]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2006-03-11 lordhavocdiv0's anti-player patch, this puts up a notice suggest...
2006-03-10 lordhavocmodified grenades to have no size (like electro balls...
2006-03-10 lordhavocelectro secondary shots are now point size, so they...
2006-03-10 kadaverjackraise items a bit higher on mapstart, that fixes missin...
2006-03-10 savagexdelete CVSROOT
2006-03-10 kadaverjack- minplayers doesn't spawn bots on empty servers anymore
2006-03-10 lordhavocadded sv_jumpstep 1 to default.cfg, this is already...
2006-03-09 kadaverjackraised armor shards on nexdm12 so they don't fall throu...
2006-03-08 kadaverjack- updated gtkradiant info in FAQ
2006-03-08 kadaverjacki hope buttons can now be triggered by touch. i have...
2006-03-08 lordhavocmake gibs survive a lot more damage
2006-03-08 lordhavocchanged setorigin lines to spawn items one unit higher...
2006-03-07 kadaverjackupdated/"recompiled" FAQ
2006-03-07 esteelstupid typo corrected, thanks KadaverJack
2006-03-07 esteelupdated nexuiz version, added/removed/corrected servera...
2006-03-07 lordhavocdon't apply friction while bunnyhopping, this cures...
2006-03-07 savagexReadme.htm: bump version to 1.5.1
2006-03-05 kadaverjack- print welcome message with g_lms or sv_spectate 0
2006-03-05 kadaverjackfixed gameversion check with g_lms & sv_spectate 0...
2006-03-03 kadaverjackresized invincible texture to 1x1
2006-03-03 kadaverjackfix for previous printstats patch (strings were messed...
2006-03-03 kadaverjack- resized strength texture to 1x1 pixel (512x512 for...
2006-02-28 lordhavocuse gameversion instead of g_nexuizversion_major, this...
2006-02-28 lordhavocfix bug in mediumping (it filtered by protocol instead...
2006-02-28 lordhavocadded a commented out lightning gun test in crylink...
2006-02-28 lordhavocadded new cvars to reduce the amount of GAME_NEXUIZ...
2006-02-27 kadaverjacknew cvar "minplayers" (fills the server with bots if...
2006-02-26 m0rfar- Fixed map names in nexdm12.ent and nexdm16.ent
2006-02-24 esteelcorrected norecoil menu entry / changed cvars to say...
2006-02-24 strahlemannfixed spawnpoint-angles on nexdm08
2006-02-22 kadaverjackmade all mapcfg files end with newline character to...
2006-02-22 urreSomeone forgot to reset self after assigning it for...
2006-02-22 urreFixed something that would potentially (and quite proba...
2006-02-22 lordhavocfix primary fire shots to use the proper cvar name...
2006-02-22 lordhavocfixed weapon firing animations to use check2 functions...
2006-02-21 avirox - Updated to Nexuiz 1.5.1 gibs
2006-02-21 savagexdon't precache unused (high-poly) gibs
2006-02-21 savagexreplace the horribly-high-poly gibs with low poly ones
2006-02-21 savagexinsert low-poly gibs from OpenQuartz
2006-02-21 savagexremove leaked gibs
2006-02-21 savagexcredit for OpenQuartz gibs
2006-02-21 savagexreplace chunk.mdl with something from OpenQuartz
2006-02-20 savagexminimum particle quality 0.1
2006-02-20 lordhavocadded g_norecoil cvar (and put it in menu), the code...
2006-02-20 lordhavocheavily modified urrebot aiming code, and migrated...
2006-02-20 lordhavocredesigned spawn point selection, MUCH better now,...
2006-02-20 lordhavocfixed shotgun secondary fire to use the secondary attac...
2006-02-20 lordhavocfix lms_nexcheck and lms_traveled_distance declarations...
2006-02-20 urreAttempt to fix the NAN velocity problem with Urrebots
2006-02-20 kadaverjack- added wisellama's advanced bash script (nexuiz-linux...
