From cfc06de74adc1f038a08638068a454ebfa203928 Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 20 Oct 2009 15:34:32 +0000 Subject: [PATCH] add DP_PHYSICS preliminary API so maps can already contain ODE objects git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8161 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/extensions.qh | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/data/qcsrc/server/extensions.qh b/data/qcsrc/server/extensions.qh index d56f74c99..edd0bdfea 100644 --- a/data/qcsrc/server/extensions.qh +++ b/data/qcsrc/server/extensions.qh @@ -2147,3 +2147,15 @@ void(float pause) setpause = #531; // //Note: it is worth considering that network-related functions may be called during the pause (including customizeentityforclient for example), and it is also important to consider the continued use of the KRIMZON_SV_PARSECLIENTCOMMAND extension while paused (chatting players, etc), players may also join/leave during the pause. In other words, the only things that are not called are think and other time-related functions. + + + + + + +//DP_PHYSICS +float SOLID_PHYSICS_BOX = 32; +float SOLID_PHYSICS_SPHERE = 33; +float SOLID_PHYSICS_CAPSULE = 34; +float MOVETYPE_PHYSICS = 32; +.float mass; -- 2.39.2