]> icculus.org git repositories - divverent/nexuiz.git/shortlog
divverent/nexuiz.git
2006-08-30 kadaverjackremoved .extralives
2006-08-28 div0Nex respawn time change made possible.
2006-08-28 div0added cvar sv_allow_shownames: can disable the cl_shown...
2006-08-27 esteelbumped version to 2.1 in the Docs
2006-08-27 div0We seem to have agreed about "version 2.1". Revert...
2006-08-26 div0old .cfg method; no yoda for dead people
2006-08-24 div0let "teamstatus" show the team scoreboard on the server...
2006-08-23 div0committed "running marine" icons for now
2006-08-23 div0improved antilag
2006-08-23 div0endless loop with say_teem foo\ crash fixed
2006-08-22 div0decolorization bugfix
2006-08-22 div0in function ShufflePlayerOutOfTeam (line 928),
2006-08-22 kadaverjack- removed -sndspeed from shell scripts
2006-08-21 esteelfrom trunk: changed find to always find the first flag...
2006-08-21 esteelctf flag icon changes from trunk
2006-08-20 savagexadd menu entry for cl_shownames to brach
2006-08-20 div0just in case... don't call bound(0, x, -1)
2006-08-20 div0fixed out-of-range maplist positions causing runaway...
2006-08-20 div0merged player name display (used for teamplay only...
2006-08-13 div0fix mins/maxs for model targetting jumppads
2006-08-09 div0that spammy dprint...
2006-08-09 div0jumppad change now in branch too
2006-08-06 div0dequaked cmp1-dm8/ame7*
2006-08-05 div0s/Q3A/GPL/
2006-08-03 div0weapon throw code cleanup
2006-08-01 div0damn "self" global
2006-07-30 kadaverjackmerged ctf spector fix & jumppad sound fix
2006-07-29 div0distribute frags on "spec"; weapon dropping fix
2006-07-28 div0removed message for dropping on death and backtrace...
2006-07-28 div0winning condition for campaign
2006-07-28 div0weapon throw code on death and on pressing THROW merged...
2006-07-28 div0centerteamsay (say_team is also displayed as centerprin...
2006-07-28 div0maplist menu text change
2006-07-24 kadaverjackfixed sv_spectator_speed_multiplier to work on values >1
2006-07-24 div0added sv_motd to default.cfg
2006-07-23 div0see #1772 :P
2006-07-23 div0thou shalt not catch yer own tail ;)
2006-07-22 div0[backport] time/fraglimit in welcome message
2006-07-22 div0[backport] fixed winning condition, map size restrictio...
2006-07-21 kadaverjackfixed menu defaults for g_balance_weaponswitchdelay...
2006-07-21 m0rfarDon't picmip the liftbutton texture (warfare). Players...
2006-07-14 div0_scoreboard cvar, max shot distance
2006-07-09 div0empty = evil
2006-07-09 div0so this is how you play sound locally...
2006-07-09 div0play misc/talk.wav on say_team
2006-07-09 div0client does not need maps/%s.cfg any more, it's now...
2006-07-09 div0teamchange frag transfer to team mates; say_team
2006-07-08 div0Defatalization merge
2006-07-08 div0Workaround for DP ent file parsing bug
2006-07-07 savagexbump version to 2.0.1
2006-07-07 div0merged the documentation on "health" "-1"
2006-07-07 div0merging fixes committed to trunk before and running...
2006-07-05 m0rfarmerged runningman* fixes from trunk
2006-07-04 div0No more revenge from the grave
2006-07-04 kadaverjackslightly optimised hitsounds and don't play a sound...
2006-07-04 kadaverjackremove lasertarget on client disconnect
2006-07-03 kadaverjackoops, i shouldn't merge patches manually :P
2006-07-03 kadaverjackdon't spam errors on laser alt fire, if previous weapon...
2006-07-02 kadaverjackdomination fixes from trunk
2006-07-01 div0shotgun, the shotgun... now the timing should be right...
2006-07-01 savagexsecondary shotgun fire: change animtime to 0.25 and...
2006-06-30 div0weapon_thinkf now is safe to be called twice in a frame...
2006-06-29 esteelMerged change from trunk: Corrected more defaults
2006-06-29 kadaverjackfixed default value for m_pitch in menu
2006-06-29 div0backport of "gotomap", also used as replacement for...
2006-06-28 kadaverjackweapon stay fixes from trunk
2006-06-27 div0merged exit_cfg bugfix
2006-06-27 savagexlower weaponswitch delay from 0.3 to 0.15
2006-06-24 kadaverjackmerged from trunk:
2006-06-24 m0rfargit-svn-id: svn://svn.icculus.org/nexuiz/branches/nexui...
2006-06-24 m0rfarCorrected and Updated Docs/mapping.txt
2006-06-23 savagexrevert changes in farewell.bsp (recompile without ...
2006-06-23 m0rfarfix z-fighting on farewell with rtlights on patches...
2006-06-23 savagexfix z-fighting on bloodprison with rtlights on patches...
2006-06-21 esteelmerged changed from trunk:
2006-06-21 div0missing file name fixed
2006-06-21 m0rfarFixed one caulked texture under the stairs
2006-06-20 savagexrenable damage through floor in 2.0 branch.
2006-06-20 lordhavocfixed weapon animation timing bug so that the machinegu...
2006-06-18 kadaverjackmerged m0rfar's "foo wins" color code fix from trunk
2006-06-18 kadaverjacknothing to see here:wq
2006-06-18 kadaverjackarena scoring & cl_nogibs bugfixes from trunk
2006-06-16 kadaverjackdeluxemapping switch patch from trunk
2006-06-16 kadaverjack- merged morfar's chatbubble fix from trunk
2006-06-15 kadaverjacklaserdot fix from trunk
2006-06-15 kadaverjacksv_autoscreenshot fix from trunk
2006-06-14 lordhavocweapon timing patch from trunk
2006-06-14 savagexcreated a branch for nexuiz 2.0 we can serves updates...
2006-06-14 vermeulenAdded Blue sky, moved the LMS level down two
2006-06-13 esteelAdded an option for damage through floor. Revert this...
2006-06-13 lordhavocchanged radius damage code to check for occlusion,...
2006-06-13 lordhavocnew loading plaque from nsb_obiman
2006-06-13 kadaverjackdon't update previous weapon if a weapon hotkey is...
2006-06-13 lordhavocfix bug that changes teamplay to 1 on listen servers...
2006-06-13 esteelTeam bubble was removed() but not set to world so it...
2006-06-13 lordhavocremove missing cl_particles_explosions_bubbles cvar
2006-06-13 esteelDo not use sv_defaultcharacter in team matches. This...
2006-06-13 lordhavocfurther cleanup of configs, and duplicated ultra.cfg...
2006-06-13 m0rfarDon't picmip those purple circles, they look better...
2006-06-13 strahlemannadded some bump and gloss maps
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