2006-02-19 urreAdded debugging mode, enabled by navnodeedit_debug...
2006-02-19 savagexchange crylink color back to white (boring but still...
2006-02-19 kadaverjackfixed transparent exterior weaponmodel in minstagib
2006-02-19 kadaverjack- removed lms_nexdm14 from mapcycle (to many camping...
2006-02-19 urreMade autoflagger ignore remote links (at the same time...
2006-02-19 urreRemoved file/folder
2006-02-19 urreAdded automatic link flagger. Currently experimental...
2006-02-19 esteelcorrected a few keys and added ready to menu
2006-02-19 avirox - Fixed Triggers to work properly with TF maps (one...
2006-02-19 avirox - Clients now spawn inside the level on connect
2006-02-19 savagexre-included Urre's changes (don't load navnodes when...
2006-02-19 strahlemannremoved the camp-spot behind a wall on nexdm13
2006-02-19 savagexreverted Urre's changes (avoid loading navnodes when...
2006-02-19 avirox- Nexuiz clients who join *should* no longer have their...
2006-02-19 kadaverjacksome more keys in options->controls and squished some...
2006-02-18 kadaverjackfixed tilted view in spectator mode with csqc and readd...
2006-02-18 esteelremoved the team-color aliases. they changed the users...
2006-02-18 lordhavocadded impulse 19 cheat impulse (print surface info...
2006-02-18 kadaverjacktilt a dead player's view manually since v_deathtilt...
2006-02-18 kadaverjack- all rocket launcher models are using the same texture...
2006-02-17 kadaverjackfixed RL weaponswitch (it switches now when ammo is...
2006-02-17 kadaverjackfixed hagar fire animation
2006-02-17 avirox - Put Client Commands in a seperate file
2006-02-17 kadaverjackfixed bug with minstagib & cl_weaponswitch 0 and optimi...
2006-02-17 savagexRuins of Slaughter - mapname with spaces
2006-02-17 savagexpush welcome-message down a bit to have place for the...
2006-02-17 lordhavocfixed blood spawning at wrong location (location of...
2006-02-17 lordhavocadded g_spawnshieldtime and g_midair_shieldtime to...
2006-02-17 lordhavocadded .float spawnshieldtime which is used to grant...
2006-02-17 lordhavocoptimized footstep check (now uses nested if's instead...
2006-02-17 savagexslight update to server version message
2006-02-17 savagexcl_particles_quality is 0.5 by default now (1.0 can...
2006-02-17 lordhavocdisable prediction on spectators, by making them have...
2006-02-17 lordhavocuse self.crouch instead of self.button5 in physics...
2006-02-17 lordhavocadded mortar back to nexdm11.ent and *_nexdm11.txt...
2006-02-17 lordhavocfixed a typo in the grenade launcher primary ammo cvar...
2006-02-17 kadaverjack- return flag when it's in trigger_hurt
2006-02-16 savagexadd liquids shader for DSI
2006-02-16 savagexadd skies/blacksky shader for DSI map
2006-02-16 savagexfix some map names in .ent and .map files
2006-02-16 lordhavocfix a typo in one of the animtime cvar calls (this...
2006-02-16 lordhavocchanged +/-hook aliases to use +/-button6 instead of...
2006-02-16 lordhavocadded weaplast alias
2006-02-16 lordhavocadded last weapon impulse (impulse 11)
2006-02-16 lordhavocfix a bug with firstblood not playing except in minstag...
2006-02-16 lordhavocfixed creategame weapon menu, and made some matching...
2006-02-16 avirox - Added disarm ability to spy.c
2006-02-15 lordhavocrenamed almost all weapon cvars, added distinct cvars...
2006-02-15 savagexrevert fps killer reported by cyan... BUT WHY?!
2006-02-15 urreAvoided spawning loads of navnodes and crap unless...
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