From b4ed074c205233b8522316d57b51f339fd085300 Mon Sep 17 00:00:00 2001 From: vermeulenl Date: Sun, 24 Apr 2005 22:02:26 +0000 Subject: [PATCH] Added new cvars git-svn-id: svn://svn.icculus.org/nexuiz/trunk@376 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- scmenu/creategame/game.menu | 31 +++++++++- scmenu/creategame/weapon.menu | 75 ++++++++++++++++++++++++ scmenu/data/game.menu | 43 ++++++++++++-- scmenu/data/weapon.menu | 105 ++++++++++++++++++++++++++++++++++ 4 files changed, 247 insertions(+), 7 deletions(-) diff --git a/scmenu/creategame/game.menu b/scmenu/creategame/game.menu index 7f6ddc9f4..b5c29eed2 100644 --- a/scmenu/creategame/game.menu +++ b/scmenu/creategame/game.menu @@ -37,10 +37,20 @@ Item Layout Game text "Bullet Casings" target "::Data::Game::Casings::Switch" } - Derive Nex_Option_EditBox Health + Derive Nex_Option_EditBox HealthStart { text "Starting Health" - target "Data::Game::Health::Text" + target "Data::Game::HealthStart::Text" + } + Derive Nex_Option_EditBox HealthRot + { + text "Health Rot" + target "Data::Game::HealthRot::Text" + } + Derive Nex_Option_EditBox HealthStable + { + text "Health Stable" + target "Data::Game::HealthStable::Text" } Derive Nex_Option_EditBox Gravity { @@ -69,7 +79,7 @@ Item Layout Game } Derive Nex_Option_EditBox HealthRegeneration { - text "Regeneration Speed" + text "Health Regeneration Speed" target "Data::Game::HealthRegeneration::Text" } Derive Nex_Option_EditBox ArmorRott @@ -77,6 +87,21 @@ Item Layout Game text "Armor Rott Speed" target "Data::Game::ArmorRott::Text" } + Derive Nex_Option_EditBox ArmorRegen + { + text "Armor Regeneration Speed" + target "Data::Game::ArmorRegen::Text" + } + Derive Nex_Option_EditBox ArmorStable + { + text "Armor Stable" + target "Data::Game::ArmorStable::Text" + } + Derive Nex_Option_EditBox ArmorStart + { + text "Armor Start" + target "Data::Game::ArmorStart::Text" + } Derive Nex_Option_EditBox SelfDamagePercent { text "Self Damage Percent" diff --git a/scmenu/creategame/weapon.menu b/scmenu/creategame/weapon.menu index 15d0b4bde..cdb97279e 100644 --- a/scmenu/creategame/weapon.menu +++ b/scmenu/creategame/weapon.menu @@ -47,6 +47,31 @@ Item Window Weapon } } + Derive Nex_Option_EditBox InvincibleTakedamage + { + text "Invincible Take Damage" + target "Data::Weapon::InvincibleTakedamage::Text" + } + Derive Nex_Option_EditBox InvincibleTime + { + text "Invincible Time" + target "Data::Weapon::InvincibleTime::Text" + } + Derive Nex_Option_EditBox Strengthdamage + { + text "Strength Damage" + target "Data::Weapon::Strengthdamage::Text" + } + Derive Nex_Option_EditBox Strengthforce + { + text "Strength Force" + target "Data::Weapon::Strengthforce::Text" + } + Derive Nex_Option_EditBox Strengthtime + { + text "Strengh Time" + target "Data::Weapon::Strengthtime::Text" + } Derive Nex_Option_EditBox LaserDamage { text "Laser Damage" @@ -72,6 +97,11 @@ Item Window Weapon text "Laser Speed" target "Data::Weapon::LaserSpeed::Text" } + Derive Nex_Option_EditBox Laserrefire + { + text "Laser Refire" + target "Data::Weapon::Laserrefire::Text" + } Derive Nex_Option_EditBox