From fb350667050e09cbc99993d06d6c6730c08c25ef Mon Sep 17 00:00:00 2001 From: tzork Date: Sun, 22 Mar 2009 14:12:11 +0000 Subject: [PATCH] updated turrets cfg. git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/turrets.cfg | 2 +- data/unit_flac.cfg | 16 ++++++++-------- data/unit_machinegun.cfg | 10 +++++----- data/unit_mlrs.cfg | 2 +- data/unit_plasma.cfg | 4 ++-- data/unit_walker.cfg | 26 ++++++++++++++------------ 6 files changed, 31 insertions(+), 29 deletions(-) diff --git a/data/turrets.cfg b/data/turrets.cfg index 5ad708480..41042527b 100644 --- a/data/turrets.cfg +++ b/data/turrets.cfg @@ -50,5 +50,5 @@ exec unit_ewheel.cfg // not exec'd: gauss -set g_turrets_reloadcvars 1 // reload when this cfg has been exec'd +set g_turrets_reloadcvars 0 // reload when this cfg has been exec'd alias g_turrets_reload "set g_turrets_reloadcvars 1" diff --git a/data/unit_flac.cfg b/data/unit_flac.cfg index c679f5a4b..83d7c3bfa 100644 --- a/data/unit_flac.cfg +++ b/data/unit_flac.cfg @@ -1,19 +1,19 @@ set g_turrets_unit_flac_std_health 700 set g_turrets_unit_flac_std_respawntime 90 -set g_turrets_unit_flac_std_shot_dmg 50 +set g_turrets_unit_flac_std_shot_dmg 25 set g_turrets_unit_flac_std_shot_refire 0.2 -set g_turrets_unit_flac_std_shot_radius 190 -set g_turrets_unit_flac_std_shot_speed 3000 -set g_turrets_unit_flac_std_shot_spread 0.0125 -set g_turrets_unit_flac_std_shot_force 50 +set g_turrets_unit_flac_std_shot_radius 150 +set g_turrets_unit_flac_std_shot_speed 2500 +set g_turrets_unit_flac_std_shot_spread 0.05 +set g_turrets_unit_flac_std_shot_force 15 set g_turrets_unit_flac_std_shot_volly 0 set g_turrets_unit_flac_std_shot_volly_refire 0 set g_turrets_unit_flac_std_target_range 4000 set g_turrets_unit_flac_std_target_range_min 500 set g_turrets_unit_flac_std_target_range_fire 3900 -set g_turrets_unit_flac_std_target_range_optimal 100 +set g_turrets_unit_flac_std_target_range_optimal 1250 set g_turrets_unit_flac_std_target_select_rangebias 0.25 set g_turrets_unit_flac_std_target_select_samebias 0.25 @@ -25,9 +25,9 @@ set g_turrets_unit_flac_std_ammo_max 1000 set g_turrets_unit_flac_std_ammo 500 set g_turrets_unit_flac_std_ammo_recharge 100 -set g_turrets_unit_flac_std_aim_firetolerance_dist 300 +set g_turrets_unit_flac_std_aim_firetolerance_dist 150 set g_turrets_unit_flac_std_aim_firetolerance_angle 5 -set g_turrets_unit_flac_std_aim_speed 120 +set g_turrets_unit_flac_std_aim_speed 360 set g_turrets_unit_flac_std_aim_maxrot 360 set g_turrets_unit_flac_std_aim_maxpitch 35 diff --git a/data/unit_machinegun.cfg b/data/unit_machinegun.cfg index c1bf6ca5e..c112588e7 100644 --- a/data/unit_machinegun.cfg +++ b/data/unit_machinegun.cfg @@ -1,14 +1,14 @@ set g_turrets_unit_machinegun_std_health 256 set g_turrets_unit_machinegun_std_respawntime 60 -set g_turrets_unit_machinegun_std_shot_dmg 15 -set g_turrets_unit_machinegun_std_shot_refire 0.05 -set g_turrets_unit_machinegun_std_shot_spread 0.05 +set g_turrets_unit_machinegun_std_shot_dmg 30 +set g_turrets_unit_machinegun_std_shot_refire 0.2 +set g_turrets_unit_machinegun_std_shot_spread 0.015 set g_turrets_unit_machinegun_std_shot_force 20 set g_turrets_unit_machinegun_std_shot_radius 0 set g_turrets_unit_machinegun_std_shot_speed 34920 -set g_turrets_unit_machinegun_std_shot_volly 5 -set g_turrets_unit_machinegun_std_shot_volly_refire 0.5 +set g_turrets_unit_machinegun_std_shot_volly 0 +set g_turrets_unit_machinegun_std_shot_volly_refire 0.6 set