From da68e2765bce92451954682897afb747a00d6d76 Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Mon, 30 May 2005 22:10:13 +0000 Subject: [PATCH] added secondary fire zoom on nex git-svn-id: svn://svn.icculus.org/nexuiz/trunk@429 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- qcsrc/gamec/cl_client.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/gamec/cl_client.c b/qcsrc/gamec/cl_client.c index 49845ba1b..80a7a1b71 100644 --- a/qcsrc/gamec/cl_client.c +++ b/qcsrc/gamec/cl_client.c @@ -586,7 +586,7 @@ void PlayerPreThink (void) W_WeaponFrame(); - if (self.button4) + if (self.button4 || (self.weapon == WEP_NEX && self.button3)) { if (self.viewzoom > 0.4) self.viewzoom = max (0.4, self.viewzoom - frametime * 2); -- 2.39.2