From e5c22460bdd942d33ede32ee05dffb158ae175da Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 2 Feb 2010 11:17:04 +0100 Subject: [PATCH] add rcalpistol cfg data --- data/balance.cfg | 29 +++++++++++++++++++++++++++++ data/balance25.cfg | 29 +++++++++++++++++++++++++++++ data/balanceHavoc.cfg | 29 +++++++++++++++++++++++++++++ data/balanceNexrun.cfg | 29 +++++++++++++++++++++++++++++ data/balanceSamual.cfg | 29 +++++++++++++++++++++++++++++ 5 files changed, 145 insertions(+) diff --git a/data/balance.cfg b/data/balance.cfg index 2f7c631d2..ebf0bfe80 100644 --- a/data/balance.cfg +++ b/data/balance.cfg @@ -581,3 +581,32 @@ set g_balance_fireball_secondary_refire2 4 set g_balance_fireball_secondary_speed 650 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ rcalpistol +set g_balance_rcalpistol_magazinecapacity 6 +set g_balance_rcalpistol_reloadtime 1 // matches reload anim +set g_balance_rcalpistol_auto_reload_after_changing_weapons 0 +set g_balance_rcalpistol_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries +set g_balance_rcalpistol_tracer 0 +set g_balance_rcalpistol_primary_damage 40 +set g_balance_rcalpistol_primary_headshotaddeddamage 50 +set g_balance_rcalpistol_primary_spread 0.04 +set g_balance_rcalpistol_primary_force 0 +set g_balance_rcalpistol_primary_speed 15000 +set g_balance_rcalpistol_primary_lifetime 5 +set g_balance_rcalpistol_primary_refire 0.3 +set g_balance_rcalpistol_primary_animtime 0.3 +set g_balance_rcalpistol_primary_ammo 10 +set g_balance_rcalpistol_primary_bulletconstant 130 // 56.3qu +set g_balance_rcalpistol_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_rcalpistol_secondary_damage 30 +set g_balance_rcalpistol_secondary_headshotaddeddamage 25 +set g_balance_rcalpistol_secondary_spread 0.07 +set g_balance_rcalpistol_secondary_force 0 +set g_balance_rcalpistol_secondary_speed 10000 +set g_balance_rcalpistol_secondary_lifetime 5 +set g_balance_rcalpistol_secondary_refire 0.1 +set g_balance_rcalpistol_secondary_animtime 0.1 +set g_balance_rcalpistol_secondary_ammo 4 +set g_balance_rcalpistol_secondary_bulletconstant 130 // 18.3qu +set g_balance_rcalpistol_secondary_burstcost 0.35 +// }}} diff --git a/data/balance25.cfg b/data/balance25.cfg index bcfa0bab4..9c90acf27 100644 --- a/data/balance25.cfg +++ b/data/balance25.cfg @@ -580,3 +580,32 @@ set g_balance_fireball_secondary_refire2 0 set g_balance_fireball_secondary_speed 650 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ rcalpistol +set g_balance_rcalpistol_magazinecapacity 6 +set g_balance_rcalpistol_reloadtime 1 // matches reload anim +set g_balance_rcalpistol_auto_reload_after_changing_weapons 0 +set g_balance_rcalpistol_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries +set g_balance_rcalpistol_tracer 0 +set g_balance_rcalpistol_primary_damage 40 +set g_balance_rcalpistol_primary_headshotaddeddamage 50 +set g_balance_rcalpistol_primary_spread 0.04 +set g_balance_rcalpistol_primary_force 0 +set g_balance_rcalpistol_primary_speed 15000 +set g_balance_rcalpistol_primary_lifetime 5 +set g_balance_rcalpistol_primary_refire 0.3 +set g_balance_rcalpistol_primary_animtime 0.3 +set g_balance_rcalpistol_primary_ammo 10 +set g_balance_rcalpistol_primary_bulletconstant 130 // 56.3qu +set g_balance_rcalpistol_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_rcalpistol_secondary_damage 30 +set g_balance_rcalpistol_secondary_headshotaddeddamage 25 +set g_balance_rcalpistol_secondary_spread 0.07 +set g_balance_rcalpistol_secondary_force 0 +set g_balance_rcalpistol_secondary_speed 10000 +set g_balance_rcalpistol_secondary_lifetime 5 +set g_balance_rcalpistol_secondary_refire 0.1 +set g_balance_rcalpistol_secondary_animtime 0.1 +set g_balance_rcalpistol_secondary_ammo 4 +set g_balance_rcalpistol_secondary_bulletconstant 130 // 18.3qu +set g_balance_rcalpistol_secondary_burstcost 0.35 +// }}} diff --git a/data/balanceHavoc.cfg b/data/balanceHavoc.cfg index 3fad57af3..bf570667b 100644 --- a/data/balanceHavoc.cfg +++ b/data/balanceHavoc.cfg @@ -580,3 +580,32 @@ set g_balance_fireball_secondary_refire2 6 set g_balance_fireball_secondary_speed 650 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ rcalpistol +set g_balance_rcalpistol_magazinecapacity 6 +set g_balance_rcalpistol_reloadtime 1 // matches reload anim +set g_balance_rcalpistol_auto_reload_after_changing_weapons 0 +set g_balance_rcalpistol_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries +set g_balance_rcalpistol_tracer 0 +set g_balance_rcalpistol_primary_damage 40 +set