g_turrets_unit_machinegun_std_target_range 4500 set g_turrets_unit_machinegun_std_target_range_min 2 diff --git a/data/unit_mlrs.cfg b/data/unit_mlrs.cfg index 24b897784..3314a0b63 100644 --- a/data/unit_mlrs.cfg +++ b/data/unit_mlrs.cfg @@ -26,7 +26,7 @@ set g_turrets_unit_mlrs_std_ammo_max 420 set g_turrets_unit_mlrs_std_ammo 420 set g_turrets_unit_mlrs_std_ammo_recharge 35 -set g_turrets_unit_mlrs_std_aim_firetolerance_dist 50 +set g_turrets_unit_mlrs_std_aim_firetolerance_dist 125 set g_turrets_unit_mlrs_std_aim_firetolerance_angle 5 set g_turrets_unit_mlrs_std_aim_speed 120 set g_turrets_unit_mlrs_std_aim_maxrot 360 diff --git a/data/unit_plasma.cfg b/data/unit_plasma.cfg index d6973b659..486a8acb8 100644 --- a/data/unit_plasma.cfg +++ b/data/unit_plasma.cfg @@ -63,6 +63,6 @@ set g_turrets_unit_plasma_std_aim_maxpitch 30 set g_turrets_unit_plasma_std_track_type 3 // Following controls how _track_type = 3 works. set g_turrets_unit_plasma_std_track_accel_pitch 0.25 -set g_turrets_unit_plasma_std_track_accel_rot 0.5 -set g_turrets_unit_plasma_std_track_blendrate 0.25 +set g_turrets_unit_plasma_std_track_accel_rot 0.75 +set g_turrets_unit_plasma_std_track_blendrate 0.2 diff --git a/data/unit_walker.cfg b/data/unit_walker.cfg index 0b3083808..e7822ac75 100644 --- a/data/unit_walker.cfg +++ b/data/unit_walker.cfg @@ -1,25 +1,25 @@ set g_turrets_unit_walker_std_health 500 set g_turrets_unit_walker_std_respawntime 60 -// dgr / sec -set g_turrets_unit_walker_turn_turnrate 90 -set g_turrets_unit_walker_walk_turnrate 45 -set g_turrets_unit_walker_run_turnrate 22.5 +set g_turrets_unit_walker_speed_run 350 +set g_turrets_unit_walker_speed_roam 100 +set g_turrets_unit_walker_speed_walk 250 +set g_turrets_unit_walker_speed_swim 250 +set g_turrets_unit_walker_speed_jump 790 +set g_turrets_unit_walker_speed_stop 200 // Main machineguns prop's -set g_turrets_unit_walker_std_shot_dmg 10 -set g_turrets_unit_walker_std_shot_refire 0.1 -set g_turrets_unit_walker_std_shot_spread 0.035 +set g_turrets_unit_walker_std_shot_dmg 6 +set g_turrets_unit_walker_std_shot_refire 0.05 +set g_turrets_unit_walker_std_shot_spread 0.015 set g_turrets_unit_walker_std_shot_force 5 set g_turrets_unit_walker_std_shot_radius 0 set g_turrets_unit_walker_std_shot_speed 18000 -set g_turrets_unit_walker_std_shot_volly 5 +set g_turrets_unit_walker_std_shot_volly 10 set g_turrets_unit_walker_std_shot_volly_refire 0.5 -// Note this is the effective range for rocket engagement -set g_turrets_unit_walker_std_target_range 5500 - +set g_turrets_unit_walker_std_target_range 5000 set g_turrets_unit_walker_std_target_range_fire 2000 set g_turrets_unit_walker_std_target_range_optimal 100 set g_turrets_unit_walker_std_target_range_min 0 @@ -43,6 +43,8 @@ set g_turrets_unit_walker_std_aim_maxpitch 15 set g_turrets_unit_walker_std_track_type 1 // "Wobbly" homing rockets that sometimes loop +set g_turrets_unit_walker_std_rockets_range 4000 +set g_turrets_unit_walker_std_rockets_range_min 500 set g_turrets_unit_walker_std_rocket_refire 10 set g_turrets_unit_walker_std_rocket_dmg 50 set g_turrets_unit_walker_std_rocket_radius 150 @@ -53,5 +55,5 @@ set g_turrets_unit_walker_std_rocket_speed_add 2 // Meele attack. Only happens when theres a target directly in front set g_turrets_unit_walker_std_meele_range 150 -set g_turrets_unit_walker_std_meele_dmg 500 +set g_turrets_unit_walker_std_meele_dmg 200 set g_turrets_unit_walker_std_meele_force 600 \ No newline at end of file -- 2.39.2