]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
16 years agoadded cvar "menu_slowmo"
div0 [Sat, 26 Jan 2008 12:13:43 +0000 (12:13 +0000)]
added cvar "menu_slowmo"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3281 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd completion for "exec"
div0 [Sat, 26 Jan 2008 11:13:00 +0000 (11:13 +0000)]
add completion for "exec"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3280 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix g_maplist default
div0 [Sat, 26 Jan 2008 10:34:55 +0000 (10:34 +0000)]
fix g_maplist default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3279 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agokeep shot origin at least 1qu away from walls
div0 [Sat, 26 Jan 2008 09:53:47 +0000 (09:53 +0000)]
keep shot origin at least 1qu away from walls

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3278 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
lordhavoc [Sat, 26 Jan 2008 02:11:40 +0000 (02:11 +0000)]
added r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
cfg file
removed cl_particles_snow cvar in each cfg file (drawdistance should do
enough)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3277 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix missing $
div0 [Fri, 25 Jan 2008 17:04:44 +0000 (17:04 +0000)]
fix missing $

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3276 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake con_chat_maximize no longer mess with your settings when you press it in menu...
div0 [Fri, 25 Jan 2008 16:07:10 +0000 (16:07 +0000)]
make con_chat_maximize no longer mess with your settings when you press it in menu/console/messagemode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3275 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoenhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime
div0 [Fri, 25 Jan 2008 15:49:14 +0000 (15:49 +0000)]
enhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNew commands extendmatchtime, reducematchtime. Might need improvements.
div0 [Fri, 25 Jan 2008 15:33:17 +0000 (15:33 +0000)]
New commands extendmatchtime, reducematchtime. Might need improvements.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix sv_init handling again
div0 [Fri, 25 Jan 2008 11:38:02 +0000 (11:38 +0000)]
fix sv_init handling again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3272 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew entity misc_laser with particle effect misc_laser_beam
div0 [Fri, 25 Jan 2008 11:31:42 +0000 (11:31 +0000)]
new entity misc_laser with particle effect misc_laser_beam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3271 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoteamcheck == 0 should mean NO teamchecking, not non-team spawns
div0 [Fri, 25 Jan 2008 09:35:17 +0000 (09:35 +0000)]
teamcheck == 0 should mean NO teamchecking, not non-team spawns

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3270 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodiv0test is no more
div0 [Fri, 25 Jan 2008 09:10:10 +0000 (09:10 +0000)]
div0test is no more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3269 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocommented out some dprints
lordhavoc [Fri, 25 Jan 2008 08:43:24 +0000 (08:43 +0000)]
commented out some dprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3268 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotweaked bot weapon choosing
lordhavoc [Fri, 25 Jan 2008 08:35:40 +0000 (08:35 +0000)]
tweaked bot weapon choosing
changed bot firing choice (they fire bursts now, not sporadic shots) and
added/changed a few other things
cleaned up commodity_pickupevalfunc a bit
increased importance of items to bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3267 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake "ran out of spawns" winning condition even more strict. Watch out for error()s!
div0 [Fri, 25 Jan 2008 08:16:41 +0000 (08:16 +0000)]
make "ran out of spawns" winning condition even more strict. Watch out for error()s!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3266 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agolink waypoints if their XY dist is below 1050, not their XYZ dist, this
lordhavoc [Fri, 25 Jan 2008 06:16:38 +0000 (06:16 +0000)]
link waypoints if their XY dist is below 1050, not their XYZ dist, this
fixes bots being stuck on silvercity in many cases - at least they now
know they can go down

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3265 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded an Invincible powerup to Ruiner (Strength is too overpowered), and
lordhavoc [Thu, 24 Jan 2008 23:28:16 +0000 (23:28 +0000)]
added an Invincible powerup to Ruiner (Strength is too overpowered), and
replaced one Hagar with a Nex (the strength/nex secret remains for now)
Feedback wanted!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3264 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew command "dumpdb", makes a simpler format (easier to process) that can still be...
div0 [Thu, 24 Jan 2008 22:14:23 +0000 (22:14 +0000)]
new command "dumpdb", makes a simpler format (easier to process) that can still be loaded by "loaddb"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3263 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sv_cmds: loaddb, savedb
div0 [Thu, 24 Jan 2008 22:04:39 +0000 (22:04 +0000)]
new sv_cmds: loaddb, savedb

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3262 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosupport maps without team specific spawn points in CTF/Assault/Onslaught again
div0 [Thu, 24 Jan 2008 22:01:32 +0000 (22:01 +0000)]
support maps without team specific spawn points in CTF/Assault/Onslaught again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3261 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug in mapinfo cache that made it not do anything at all
div0 [Thu, 24 Jan 2008 21:23:05 +0000 (21:23 +0000)]
fix bug in mapinfo cache that made it not do anything at all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3260 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosplit rain entity into two to avoid having particles outside the map
lordhavoc [Thu, 24 Jan 2008 21:12:43 +0000 (21:12 +0000)]
split rain entity into two to avoid having particles outside the map
sliced up water brushes to fix problems with r_water using no vis data
(due to too few polygons, and polygon centers being inside solid)
this greatly improved performance of Ruiner

