From cb89543ea6c8940691ebf7c075155af49f0960b9 Mon Sep 17 00:00:00 2001 From: div0 Date: Sat, 2 Dec 2006 10:11:57 +0000 Subject: [PATCH] chat bubble status --> scorelog git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1961 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- Docs/eventlog.txt | 1 + data/qcsrc/server/g_damage.qc | 2 ++ 2 files changed, 3 insertions(+) diff --git a/Docs/eventlog.txt b/Docs/eventlog.txt index a0d7a7c3c..89c40cf05 100644 --- a/Docs/eventlog.txt +++ b/Docs/eventlog.txt @@ -60,6 +60,7 @@ itemstring: F = player carries the flag S = player has strength I = player has the shield + T = player is typing (console, menu or chat) and weapon IDs are: 1 = Shotgun diff --git a/data/qcsrc/server/g_damage.qc b/data/qcsrc/server/g_damage.qc index 0afdbcdff..eb4eaae5e 100644 --- a/data/qcsrc/server/g_damage.qc +++ b/data/qcsrc/server/g_damage.qc @@ -58,6 +58,8 @@ string AppendItemcodes(string s, entity player) s = strcat(s, "I"); if(player.flagcarried != world) s = strcat(s, "F"); + if(player.buttonchat) + s = strcat(s, "T"); if(player.runes) s = strcat(s, "|", ftos(player.runes)); return s; -- 2.39.2