From 7911fba268ff085de9e87145674854df8e522318 Mon Sep 17 00:00:00 2001 From: mand1nga Date: Sat, 1 Aug 2009 20:47:59 +0000 Subject: [PATCH] Fix compiler warning git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7291 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/havocbot.qc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/data/qcsrc/server/havocbot.qc b/data/qcsrc/server/havocbot.qc index f5aab0af3..fe476ffab 100644 --- a/data/qcsrc/server/havocbot.qc +++ b/data/qcsrc/server/havocbot.qc @@ -677,7 +677,7 @@ void havocbot_movetogoal() .float havocbot_stickenemy; void havocbot_chooseenemy() { - local entity head, best, target; + local entity head, best, head2; local float rating, bestrating, i, f; local vector eye, v; if (cvar("bot_nofire") || IS_INDEPENDENT_PLAYER(self)) @@ -721,7 +721,7 @@ void havocbot_chooseenemy() eye = self.origin + self.view_ofs; best = world; bestrating = 100000000; - head = target = findchainfloat(bot_attack, TRUE); + head = head2 = findchainfloat(bot_attack, TRUE); // Search for enemies, if no enemy can be seen directly try to look through transparent objects for(;;) @@ -755,7 +755,7 @@ void havocbot_chooseenemy() f = self.dphitcontentsmask; self.dphitcontentsmask = DPCONTENTS_OPAQUE; - head = target; + head = head2; ++i; } -- 2.39.2