From 81a1057d147925df6cf12359b7190b5e835a1b05 Mon Sep 17 00:00:00 2001 From: div0 Date: Thu, 23 Jul 2009 06:08:04 +0000 Subject: [PATCH] undo the most stupid change to RadiusDamage EVER git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7252 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/cl_client.qc | 40 +++++++++---------- data/qcsrc/server/cl_impulse.qc | 2 +- data/qcsrc/server/func_breakable.qc | 6 +-- data/qcsrc/server/g_damage.qc | 6 ++- .../server/tturrets/units/unit_ewheel.qc | 4 +- data/qcsrc/server/tturrets/units/unit_flac.qc | 4 +- .../server/tturrets/units/unit_hellion.qc | 2 +- data/qcsrc/server/tturrets/units/unit_hk.qc | 2 +- data/qcsrc/server/tturrets/units/unit_mlrs.qc | 4 +- .../server/tturrets/units/unit_plasma.qc | 4 +- .../server/tturrets/units/unit_walker.qc | 2 +- data/qcsrc/server/w_crylink.qc | 4 +- data/qcsrc/server/w_electro.qc | 6 +-- data/qcsrc/server/w_grenadelauncher.qc | 6 +-- data/qcsrc/server/w_hagar.qc | 4 +- data/qcsrc/server/w_hlac.qc | 4 +- data/qcsrc/server/w_hook.qc | 12 +++--- data/qcsrc/server/w_laser.qc | 4 +- data/qcsrc/server/w_rocketlauncher.qc | 2 +- data/qcsrc/server/w_tuba.qc | 6 +-- 20 files changed, 63 insertions(+), 61 deletions(-) diff --git a/data/qcsrc/server/cl_client.qc b/data/qcsrc/server/cl_client.qc index 0cdb184b5..8bc05d451 100644 --- a/data/qcsrc/server/cl_client.qc +++ b/data/qcsrc/server/cl_client.qc @@ -28,13 +28,13 @@ float ClientData_Send(entity to, float sf) sf |= 4; // zoomed if(e.porto_v_angle_held) sf |= 8; // angles held - + WriteByte(MSG_ENTITY, ENT_CLIENT_CLIENTDATA); WriteByte(MSG_ENTITY, sf); if(sf & 2) WriteByte(MSG_ENTITY, to.spectatee_status); - + if(sf & 8) { WriteAngle(MSG_ENTITY, e.v_angle_x); @@ -119,7 +119,7 @@ float Spawn_Score(entity spot, entity playerlist, float teamcheck) if(race_spawns) if(spot.target == "") return -1; - + if(clienttype(self) == CLIENTTYPE_REAL) { if(spot.restriction == 1) @@ -227,7 +227,7 @@ entity Spawn_FilterOutBadSpots(entity firstspot, entity playerlist, float mindis // too short distance spawn_allgood = FALSE; } - else + else { // perfect spawn_allbad = FALSE; @@ -412,7 +412,7 @@ void Client_uncustomizeentityforclient() float Client_customizeentityforclient() { entity modelsource; - + if(self.modelindex == 0) return TRUE; @@ -565,7 +565,7 @@ void PutObserverInServer (void) DropBall(self.ballcarried, self.origin + self.ballcarried.origin, self.velocity); WaypointSprite_PlayerDead(); - + if(self.killcount != -666) { if(g_lms) @@ -582,7 +582,7 @@ void PutObserverInServer (void) PlayerScore_Clear(self); // clear scores when needed self.spectatortime = time; - + self.classname = "observer"; self.iscreature = FALSE; self.health = -666; @@ -734,7 +734,7 @@ void FixPlayermodel() oldskin = self.skinindex; self.skinindex = RestrictSkin(stof(self.playerskin)); } - + if(chmdl || oldskin != self.skinindex) self.species = player_getspecies(); // model or skin has changed @@ -755,7 +755,7 @@ void PlayerTouchExplode(entity p1, entity p2) entity e; e = spawn(); setorigin(e, org); - RadiusDamage(e, world, g_touchexplode_damage, g_touchexplode_edgedamage, g_touchexplode_radius, world, g_touchexplode_force, DEATH_TOUCHEXPLODE, world, 0); + RadiusDamage(e, world, g_touchexplode_damage, g_touchexplode_edgedamage, g_touchexplode_radius, world, g_touchexplode_force, DEATH_TOUCHEXPLODE, world); remove(e); } @@ -1132,7 +1132,7 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto float killtime; entity e; killtime = cvar("g_balance_kill_delay"); - + if(g_race_qualifying) killtime = 0; @@ -1241,7 +1241,7 @@ void FixClientCvars(entity e) // send prediction settings to the client stuffcmd(e, "\nin_bindmap 0 0\n"); /* - * we no longer need to stuff this. Remove this comment block if you feel + * we no longer need to stuff this. Remove this comment block if you feel * 2.3 and higher (or was it 2.2.3?) don't need these any more stuffcmd(e, strcat("cl_gravity ", ftos(cvar("sv_gravity")), "\n")); stuffcmd(e, strcat("cl_movement_accelerate ", ftos(cvar("sv_accelerate")), "\n")); @@ -1476,12 +1476,12 @@ void ClientDisconnect (void) if(self.entcs) detach_entcs(); - + if(cvar("sv_eventlog")) GameLogEcho(strcat(":part:", ftos(self.playerid))); bprint ("^4",self.netname); bprint ("^4 disconnected\n"); - + SoundEntity_Detach(self); DropAllRunes(self); @@ -1954,7 +1954,7 @@ void GetPressedKeys(void) { self.pressedkeys &~= KEY_FORWARD; self.pressedkeys &~= KEY_BACKWARD; } - + if (self.movement_y > 0) { // right key pressed self.pressedkeys |= KEY_RIGHT; @@ -1970,7 +1970,7 @@ void GetPressedKeys(void) { self.pressedkeys &~= KEY_RIGHT; self.pressedkeys &~= KEY_LEFT; } - + if (self.BUTTON_JUMP) // get if jump and crouch keys are pressed self.pressedkeys |= KEY_JUMP; else @@ -2025,7 +2025,7 @@ float SpectateUpdate() { if (self == self.enemy) return 0; - + if(self.enemy.classname != "player") return 0; @@ -2275,7 +2275,7 @@ void PlayerPreThink (void) if(blockSpectators && frametime) // WORKAROUND: only use dropclient in server frames (frametime set). Never use it in cl_movement frames (frametime zero). checkSpectatorBlock(); - + zoomstate_set = 0; if(self.netname_previous != self.netname) @@ -2473,7 +2473,7 @@ void PlayerPreThink (void) } } } - + if(self.health <= g_bloodloss && self.deadflag == DEAD_NO) { if(self.bloodloss_timer < time) @@ -2707,7 +2707,7 @@ void Drag_Update(entity dragger) if(Drag_MayChangeAngles(draggee)) draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f; - + draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin); @@ -2801,7 +2801,7 @@ void PlayerPostThink (void) detach_sameorigin(self.cursor_trace_ent); Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos); } - + if(Drag_IsDragging(self)) { if(self.BUTTON_DRAG) diff --git a/data/qcsrc/server/cl_impulse.qc b/data/qcsrc/server/cl_impulse.qc index 4cb4e5241..7a90af35a 100644 --- a/data/qcsrc/server/cl_impulse.qc +++ b/data/qcsrc/server/cl_impulse.qc @@ -452,7 +452,7 @@ void ImpulseCommands (void) setorigin(e2, org); pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1); sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM); - RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world, 0); + RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world); remove(e2); } print("404 Sportsmanship not found.\n"); diff --git a/data/qcsrc/server/func_breakable.qc b/data/qcsrc/server/func_breakable.qc index e8ab22930..7c149806a 100644 --- a/data/qcsrc/server/func_breakable.qc +++ b/data/qcsrc/server/func_breakable.qc @@ -86,7 +86,7 @@ void func_breakable_colormod() void func_breakable_look_destroyed() { local float floor_z; - + if(self.mdl_dead == "") self.model = ""; else { @@ -97,7 +97,7 @@ void func_breakable_look_destroyed() self.origin_z = floor_z; } } - + self.solid = SOLID_NOT; } @@ -157,7 +157,7 @@ void func_breakable_destroy() { sound (self, CHAN_AUTO, self.noise, VOL_BASE, ATTN_NORM); if(self.dmg) - RadiusDamage(self, activator, self.dmg, self.dmg_edge, self.dmg_radius, self, self.dmg_force, DEATH_HURTTRIGGER, world, 0); + RadiusDamage(self, activator, self.dmg, self.dmg_edge, self.dmg_radius, self, self.dmg_force, DEATH_HURTTRIGGER, world); if(self.cnt) pointparticles(self.cnt, self.absmin * 0.5 + self.absmax * 0.5, '0 0 0', self.count); diff --git a/data/qcsrc/server/g_damage.qc b/data/qcsrc/server/g_damage.qc index ff29db9ea..f36b20141 100644 --- a/data/qcsrc/server/g_damage.qc +++ b/data/qcsrc/server/g_damage.qc @@ -932,8 +932,7 @@ FTEQCC_YOU_SUCK_THIS_IS_NOT_UNREFERENCED(max_damage); float RadiusDamage_running; -float RadiusDamage (entity inflictor, entity attacker, float coredamage, float edgedamage, float rad, entity ignore, - float forceintensity, float deathtype, entity directhitentity, float weaponid) +float RadiusDamage (entity inflictor, entity attacker, float coredamage, float edgedamage, float rad, entity ignore, float forceintensity, float deathtype, entity directhitentity) // Returns total damage applies to creatures { entity targ; @@ -946,6 +945,7 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e vector nearest; float total_damage_to_creatures; entity next; + float weaponid; float stat_damagedone; float stat_maxdamage; @@ -1058,6 +1058,8 @@ float RadiusDamage (entity inflictor, entity attacker, float coredamage, float e RadiusDamage_running = 0; + weaponid = DEATH_WEAPONOF(deathtype); + // Calculates stats for all RadiusDamage weapons if not(inWarmupStage) if(weaponid) diff --git a/data/qcsrc/server/tturrets/units/unit_ewheel.qc b/data/qcsrc/server/tturrets/units/unit_ewheel.qc index b121e9ecc..b97ee820d 100644 --- a/data/qcsrc/server/tturrets/units/unit_ewheel.qc +++ b/data/qcsrc/server/tturrets/units/unit_ewheel.qc @@ -8,11 +8,11 @@ void turret_ewheel_projectile_explode() #ifdef TURRET_DEBUG float d; - d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + d; //self.owner.shot_dmg; self.owner.tur_dbg_dmg_t_f = self.owner.tur_dbg_dmg_t_f + self.owner.shot_dmg; #else - RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #endif sound (self, CHAN_PROJECTILE, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM); diff --git a/data/qcsrc/server/tturrets/units/unit_flac.qc b/data/qcsrc/server/tturrets/units/unit_flac.qc index e279bad64..cc3543876 100644 --- a/data/qcsrc/server/tturrets/units/unit_flac.qc +++ b/data/qcsrc/server/tturrets/units/unit_flac.qc @@ -74,11 +74,11 @@ void turret_flac_projectile_explode() #ifdef TURRET_DEBUG - ftmp = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + ftmp = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + ftmp; //self.owner.shot_dmg; self.owner.tur_dbg_dmg_t_f = self.owner.tur_dbg_dmg_t_f + self.owner.shot_dmg; #else - RadiusDamage (self, self.owner, self.owner.shot_dmg, self.owner.shot_dmg * 0.5, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + RadiusDamage (self, self.owner, self.owner.shot_dmg, self.owner.shot_dmg * 0.5, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #endif remove (self); diff --git a/data/qcsrc/server/tturrets/units/unit_hellion.qc b/data/qcsrc/server/tturrets/units/unit_hellion.qc index fe9281ed6..1950b7ef9 100644 --- a/data/qcsrc/server/tturrets/units/unit_hellion.qc +++ b/data/qcsrc/server/tturrets/units/unit_hellion.qc @@ -161,7 +161,7 @@ void turret_hellion_missile_explode() //w_deathtypestring = "could not dodge the twin missiles."; self.event_damage = SUB_Null; - d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #ifdef TURRET_DEBUG self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + d; //self.owner.shot_dmg; diff --git a/data/qcsrc/server/tturrets/units/unit_hk.qc b/data/qcsrc/server/tturrets/units/unit_hk.qc index ce332be3d..8b8182f21 100644 --- a/data/qcsrc/server/tturrets/units/unit_hk.qc +++ b/data/qcsrc/server/tturrets/units/unit_hk.qc @@ -376,7 +376,7 @@ void turret_hk_missile_explode() WriteCoord (MSG_BROADCAST, org2_z); self.event_damage = SUB_Null; - d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #ifdef TURRET_DEBUG self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + d; //self.owner.shot_dmg; diff --git a/data/qcsrc/server/tturrets/units/unit_mlrs.qc b/data/qcsrc/server/tturrets/units/unit_mlrs.qc index 00db16864..9f62d1f37 100644 --- a/data/qcsrc/server/tturrets/units/unit_mlrs.qc +++ b/data/qcsrc/server/tturrets/units/unit_mlrs.qc @@ -81,11 +81,11 @@ void turret_mlrs_rocket_explode() #ifdef TURRET_DEBUG float d; - d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + d; //self.owner.shot_dmg; self.owner.tur_dbg_dmg_t_f = self.owner.tur_dbg_dmg_t_f + self.owner.shot_dmg; #else - RadiusDamage (self, self.owner, self.owner.shot_dmg, self.owner.shot_dmg * 0.5, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + RadiusDamage (self, self.owner, self.owner.shot_dmg, self.owner.shot_dmg * 0.5, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #endif // Target dead, Tell turret. diff --git a/data/qcsrc/server/tturrets/units/unit_plasma.qc b/data/qcsrc/server/tturrets/units/unit_plasma.qc index 499694b1b..c2307262e 100644 --- a/data/qcsrc/server/tturrets/units/unit_plasma.qc +++ b/data/qcsrc/server/tturrets/units/unit_plasma.qc @@ -104,11 +104,11 @@ void turret_plasma_projectile_explode() #ifdef TURRET_DEBUG float d; - d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + d = RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); self.owner.tur_dbg_dmg_t_h = self.owner.tur_dbg_dmg_t_h + d; //self.owner.shot_dmg; self.owner.tur_dbg_dmg_t_f = self.owner.tur_dbg_dmg_t_f + self.owner.shot_dmg; #else - RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world, 0); + RadiusDamage (self, self.owner, self.owner.shot_dmg, 0, self.owner.shot_radius, world, self.owner.shot_force, DEATH_TURRET, world); #endif sound (self, CHAN_PROJECTILE, "weapons/electro_impact.wav", VOL_BASE, ATTN_NORM); diff --git a/data/qcsrc/server/tturrets/units/unit_walker.qc b/data/qcsrc/server/tturrets/units/unit_walker.qc index f28f3c1a9..8ebe3830d 100644 --- a/data/qcsrc/server/tturrets/units/unit_walker.qc +++ b/data/qcsrc/server/tturrets/units/unit_walker.qc @@ -278,7 +278,7 @@ void walker_rocket_explode() pointparticles(particleeffectnum("rocket_explode"), org2, '0 0 0', 1); //w_deathtypestring = "got blasted to oblivion"; - RadiusDamage (self, self.owner, cvar("g_turrets_unit_walker_std_rocket_dmg"), 0, cvar("g_turrets_unit_walker_std_rocket_radius"), world, cvar("g_turrets_unit_walker_std_rocket_force"), DEATH_TURRET, world, 0); + RadiusDamage (self, self.owner, cvar("g_turrets_unit_walker_std_rocket_dmg"), 0, cvar("g_turrets_unit_walker_std_rocket_radius"), world, cvar("g_turrets_unit_walker_std_rocket_force"), DEATH_TURRET, world); remove (self); } diff --git a/data/qcsrc/server/w_crylink.qc b/data/qcsrc/server/w_crylink.qc