g_balance_rcalpistol_primary_headshotaddeddamage 50 +set g_balance_rcalpistol_primary_spread 0.04 +set g_balance_rcalpistol_primary_force 0 +set g_balance_rcalpistol_primary_speed 15000 +set g_balance_rcalpistol_primary_lifetime 5 +set g_balance_rcalpistol_primary_refire 0.3 +set g_balance_rcalpistol_primary_animtime 0.3 +set g_balance_rcalpistol_primary_ammo 10 +set g_balance_rcalpistol_primary_bulletconstant 130 // 56.3qu +set g_balance_rcalpistol_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_rcalpistol_secondary_damage 30 +set g_balance_rcalpistol_secondary_headshotaddeddamage 25 +set g_balance_rcalpistol_secondary_spread 0.07 +set g_balance_rcalpistol_secondary_force 0 +set g_balance_rcalpistol_secondary_speed 10000 +set g_balance_rcalpistol_secondary_lifetime 5 +set g_balance_rcalpistol_secondary_refire 0.1 +set g_balance_rcalpistol_secondary_animtime 0.1 +set g_balance_rcalpistol_secondary_ammo 4 +set g_balance_rcalpistol_secondary_bulletconstant 130 // 18.3qu +set g_balance_rcalpistol_secondary_burstcost 0.35 +// }}} diff --git a/data/balanceNexrun.cfg b/data/balanceNexrun.cfg index f30dabd6d..942ff5b2f 100644 --- a/data/balanceNexrun.cfg +++ b/data/balanceNexrun.cfg @@ -581,3 +581,32 @@ set g_balance_fireball_secondary_refire2 4 set g_balance_fireball_secondary_speed 650 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ rcalpistol +set g_balance_rcalpistol_magazinecapacity 6 +set g_balance_rcalpistol_reloadtime 1 // matches reload anim +set g_balance_rcalpistol_auto_reload_after_changing_weapons 0 +set g_balance_rcalpistol_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries +set g_balance_rcalpistol_tracer 0 +set g_balance_rcalpistol_primary_damage 40 +set g_balance_rcalpistol_primary_headshotaddeddamage 50 +set g_balance_rcalpistol_primary_spread 0.04 +set g_balance_rcalpistol_primary_force 0 +set g_balance_rcalpistol_primary_speed 15000 +set g_balance_rcalpistol_primary_lifetime 5 +set g_balance_rcalpistol_primary_refire 0.3 +set g_balance_rcalpistol_primary_animtime 0.3 +set g_balance_rcalpistol_primary_ammo 10 +set g_balance_rcalpistol_primary_bulletconstant 130 // 56.3qu +set g_balance_rcalpistol_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_rcalpistol_secondary_damage 30 +set g_balance_rcalpistol_secondary_headshotaddeddamage 25 +set g_balance_rcalpistol_secondary_spread 0.07 +set g_balance_rcalpistol_secondary_force 0 +set g_balance_rcalpistol_secondary_speed 10000 +set g_balance_rcalpistol_secondary_lifetime 5 +set g_balance_rcalpistol_secondary_refire 0.1 +set g_balance_rcalpistol_secondary_animtime 0.1 +set g_balance_rcalpistol_secondary_ammo 4 +set g_balance_rcalpistol_secondary_bulletconstant 130 // 18.3qu +set g_balance_rcalpistol_secondary_burstcost 0.35 +// }}} diff --git a/data/balanceSamual.cfg b/data/balanceSamual.cfg index 6481b6fb5..4c51a65f9 100644 --- a/data/balanceSamual.cfg +++ b/data/balanceSamual.cfg @@ -581,3 +581,32 @@ set g_balance_fireball_secondary_refire2 4 set g_balance_fireball_secondary_speed 650 set g_balance_fireball_secondary_spread 0 // }}} +// {{{ rcalpistol +set g_balance_rcalpistol_magazinecapacity 6 +set g_balance_rcalpistol_reloadtime 1 // matches reload anim +set g_balance_rcalpistol_auto_reload_after_changing_weapons 0 +set g_balance_rcalpistol_bursttime 0.85 // 0.35 - 0.1 + 0.35 - 0.1 + 0.35 = three secondaries +set g_balance_rcalpistol_tracer 0 +set g_balance_rcalpistol_primary_damage 40 +set g_balance_rcalpistol_primary_headshotaddeddamage 50 +set g_balance_rcalpistol_primary_spread 0.04 +set g_balance_rcalpistol_primary_force 0 +set g_balance_rcalpistol_primary_speed 15000 +set g_balance_rcalpistol_primary_lifetime 5 +set g_balance_rcalpistol_primary_refire 0.3 +set g_balance_rcalpistol_primary_animtime 0.3 +set g_balance_rcalpistol_primary_ammo 10 +set g_balance_rcalpistol_primary_bulletconstant 130 // 56.3qu +set g_balance_rcalpistol_primary_burstcost 0.35 // require same cooldown as secondary, note it's smaller than primary refire time +set g_balance_rcalpistol_secondary_damage 30 +set g_balance_rcalpistol_secondary_headshotaddeddamage 25 +set g_balance_rcalpistol_secondary_spread 0.07 +set g_balance_rcalpistol_secondary_force 0 +set g_balance_rcalpistol_secondary_speed 10000 +set g_balance_rcalpistol_secondary_lifetime 5 +set g_balance_rcalpistol_secondary_refire 0.1 +set g_balance_rcalpistol_secondary_animtime 0.1 +set g_balance_rcalpistol_secondary_ammo 4 +set g_balance_rcalpistol_secondary_bulletconstant 130 // 18.3qu +set g_balance_rcalpistol_secondary_burstcost 0.35 +// }}} -- 2.39.2