.g. a spectator
2007-02-17 div0RLE compressed all TGAs that had a compression ratio...
2007-02-15 esteeltried to make console more appealing
2007-02-13 esteeluse physicsQBR.cfg instead of having the same settings...
2007-02-09 div0deleted clientcommands check, now just let all through...
2007-02-08 esteelreverted that last checking as it will not work with...
2007-02-08 kadaverjacksimplified nextmap check (might be a bit more efficient...
2007-02-08 kadaverjackcheck if "nextmap" is empty, to avoid error messages...
2007-02-08 esteelno mirror damage for hitting team corpses
2007-02-06 esteelmade first machinegun (and thus secondary firemode...
2007-02-06 esteelshould be the same glsl shader as in the engine
2007-02-06 esteelset g_ctf_respawn_delay and g_ctf_respawn_waves to 0
2007-02-06 esteelcompile.sh IS obsolete
2007-02-06 lordhavocchanged item positioning code to work better
2007-02-06 lordhavocremoved redundant ricochet noises on machinegun
2007-02-06 lordhavochalved number of shotgun bullets (10->5) and doubled...
2007-02-06 esteelremoved unused welcomemessage_time and renamed welcomem...
2007-02-06 esteelremoved those dreaded cl_bob and cl_rollangle settings
2007-02-06 div0don't print welcome messages THAT often! Eats traffic.
2007-02-05 div0missing newline for print
2007-02-03 esteelcorrected campaign description for silvercity. Its...
2007-02-03 lordhavocfix droptofloor parameters
2007-02-03 lordhavocadded DP_SV_PRINT extension
2007-02-03 lordhavocchanged runespawner placement to use droptofloor
2007-01-29 esteelmerged nexuiz-linux-glx.sh and nexuiz-linux-sdl.sh...
2007-01-29 esteelremoved scr_conforcewhiledisconnected 0 and scr_menufor...
2007-01-27 div0newly created wp relink
2007-01-27 div0waypoints out of items configurable;
2007-01-24 esteelmade team_* aliases more useful and bound team_auto...
2007-01-24 div0small bug in unused function CalcAngleMove
2007-01-22 div0forgot to commit this
2007-01-22 div0respawn settings
2007-01-21 div0merge default.cfg -> pro
2007-01-20 div0check argv(g_maplist_index) first, fixes some problems...
2007-01-17 div0only shuffle ONCE, add nexuiz-dinput.bat
2007-01-17 esteelfixed a warning in data/qcsrc/menu/custom/campaign...
2007-01-16 esteelmerged branch and trunk Docs / bumped trunk version...
2007-01-16 esteelcorrected links to wiki in Docs in Docs/server (its...
2007-01-16 div0align center
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