index 1b4cd462b..fe9be7641 100644 --- a/data/qcsrc/server/w_crylink.qc +++ b/data/qcsrc/server/w_crylink.qc @@ -15,7 +15,7 @@ void W_Crylink_Touch (void) f = cvar("g_balance_crylink_primary_bouncedamagefactor"); if(self.alpha) f *= self.alpha; - RadiusDamage (self, self.realowner, cvar("g_balance_crylink_primary_damage") * f, cvar("g_balance_crylink_primary_edgedamage") * f, cvar("g_balance_crylink_primary_radius"), world, cvar("g_balance_crylink_primary_force") * f, self.projectiledeathtype, other, WEP_CRYLINK); + RadiusDamage (self, self.realowner, cvar("g_balance_crylink_primary_damage") * f, cvar("g_balance_crylink_primary_edgedamage") * f, cvar("g_balance_crylink_primary_radius"), world, cvar("g_balance_crylink_primary_force") * f, self.projectiledeathtype, other); if (finalhit) { remove (self); @@ -42,7 +42,7 @@ void W_Crylink_Touch2 (void) f = cvar("g_balance_crylink_secondary_bouncedamagefactor"); if(self.alpha) f *= self.alpha; - RadiusDamage (self, self.realowner, cvar("g_balance_crylink_secondary_damage") * f, cvar("g_balance_crylink_secondary_edgedamage") * f, cvar("g_balance_crylink_secondary_radius"), world, cvar("g_balance_crylink_secondary_force") * f, self.projectiledeathtype, other, WEP_CRYLINK); + RadiusDamage (self, self.realowner, cvar("g_balance_crylink_secondary_damage") * f, cvar("g_balance_crylink_secondary_edgedamage") * f, cvar("g_balance_crylink_secondary_radius"), world, cvar("g_balance_crylink_secondary_force") * f, self.projectiledeathtype, other); if (finalhit) { remove (self); diff --git a/data/qcsrc/server/w_electro.qc b/data/qcsrc/server/w_electro.qc index 06567cbc9..c6a4cf00f 100644 --- a/data/qcsrc/server/w_electro.qc +++ b/data/qcsrc/server/w_electro.qc @@ -11,11 +11,11 @@ void W_Plasma_Explode (void) self.event_damage = SUB_Null; if (self.movetype == MOVETYPE_BOUNCE) { - RadiusDamage (self, self.owner, cvar("g_balance_electro_secondary_damage"), cvar("g_balance_electro_secondary_edgedamage"), cvar("g_balance_electro_secondary_radius"), world, cvar("g_balance_electro_secondary_force"), self.projectiledeathtype, other, WEP_ELECTRO); + RadiusDamage (self, self.owner, cvar("g_balance_electro_secondary_damage"), cvar("g_balance_electro_secondary_edgedamage"), cvar("g_balance_electro_secondary_radius"), world, cvar("g_balance_electro_secondary_force"), self.projectiledeathtype, other); } else { - RadiusDamage (self, self.owner, cvar("g_balance_electro_primary_damage"), cvar("g_balance_electro_primary_edgedamage"), cvar("g_balance_electro_primary_radius"), world, cvar("g_balance_electro_primary_force"), self.projectiledeathtype, other, WEP_ELECTRO); + RadiusDamage (self, self.owner, cvar("g_balance_electro_primary_damage"), cvar("g_balance_electro_primary_edgedamage"), cvar("g_balance_electro_primary_radius"), world, cvar("g_balance_electro_primary_force"), self.projectiledeathtype, other); } remove (self); @@ -23,7 +23,7 @@ void W_Plasma_Explode (void) void W_Plasma_Explode_Combo (void) { self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_electro_combo_damage"), cvar("g_balance_electro_combo_edgedamage"), cvar("g_balance_electro_combo_radius"), world, cvar("g_balance_electro_combo_force"), WEP_ELECTRO | HITTYPE_BOUNCE, other, WEP_ELECTRO); // use THIS type for a combo because primary can't bounce + RadiusDamage (self, self.owner, cvar("g_balance_electro_combo_damage"), cvar("g_balance_electro_combo_edgedamage"), cvar("g_balance_electro_combo_radius"), world, cvar("g_balance_electro_combo_force"), WEP_ELECTRO | HITTYPE_BOUNCE, other); // use THIS type for a combo because primary can't bounce remove (self); } diff --git a/data/qcsrc/server/w_grenadelauncher.qc b/data/qcsrc/server/w_grenadelauncher.qc index 2134f29e6..6e8a8a9a1 100644 --- a/data/qcsrc/server/w_grenadelauncher.qc +++ b/data/qcsrc/server/w_grenadelauncher.qc @@ -8,7 +8,7 @@ void W_Grenade_Explode (void) announce(self.owner, "announcer/male/airshot.wav"); self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_grenadelauncher_primary_damage"), cvar("g_balance_grenadelauncher_primary_edgedamage"), cvar("g_balance_grenadelauncher_primary_radius"), world, cvar("g_balance_grenadelauncher_primary_force"), self.projectiledeathtype, other, WEP_GRENADE_LAUNCHER); + RadiusDamage (self, self.owner, cvar("g_balance_grenadelauncher_primary_damage"), cvar("g_balance_grenadelauncher_primary_edgedamage"), cvar("g_balance_grenadelauncher_primary_radius"), world, cvar("g_balance_grenadelauncher_primary_force"), self.projectiledeathtype, other); remove (self); } @@ -22,7 +22,7 @@ void W_Grenade_Explode2 (void) announce(self.owner, "announcer/male/airshot.wav"); self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_grenadelauncher_secondary_damage"), cvar("g_balance_grenadelauncher_secondary_edgedamage"), cvar("g_balance_grenadelauncher_secondary_radius"), world, cvar("g_balance_grenadelauncher_secondary_force"), self.projectiledeathtype, other, WEP_GRENADE_LAUNCHER); + RadiusDamage (self, self.owner, cvar("g_balance_grenadelauncher_secondary_damage"), cvar("g_balance_grenadelauncher_secondary_edgedamage"), cvar("g_balance_grenadelauncher_secondary_radius"), world, cvar("g_balance_grenadelauncher_secondary_force"), self.projectiledeathtype, other); remove (self); } @@ -103,7 +103,7 @@ void W_Grenade_Attack (void) gren.angles = vectoangles (gren.velocity); gren.flags = FL_PROJECTILE; - CSQCProjectile(gren, TRUE, PROJECTILE_GRENADE, TRUE); + CSQCProjectile(gren, TRUE, PROJECTILE_GRENADE, TRUE); } void W_Grenade_Attack2 (void) diff --git a/data/qcsrc/server/w_hagar.qc b/data/qcsrc/server/w_hagar.qc index 72dcd0c13..f0d3c8cdf 100644 --- a/data/qcsrc/server/w_hagar.qc +++ b/data/qcsrc/server/w_hagar.qc @@ -2,7 +2,7 @@ void W_Hagar_Explode (void) { self.event_damage = SUB_Null; - RadiusDamage (self, self.realowner, cvar("g_balance_hagar_primary_damage"), cvar("g_balance_hagar_primary_edgedamage"), cvar("g_balance_hagar_primary_radius"), world, cvar("g_balance_hagar_primary_force"), self.projectiledeathtype, other, WEP_HAGAR); + RadiusDamage (self, self.realowner, cvar("g_balance_hagar_primary_damage"), cvar("g_balance_hagar_primary_edgedamage"), cvar("g_balance_hagar_primary_radius"), world, cvar("g_balance_hagar_primary_force"), self.projectiledeathtype, other); remove (self); } @@ -10,7 +10,7 @@ void W_Hagar_Explode (void) void W_Hagar_Explode2 (void) { self.event_damage = SUB_Null; - RadiusDamage (self, self.realowner, cvar("g_balance_hagar_secondary_damage"), cvar("g_balance_hagar_secondary_edgedamage"), cvar("g_balance_hagar_secondary_radius"), world, cvar("g_balance_hagar_secondary_force"), self.projectiledeathtype, other, WEP_HAGAR); + RadiusDamage (self, self.realowner, cvar("g_balance_hagar_secondary_damage"), cvar("g_balance_hagar_secondary_edgedamage"), cvar("g_balance_hagar_secondary_radius"), world, cvar("g_balance_hagar_secondary_force"), self.projectiledeathtype, other); remove (self); } diff --git a/data/qcsrc/server/w_hlac.qc b/data/qcsrc/server/w_hlac.qc index e6b905e8c..2b10ad735 100644 --- a/data/qcsrc/server/w_hlac.qc +++ b/data/qcsrc/server/w_hlac.qc @@ -5,7 +5,7 @@ void W_HLAC_Touch (void) self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_hlac_primary_damage"), cvar("g_balance_hlac_primary_edgedamage"), cvar("g_balance_hlac_primary_radius"), world, cvar("g_balance_hlac_primary_force"), self.projectiledeathtype, other, WEP_HLAC); + RadiusDamage (self, self.owner, cvar("g_balance_hlac_primary_damage"), cvar("g_balance_hlac_primary_edgedamage"), cvar("g_balance_hlac_primary_radius"), world, cvar("g_balance_hlac_primary_force"), self.projectiledeathtype, other); remove (self); } @@ -16,7 +16,7 @@ void W_HLAC_Touch2 (void) self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_hlac_secondary_damage"), cvar("g_balance_hlac_secondary_edgedamage"), cvar("g_balance_hlac_secondary_radius"), world, cvar("g_balance_hlac_secondary_force"), self.projectiledeathtype, other, WEP_HLAC); + RadiusDamage (self, self.owner, cvar("g_balance_hlac_secondary_damage"), cvar("g_balance_hlac_secondary_edgedamage"), cvar("g_balance_hlac_secondary_radius"), world, cvar("g_balance_hlac_secondary_force"), self.projectiledeathtype, other); remove (self); } diff --git a/data/qcsrc/server/w_hook.qc b/data/qcsrc/server/w_hook.qc index 7e3e8f6a8..ba7bcde7a 100644 --- a/data/qcsrc/server/w_hook.qc +++ b/data/qcsrc/server/w_hook.qc @@ -19,7 +19,7 @@ void W_Hook_ExplodeThink (void) f = self.dmg_last - dmg_remaining_next; self.dmg_last = dmg_remaining_next; - RadiusDamage (self, self.owner, self.dmg * f, self.dmg_edge * f, self.dmg_radius, self.owner, self.dmg_force * f, self.projectiledeathtype, world, WEP_HOOK); + RadiusDamage (self, self.owner, self.dmg * f, self.dmg_edge * f, self.dmg_radius, self.owner, self.dmg_force * f, self.projectiledeathtype, world); self.projectiledeathtype |= HITTYPE_BOUNCE; //RadiusDamage (self, world, self.dmg * f, self.dmg_edge * f, self.dmg_radius, world, self.dmg_force * f, self.projectiledeathtype, world); @@ -105,7 +105,7 @@ void spawnfunc_weapon_hook (void) float w_hook(float req) { float hooked_time_max, hooked_fuel; - + if (req == WR_AIM) { // ... sorry ... @@ -123,7 +123,7 @@ float w_hook(float req) if not(self.items & IT_UNLIMITED_WEAPON_AMMO) self.ammo_fuel = self.ammo_fuel - cvar("g_balance_hook_primary_fuel"); self.hook_state |= HOOK_FIRING; - weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hook_primary_animtime"), w_ready); + weapon_thinkf(WFRAME_FIRE1, cvar("g_balance_hook_primary_animtime"), w_ready); } } @@ -148,13 +148,13 @@ float w_hook(float req) if(self.hook && self.hook.state == 1) { - hooked_time_max = cvar("g_balance_hook_primary_hooked_time_max"); + hooked_time_max = cvar("g_balance_hook_primary_hooked_time_max"); if (hooked_time_max > 0) { if ( time > self.hook_time_hooked + hooked_time_max ) self.hook_state |= HOOK_REMOVING; } - + hooked_fuel = cvar("g_balance_hook_primary_hooked_fuel"); if (hooked_fuel > 0) { @@ -180,7 +180,7 @@ float w_hook(float req) } else { - self.hook_time_hooked = time; + self.hook_time_hooked = time; self.hook_time_fueldecrease = time + cvar("g_balance_hook_primary_hooked_time_free"); } diff --git a/data/qcsrc/server/w_laser.qc b/data/qcsrc/server/w_laser.qc index 4902c5d77..cd9f49994 