From f21186c02c1c7c23824a54e56bbf3b0f39e1e8c8 Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 2 Sep 2008 09:28:36 +0000 Subject: [PATCH] turn off hook cutting off again git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4279 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/g_hook.qc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/data/qcsrc/server/g_hook.qc b/data/qcsrc/server/g_hook.qc index 54c264373..331a31079 100644 --- a/data/qcsrc/server/g_hook.qc +++ b/data/qcsrc/server/g_hook.qc @@ -130,6 +130,7 @@ void GrapplingHookThink() makevectors(self.owner.v_angle); org = self.owner.origin + self.owner.view_ofs + v_forward * 8 - v_right * 8 + v_up * -12; +#if 0 tracebox(org, self.mins, self.maxs, self.origin, MOVE_NOMONSTERS, self.owner); // do not hit players with this, as they tend to get in the way just too often // NOTE: this assumes sky brushes cannot get in the way @@ -152,6 +153,7 @@ void GrapplingHookThink() if(trace_ent.movetype != MOVETYPE_NONE) SetMovetypeFollow(self, trace_ent); } +#endif if(self.rope_length < 0) self.rope_length = vlen(org - self.origin); -- 2.39.2