]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2005-02-07 lordhavocmade kill command work
2005-02-07 lordhavochurt no longer waits 1 second between hurts
2005-02-07 lordhavocuse all 4 hitground sounds, not just the first 3
2005-02-07 lordhavocremoved aliases from qc, added them to default.cfg
2005-02-05 blackhcThis was certainly the wrong solution to a problem...
2005-02-01 vermeulenlmoved picture down so you can see name and the arrows
2005-02-01 vermeulenlAdded water drowning
2005-01-31 blackhc-Added an 'Apply' button to the player option window.
2005-01-31 blackhc-The ClearWindow rect in the color options window is...
2005-01-31 vermeulenlAdded some menu images
2005-01-29 blackhc-Added a game option panel (mind that it is empty however)
2005-01-29 vermeulenlSmall error
2005-01-29 vermeulenlAdded 'effects' menu
2005-01-28 lordhavoccrylink projectiles redesigned (it now resembles a...
2005-01-28 lordhavocjumppads now also launch corpses (including dummies)
2005-01-28 lordhavocreduced pain tint (red/white/pink screen tint and view...
2005-01-28 lordhavocjumpjet test code (disabled)
2005-01-28 vermeulenlAdded a massive push when shot with the Nex
2005-01-23 lordhavocmajor tweaks to ammo pickups, item respawn times, and...
2005-01-22 lordhavocfixed weapon dropping on death
2005-01-22 lordhavocfixed a large number of weapon switch issues (switchwea...
2005-01-22 lordhavocuncommented w_clear() on death so you don't have a...
2005-01-22 lordhavoctarget_jumppad no longer acts as a trigger_push (this...
2005-01-22 lordhavocadded item_armor_shard, item_armor_body (?), and item_a...
2005-01-22 lordhavocmade uzi use IT_NAILS hud ammo
2005-01-21 lordhavocraised items so that the map entities (have their origi...
2005-01-18 blackhc-Added a working background blending which looks nice...
2005-01-17 vermeulenlsmall error
2005-01-17 vermeulenlAdded more push when shot with bullets
2005-01-15 vermeulenlUpdated TODO
2005-01-14 blackhc-Remove two calls to crash() (old debug code still...
2005-01-14 blackhcNow take this, stupid CVS!
2005-01-14 lordhavocnextthink = -1 is bad, set it to 0
2005-01-14 lordhavocfixed the laser not giving any kick when on the ground...
2005-01-12 blackhc-Added a credits main menu entry with a floating credit...
2005-01-09 seienabunaeRemoved velocity tilting the player models (it was...
2005-01-09 seienabunaeSome changes to the grenade launcher and shotgun that...
2005-01-09 seienabunaeSajtification
2005-01-09 seienabunaeAdded varargs to bprint and dprint
2005-01-09 vermeulenltodo changes
2005-01-01 blackhcCommit, commit! Bloody Win CVS client!
2005-01-01 blackhcLets force it
2004-12-28 blackhcAdding my current version of the scmenu to the nexuiz...
2004-12-26 blackhc-Adjusted the slist constants in msys.qc to work with...
2004-12-16 blackhc-Added the NEXUIZ_PLAYERMODEL/NEXUIZ_PLAYERSKIN extensi...
2004-12-16 vermeulenlChange some damages
2004-12-13 blackhc-The menu compiles correctly with FteQCC now (but now...
2004-12-12 blackhc-Added 2 missing ; (and thus compiles in FteQCC again)
2004-12-08 vermeulenlAdded "flash.md3" to rocket launcher
2004-12-03 vermeulenlAdded back some of LordHavocs changes
2004-11-26 lordhavocmade this compile in fteqcc again
2004-11-26 vermeulenlGot rid of third attack and replaced it with a zoom
2004-11-22 vermeulenlMore Vortex changes
2004-11-13 blackhc-Fixed the multiplayer list crash (evil hack).
2004-11-11 vermeulenlMore changes by Vortex (bots, weapon system)
2004-11-02 vermeulenlUpdating
2004-11-02 vermeulenlUpdating
2004-11-01 vermeulenlAdjust player movement, no longer is bunnyhoping so...
2004-11-01 vermeulenlmade rockets change angle when hitting jumppad
2004-10-27 lordhavocregen and rot speeds are now restricted to a certain...
2004-10-26 seienabunaeThis might fix bugs LordHavoc mentioned making bullets...
2004-10-26 lordhavocNex now does railgun style damage, and is always in...
2004-10-24 vermeulenldisabled powerups for now
2004-10-22 vermeulenlslower crylink shots
2004-10-19 blackhcFixed some typos (mostly missing ;) that have only...
2004-10-17 vermeulenladding scoring
2004-10-17 vermeulenlAdded more air control
2004-10-16 lordhavocimplemented powerups (need more information, they're...
2004-10-15 lordhavocI think I have fixed the gib fading problem
2004-10-07 vermeulenlSmall error
2004-10-07 vermeulenlWeapon changes
2004-10-07 vermeulenlsome changes to the beta, added sounds, etc
2004-10-06 blackhcFixed the broken editboxes quiet elegantly (this fix...
2004-10-05 blackhcAdded Public Server checkbox back - but broke some...
2004-10-04 blackhcFixed two minor bugs.
2004-10-03 blackhcAdded the player name editbox and a apply changes butto...
2004-10-02 blackhcFixed a minor TEXTSWITCH control bug, which caused...
2004-10-01 blackhchiCVS: -------------------------------------------...
2004-09-28 vermeulenlslight change to rocket launcher explosion
2004-09-28 vermeulenlfixed a few bugs with player animations
2004-09-23 blackhcThe menu qc now displays information about the number...
2004-09-23 blackhcNow the player selection looks a bit better and the...
2004-09-20 vermeulenlnew sounds, updated todo
2004-09-17 blackhcHere is the first half of the player options menu.
2004-09-12 vermeulenladded todds new hagar fire sounds
2004-09-12 vermeulenlUpdated todo, added INSANE gamemode instead of grapplin...
2004-09-06 vermeulenlUpdated Todo list, change some of the weapon damages...
2004-09-04 seienabunaeForgot this
2004-09-03 vermeulenlNew todo list, based on some of havocs suggestions
2004-09-02 seienabunaeRemoved strange formatting on this thing, I think?
2004-09-02 seienabunaeRewrote sv_user.nc
2004-09-01 seienabunaeMore changes, I'm hoping this will also gradually unzoo...
2004-09-01 seienabunaeSlight changes to the viewzoom smoothing.. this might...
2004-09-01 seienabunaeSome warning prevention and code reordering
2004-09-01 seienabunaeBit of warning prevention
2004-09-01 seienabunaeAdded all the game options except for Air Control and...
2004-08-30 vermeulenladd smooth zooming, changed weapons damge slightly,
2004-08-17 vermeulenladded uzi third fire, electro third fire, and an attemp...
2004-08-17 vermeulenlthird attack added to grenade launcher (mortar)
2004-08-17 vermeulenleasier to gib
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