100644 --- a/data/qcsrc/server/w_laser.qc +++ b/data/qcsrc/server/w_laser.qc @@ -6,9 +6,9 @@ void W_Laser_Touch (void) self.event_damage = SUB_Null; if (self.dmg) - RadiusDamage (self, self.owner, cvar("g_balance_laser_secondary_damage"), cvar("g_balance_laser_secondary_edgedamage"), cvar("g_balance_laser_secondary_radius"), world, cvar("g_balance_laser_secondary_force"), self.projectiledeathtype, other, WEP_LASER); + RadiusDamage (self, self.owner, cvar("g_balance_laser_secondary_damage"), cvar("g_balance_laser_secondary_edgedamage"), cvar("g_balance_laser_secondary_radius"), world, cvar("g_balance_laser_secondary_force"), self.projectiledeathtype, other); else - RadiusDamage (self, self.owner, cvar("g_balance_laser_primary_damage"), cvar("g_balance_laser_primary_edgedamage"), cvar("g_balance_laser_primary_radius"), world, cvar("g_balance_laser_primary_force"), self.projectiledeathtype, other, WEP_LASER); + RadiusDamage (self, self.owner, cvar("g_balance_laser_primary_damage"), cvar("g_balance_laser_primary_edgedamage"), cvar("g_balance_laser_primary_radius"), world, cvar("g_balance_laser_primary_force"), self.projectiledeathtype, other); remove (self); } diff --git a/data/qcsrc/server/w_rocketlauncher.qc b/data/qcsrc/server/w_rocketlauncher.qc index 9f392c8da..eb7caf0cc 100644 --- a/data/qcsrc/server/w_rocketlauncher.qc +++ b/data/qcsrc/server/w_rocketlauncher.qc @@ -15,7 +15,7 @@ void W_Rocket_Explode (void) W_Rocket_Unregister(); self.event_damage = SUB_Null; - RadiusDamage (self, self.owner, cvar("g_balance_rocketlauncher_damage"), cvar("g_balance_rocketlauncher_edgedamage"), cvar("g_balance_rocketlauncher_radius"), world, cvar("g_balance_rocketlauncher_force"), self.projectiledeathtype, other, WEP_ROCKET_LAUNCHER); + RadiusDamage (self, self.owner, cvar("g_balance_rocketlauncher_damage"), cvar("g_balance_rocketlauncher_edgedamage"), cvar("g_balance_rocketlauncher_radius"), world, cvar("g_balance_rocketlauncher_force"), self.projectiledeathtype, other); if (self.owner.weapon == WEP_ROCKET_LAUNCHER) { diff --git a/data/qcsrc/server/w_tuba.qc b/data/qcsrc/server/w_tuba.qc index cf83ef66b..89f8ad37c 100644 --- a/data/qcsrc/server/w_tuba.qc +++ b/data/qcsrc/server/w_tuba.qc @@ -37,7 +37,7 @@ float Tuba_GetNote(entity pl, float hittype) note += 12; if(hittype & HITTYPE_SECONDARY) note += 7; - + // we support two kinds of tubas, those tuned in Eb and those tuned in C // kind of tuba currently is player slot number, or team number if in // teamplay @@ -52,7 +52,7 @@ float Tuba_GetNote(entity pl, float hittype) if(pl.clientcolors & 1) note += 3; } - + // total range of notes: // 0 // *** ** **** @@ -84,7 +84,7 @@ void W_Tuba_Attack(float hittype) c = CHAN_WEAPON2; } sound(self, c, TUBA_NOTE(Tuba_GetNote(self, hittype)), bound(0, VOL_BASE * cvar("g_balance_tuba_volume"), 1), cvar("g_balance_tuba_attenuation")); - RadiusDamage(self, self, cvar("g_balance_tuba_damage"), cvar("g_balance_tuba_edgedamage"), cvar("g_balance_tuba_radius"), world, cvar("g_balance_tuba_force"), hittype | WEP_TUBA, world, WEP_TUBA); + RadiusDamage(self, self, cvar("g_balance_tuba_damage"), cvar("g_balance_tuba_edgedamage"), cvar("g_balance_tuba_radius"), world, cvar("g_balance_tuba_force"), hittype | WEP_TUBA, world); o = gettaginfo(self.exteriorweaponentity, 0); pointparticles(particleeffectnum("smoke_ring"), o + v_up * 45 + v_right * -6 + v_forward * 8, v_up * 100, 1); -- 2.39.2