ShotgunDamage { text "Shotgun Damage" @@ -82,6 +112,26 @@ Item Window Weapon text "Shotgun Bullets" target "Data::Weapon::ShotgunBullets::Text" } + Derive Nex_Option_EditBox Shotgunspread + { + text "Shotgun Spread" + target "Data::Weapon::Shotgunspread::Text" + } + Derive Nex_Option_EditBox ShotgunRefire + { + text "Shotgun Refire" + target "Data::Weapon::ShotgunRefire::Text" + } + Derive Nex_Option_EditBox ShotgunRefire2 + { + text "Shotgun Refire2" + target "Data::Weapon::ShotgunRefire2::Text" + } + Derive Nex_Option_EditBox ShotgunRefire3 + { + text "Shotgun Refire3" + target "Data::Weapon::ShotgunRefire3::Text" + } Derive Nex_Option_EditBox UziDamage { text "Uzi Damage" @@ -102,6 +152,16 @@ Item Window Weapon text "Uzi Refire" target "Data::Weapon::UziRefire::Text" } + Derive Nex_Option_EditBox UziRefire2 + { + text "Uzi Refire2" + target "Data::Weapon::UziRefire2::Text" + } + Derive Nex_Option_EditBox UziDamage2 + { + text "Uzi Damage2" + target "Data::Weapon::UziDamage2::Text" + } Derive Nex_Option_EditBox GrenadeLauncherDamage { text "Grenade Launcher Damage" @@ -142,6 +202,11 @@ Item Window Weapon text "Grenade Launcher Speed2up" target "Data::Weapon::GrenadeLauncherSpeed2Up::Text" } + Derive Nex_Option_EditBox GrenadeLauncherrefire + { + text "Grenade Launcher Refire" + target "Data::Weapon::GrenadeLauncherrefire::Text" + } Derive Nex_Option_EditBox ElectroDamage { text "Electro Damage" @@ -222,6 +287,11 @@ Item Window Weapon text "Nex Damage" target "Data::Weapon::NexDamage::Text" } + Derive Nex_Option_EditBox NexRefire + { + text "Nex Refire" + target "Data::Weapon::Nexrefire::Text" + } Derive Nex_Option_EditBox HagarDamage { text "Hagar Damage" @@ -282,6 +352,11 @@ Item Window Weapon text "Rocket Launcher Speed" target "Data::Weapon::RocketLauncherSpeed::Text" } + Derive Nex_Option_EditBox RocketLauncherRefire + { + text "Rocket Launcher Refire" + target "Data::Weapon::RocketLauncherrefire::Text" + } Derive Nex_Line Seperator {} Derive TextButton Reset diff --git a/scmenu/data/game.menu b/scmenu/data/game.menu index cad54a33f..50e26a7c0 100644 --- a/scmenu/data/game.menu +++ b/scmenu/data/game.menu @@ -25,13 +25,27 @@ Item DataContainer Game [DataLink_OnOffSwitch] } - Item Data_Cvar Health + Item Data_Cvar HealthStart { - cvarName "g_balance_health" + cvarName "g_balance_health_start" defValue 150 [DataLink_Setting] } + Item Data_Cvar HealthRot + { + cvarName "g_balance_health_rot" + defValue 0.1 + + [DataLink_Setting] + } + Item Data_Cvar HealthStable + { + cvarName "g_balance_health_stable" + defValue 100 + + [DataLink_Setting] + } Item Data_Cvar Gravity { cvarName "sv_gravity" @@ -69,18 +83,39 @@ Item DataContainer Game } Item Data_Cvar HealthRegeneration { - cvarName "g_balance_healthregen" + cvarName "g_balance_health_regen" defValue 0.1 [DataLink_Setting] } Item Data_Cvar ArmorRott { - cvarName "g_balance_armorrott" + cvarName "g_balance_armor_rot" defValue 0.1 [DataLink_Setting] } + Item Data_Cvar ArmorRegen + { + cvarName "g_balance_armor_regen" + defValue 0 + + [DataLink_Setting] + } + Item Data_Cvar ArmorStable + { + cvarName "g_balance_armor_stable" + defValue 100 + + [DataLink_Setting] + } + Item Data_Cvar ArmorStart + { + cvarName "g_balance_armor_start" + defValue 0 + + [DataLink_Setting] + } Item Data_Cvar SelfDamagePercent { cvarName "g_balance_selfdamagepercent" diff --git a/scmenu/data/weapon.menu b/scmenu/data/weapon.menu index a6c7e98e8..5bd63aa70 100644 --- a/scmenu/data/weapon.menu +++ b/scmenu/data/weapon.menu @@ -4,6 +4,41 @@ Item DataContainer Weapon { + Item Data_Cvar InvincibleTakedamage + { + cvarName "g_balance_powerup_invincible_takedamage" + defValue 0.2 + + [DataLink_Setting] + } + Item Data_Cvar InvincibleTime + { + cvarName "g_balance_powerup_invincible_time" + defValue 30 + + [DataLink_Setting] + } + Item Data_Cvar Strengthdamage + { + cvarName "g_balance_powerup_strength_damage" + defValue 3 + + [DataLink_Setting] + } + Item Data_Cvar Strengthforce + { + cvarName "g_balance_powerup_strength_force" + defValue 4 + + [DataLink_Setting] + } + Item Data_Cvar Strengthtime + { + cvarName "g_balance_powerup_strength_time" + defValue 4 + + [DataLink_Setting] + } Item Data_Cvar LaserDamage { cvarName "g_balance_laser_damage" @@ -39,6 +74,13 @@ Item DataContainer Weapon [DataLink_Setting] } + Item Data_Cvar Laserrefire + { + cvarName "g_balance_laser_refire" + defValue 0.3 + + [DataLink_Setting] + } Item Data_Cvar ShotgunDamage { cvarName "g_balance_shotgun_damage" @@ -53,6 +95,34 @@ Item DataContainer Weapon [DataLink_Setting] } + Item Data_Cvar Shotgunspread + { + cvarName "g_balance_shotgun_spread" + defValue 0.07 + + [DataLink_Setting] + } + Item Data_Cvar ShotgunRefire + { + cvarName "g_balance_shotgun_refire" + defValue 0.7 + + [DataLink_Setting] + } + Item Data_Cvar ShotgunRefire2 + { + cvarName "g_balance_shotgun_refire2" + defValue 1.3 + + [DataLink_Setting] + } + Item Data_Cvar ShotgunRefire3 + { + cvarName "g_balance_shotgun_refire3" + defValue 0.2 + + [DataLink_Setting] + } Item Data_Cvar UziDamage { cvarName "g_balance_uzi_damage" @@ -81,6 +151,20 @@ Item DataContainer Weapon [DataLink_Setting] } + Item Data_Cvar UziDamage2 + { + cvarName "g_balance_uzi_damage2" + defValue 15 + + [DataLink_Setting] + } + Item Data_Cvar UziRefire2 + { + cvarName "g_balance_uzi_refire2" + defValue 0.2 + + [DataLink_Setting] + } Item Data_Cvar GrenadeLauncherDamage { cvarName "g_balance_grenadelauncher_damage" @@ -137,6 +221,13 @@ Item DataContainer Weapon [DataLink_Setting] } + Item Data_Cvar GrenadeLauncherrefire + { + cvarName "g_balance_grenadelauncher_refire" + defValue 0.8 + + [DataLink_Setting] + } Item Data_Cvar ElectroDamage { cvarName "g_balance_electro_damage" @@ -249,6 +340,13 @@ Item DataContainer Weapon [DataLink_Setting] } + Item Data_Cvar Nexrefire + { + cvarName "g_balance_nex_refire" + defValue 1 + + [DataLink_Setting] + } Item Data_Cvar HagarDamage { cvarName "g_balance_hagar_damage" @@ -331,6 +429,13 @@ Item DataContainer Weapon cvarName "g_balance_rocketlauncher_speed" defValue 850 + [DataLink_Setting] + } + Item Data_Cvar RocketLauncherrefire + { + cvarName "g_balance_rocketlauncher_refire" + defValue 850 + [DataLink_Setting] } } -- 2.39.2