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3259 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged func_rain and func_snow behavior, their count field is now how
lordhavoc [Thu, 24 Jan 2008 21:09:25 +0000 (21:09 +0000)]
changed func_rain and func_snow behavior, their count field is now how
many particles to spawn in a 1024x1024 area, rather than total

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3258 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoMapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.
div0 [Thu, 24 Jan 2008 15:48:55 +0000 (15:48 +0000)]
MapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3257 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobans
div0 [Thu, 24 Jan 2008 12:46:19 +0000 (12:46 +0000)]
bans

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3256 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix winner dialog; make NexuizImage be able to take over original image aspect
div0 [Wed, 23 Jan 2008 23:57:50 +0000 (23:57 +0000)]
fix winner dialog; make NexuizImage be able to take over original image aspect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3255 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix duplicated stuff in credits.c... why did it even compile?
div0 [Wed, 23 Jan 2008 23:30:22 +0000 (23:30 +0000)]
fix duplicated stuff in credits.c... why did it even compile?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3254 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd "endmatch" command from PB servers (aliased to timelimit -1)
div0 [Wed, 23 Jan 2008 22:39:02 +0000 (22:39 +0000)]
add "endmatch" command from PB servers (aliased to timelimit -1)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3253 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agogotoXY -> gotoRC (misnaming)
div0 [Wed, 23 Jan 2008 22:24:11 +0000 (22:24 +0000)]
gotoXY -> gotoRC (misnaming)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3252 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix minor bugs in pgup/pgdn, home/end keys in menu listboxes
div0 [Wed, 23 Jan 2008 22:15:02 +0000 (22:15 +0000)]
fix minor bugs in pgup/pgdn, home/end keys in menu listboxes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3251 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocheck for "player", as antilag relies on takeback now
div0 [Wed, 23 Jan 2008 20:43:07 +0000 (20:43 +0000)]
check for "player", as antilag relies on takeback now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3250 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooh, and fix antilag
div0 [Wed, 23 Jan 2008 20:40:51 +0000 (20:40 +0000)]
oh, and fix antilag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3249 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix for the fix
div0 [Wed, 23 Jan 2008 20:39:29 +0000 (20:39 +0000)]
fix the fix for the fix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3248 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix against shotgun through players
div0 [Wed, 23 Jan 2008 20:36:34 +0000 (20:36 +0000)]
fix the fix against shotgun through players

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoDelete lots of unused graphics. Please watch out for files I deleted too much!
div0 [Wed, 23 Jan 2008 20:14:37 +0000 (20:14 +0000)]
Delete lots of unused graphics. Please watch out for files I deleted too much!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3246 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomenu-div0test -> menu
div0 [Wed, 23 Jan 2008 20:06:27 +0000 (20:06 +0000)]
menu-div0test -> menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3245 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago-scmenu; make mapinfo default
div0 [Wed, 23 Jan 2008 20:03:49 +0000 (20:03 +0000)]
-scmenu; make mapinfo default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3244 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug where you could shoot through someone if you were too close
lordhavoc [Wed, 23 Jan 2008 19:53:28 +0000 (19:53 +0000)]
fix bug where you could shoot through someone if you were too close

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3243 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoif spawnpoints fail in initial state, error out again
div0 [Wed, 23 Jan 2008 18:14:32 +0000 (18:14 +0000)]
if spawnpoints fail in initial state, error out again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3242 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix some window titles
div0 [Wed, 23 Jan 2008 16:58:08 +0000 (16:58 +0000)]
fix some window titles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3241 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agorevert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.
div0 [Wed, 23 Jan 2008 15:58:38 +0000 (15:58 +0000)]
revert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3240 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodon't use the capture time DB when sv_cheats is 1
div0 [Wed, 23 Jan 2008 15:50:26 +0000 (15:50 +0000)]
don't use the capture time DB when sv_cheats is 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3239 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoput the skin under control whether the title bar shall be zoomed out or not
div0 [Wed, 23 Jan 2008 12:51:06 +0000 (12:51 +0000)]
put the skin under control whether the title bar shall be zoomed out or not

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3238 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND...
div0 [Wed, 23 Jan 2008 12:17:14 +0000 (12:17 +0000)]
tried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND ones should blink now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3237 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoreduce title font sizes
div0 [Wed, 23 Jan 2008 12:10:44 +0000 (12:10 +0000)]
reduce title font sizes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3236 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake posiiton of zoomed-out title bar skinnable
div0 [Wed, 23 Jan 2008 12:07:07 +0000 (12:07 +0000)]
make posiiton of zoomed-out title bar skinnable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3235 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNexposee + Title bar: move title text out of the bar when zoomed out.
div0 [Wed, 23 Jan 2008 11:58:38 +0000 (11:58 +0000)]
Nexposee + Title bar: move title text out of the bar when zoomed out.

