divverent/nexuiz.git
2009-07-08 div0sync entities.def
2009-07-08 div0race: checkpoints with spawnflag FINISH are now a separ...
2009-07-08 div0misc_teleport_dest: allow setting a max speed for playe...
2009-07-08 div0sync entities
2009-07-08 div0- add a "frustrating" flag to race maps in mapinfo...
2009-07-08 div0sync docs
2009-07-07 mrbougonexball compat pack files
2009-07-07 div0more stuff into compat pack
2009-07-07 div0fix reload-switch away-reload bug
2009-07-07 div0onslaught: new toys, new toys
2009-07-07 div0fix minor WPS bug preventing build bars from getting...
2009-07-06 mrbougocut one frame off the rifle reload anim, which ended...
2009-07-06 div0make ONS less spammy: only show healthbars on not shiel...
2009-07-06 div0first test of waypointsprites with healthbars for onslaught
2009-07-05 m0rfarscoreboard update 1.2.1
2009-07-04 div0nexrun physics file
2009-07-04 div0disable automatic DM entries for mapinfo in Nexball...
2009-07-04 div0slight csqc physics speedup, should not help much with...
2009-07-03 mrbougonixnex: add support for g_use_ammunition 0, g_nixnex_wi...
2009-07-03 div0add a second trigger for the CPMA+airaccel_qw incompati...
2009-07-03 div0CPMA strafe acceleration nerfing: force full QW acceler...
2009-07-02 mrbougoadd nexball in server.cfg
2009-07-01 div0fix uncustomizing player entities
2009-06-30 m0rfarNew scoreboard style by terencehill
2009-06-30 mrbougoadding the stroke characters to the compat pack
2009-06-30 div0LOD (cl_playerdetailreduction) enabled now, master...
2009-06-30 div0some LOD stuff fixes
2009-06-30 div0eof fixes for all qc, qh, c filesd
2009-06-30 div0eol-style only
2009-06-30 div0some player CEFC fixes
2009-06-30 div0change LOD code to support the models the way morphed...
2009-06-30 morphed.skin files for LoD models
2009-06-30 morphedLevel of detail version for all player models, and...
2009-06-30 m0rfarcyberparcour01 update by sev. It should be easier for...
2009-06-30 div0fix two bugs in health/armor/fuel rot rewrite
2009-06-30 morphedimproved textures for Inssurectionist and Lycanthrope
2009-06-29 div0rot/regen system cleanup; hopefully no actual change
2009-06-28 m0rfarsource and script for hud numbers
2009-06-28 m0rfarhudfixes v6 + new numbers + timerbg
2009-06-28 m0rfar...
2009-06-28 m0rfarhudfixes_v5
2009-06-27 morphedI changed Pyria.female to 1
2009-06-27 div0shrink the crosshair when aiming at a team mate and...
2009-06-27 div0make-sprites run again, and committed, sorry
2009-06-27 mrbougonexball: go back to the old scoring system (add points...
2009-06-27 mrbougothat file was supposed to be replaced, but the name...
2009-06-26 morphedheadhunter went to gym too, unarmored carni now have...
2009-06-26 morphedShock eat lots of boring tuna and went to gym
2009-06-25 m0rfaroops I forgot these
2009-06-25 m0rfarwaypoint sprite update by fruitiex, I hope I didn't...
2009-06-25 div0cl_gunalign: default to center handedness so you know...
2009-06-25 m0rfarhud fixes by FruitieX
2009-06-25 morphedmodel tweaks for flag carrier fx
2009-06-25 morphedmissing shaders
2009-06-25 div0use the proper blue color everywhere(?)
2009-06-25 div0make strength also a little brighter
2009-06-25 div0work around fteqcc bug with buildbar alignment
2009-06-25 div0crosshair_hittest: new feature: enlarge when aiming...
2009-06-25 tzorkPatch by Dib, Improved by tZork.
2009-06-25 tzork#367 - Timer team background bugfix
2009-06-24 morphedflag carrier fx assets
2009-06-24 morphedmore assets for flag capture fx
2009-06-24 morphedshockwave for flagcapture fx
2009-06-24 div0build bar: center it
2009-06-24 div0half health bar be start health
2009-06-24 div0change blue sprite color to the new team color
2009-06-24 div0damn, add back sys_ticrate var
2009-06-24 div0- healthbars for players with attached sprite (flag...
2009-06-23 m0rfar* New race map! CyberParcour01 by Sev
2009-06-23 div0use a healthbar for powerup respawns
2009-06-23 div0healthbars for sprites (currently unused)
2009-06-23 div0rename another field
2009-06-23 div0rename a field in waypointsprites
2009-06-23 div0hud mediasource
2009-06-23 div0sprites in xscale
2009-06-23 div0fix currentammo patch again
2009-06-23 div0HUD fixes v3; breaking currentammo :(
2009-06-23 div0directhit fix;
2009-06-23 mrbougomake the radar change potentially usable for other...
2009-06-23 mrbougonexball: little something I forgot to commit: show...
2009-06-23 morphedcontent for m0rfars team colored coronas idea
2009-06-23 div0undo the skin index restriction
2009-06-22 div0potential fix for clones
2009-06-22 div0fix loop in sound_allowed
2009-06-22 div0fix teleport bit handling: only when restarting the...
2009-06-21 div0make all weapon animations self-play in the engine
2009-06-21 div0animinfo: treat more than 3 tokens not as error (as...
2009-06-21 div0add warnings to player model forcing cvars
2009-06-21 div0undo an accidental commit
2009-06-21 div0add new options
2009-06-21 div0forbid the fbskin when forcing player models
2009-06-21 div0when forcing models, do not allow the fbskins
2009-06-21 div0fix latest commit ;)
2009-06-21 div0actually read sv_clforceplayermodels
2009-06-21 div0PLAYER MODEL FORCING. Highly experimental. cl_forcemode...
2009-06-20 div0fix bot_sound_monopoly cvar
2009-06-20 div0new cvar bot_sound_monopoly allows only bots to make...
2009-06-20 div0fix crash in bot clear queue
2009-06-19 div0fix screen resolutions, add eeepc resolutions
2009-06-18 div0avoid using the same bot name again
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