Idea: make the title bars smaller now in the skin?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3234 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoalso specially treat control points that are attackable by the enemy and thus need...
div0 [Wed, 23 Jan 2008 08:45:18 +0000 (08:45 +0000)]
also specially treat control points that are attackable by the enemy and thus need to be defended

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3233 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoOnslaught: use the new waypoint sprites! But I don't like them yet... need to get...
div0 [Wed, 23 Jan 2008 08:34:46 +0000 (08:34 +0000)]
Onslaught: use the new waypoint sprites! But I don't like them yet... need to get changed in graphics.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3232 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sprites "ons-cp-atck-*", will use them in code later
div0 [Wed, 23 Jan 2008 07:56:15 +0000 (07:56 +0000)]
new sprites "ons-cp-atck-*", will use them in code later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3231 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in...
div0 [Wed, 23 Jan 2008 06:41:05 +0000 (06:41 +0000)]
fix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in teamplay modes where you randomly spawn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3230 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam smoke dimmer again
lordhavoc [Tue, 22 Jan 2008 21:42:32 +0000 (21:42 +0000)]
made nex beam smoke dimmer again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3229 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam last longer and appear brighter
lordhavoc [Tue, 22 Jan 2008 21:38:22 +0000 (21:38 +0000)]
made nex beam last longer and appear brighter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3228 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged all te_ effects (except te_bloodshower) to pointparticles()
lordhavoc [Tue, 22 Jan 2008 21:20:14 +0000 (21:20 +0000)]
changed all te_ effects (except te_bloodshower) to pointparticles()
calls (or trailparticles in one case)
reworked all effects and named them properly
restored nexuiz 2.3 effects so old demos will play exactly as they used
to (except for trail effects which are upgraded)
tweaked W_SetupShot calls, w_shotorg is now trustworthy and
muzzleflashes appear in the correct location

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3227 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooops, one more of these
div0 [Tue, 22 Jan 2008 20:55:50 +0000 (20:55 +0000)]
oops, one more of these

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3226 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix two minor bugs
div0 [Tue, 22 Jan 2008 20:51:42 +0000 (20:51 +0000)]
fix two minor bugs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3225 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooops...
div0 [Tue, 22 Jan 2008 20:45:16 +0000 (20:45 +0000)]
oops...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3224 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agominor fixed for Onslaught + sprites
div0 [Tue, 22 Jan 2008 20:41:53 +0000 (20:41 +0000)]
minor fixed for Onslaught + sprites

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3223 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - Removed usetargets code from generator spawn func (should be called elsewhere...
avirox [Tue, 22 Jan 2008 15:26:57 +0000 (15:26 +0000)]
 - Removed usetargets code from generator spawn func (should be called elsewhere though maybe?)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3222 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix viewzoom for observers
div0 [Tue, 22 Jan 2008 14:29:25 +0000 (14:29 +0000)]
fix viewzoom for observers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3221 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agohandle self/oself CORRECTLY this time
div0 [Tue, 22 Jan 2008 12:56:00 +0000 (12:56 +0000)]
handle self/oself CORRECTLY this time

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3220 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew entity "func_wall", takes a model (or submodel) and _use colormaps it to the...
div0 [Tue, 22 Jan 2008 10:05:10 +0000 (10:05 +0000)]
new entity "func_wall", takes a model (or submodel) and _use colormaps it to the activator's team (or a random color in non-teamplay)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3219 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake Arena's reset function also reset spawnpoints
div0 [Tue, 22 Jan 2008 08:21:44 +0000 (08:21 +0000)]
make Arena's reset function also reset spawnpoints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3218 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosmall Assault simplification that should be doing nothing
div0 [Tue, 22 Jan 2008 08:16:38 +0000 (08:16 +0000)]
small Assault simplification that should be doing nothing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3217 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix attack_finished timing on first shot of a burst, this mostly affects
lordhavoc [Mon, 21 Jan 2008 20:47:53 +0000 (20:47 +0000)]
fix attack_finished timing on first shot of a burst, this mostly affects
the machinegun (which would often shoot twice near-instantly and then
begin normal firing)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3216 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoBetter handle running out of spawns:
div0 [Mon, 21 Jan 2008 20:19:06 +0000 (20:19 +0000)]
Better handle running out of spawns:
- when you have no more spawns, you can't spawn (but will spawn once you have one)
- when a team no longer has any spawns, it loses

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3215 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - onslaught_generator now activates its targets on spawn (this is so spawn points...
avirox [Mon, 21 Jan 2008 19:52:40 +0000 (19:52 +0000)]
 - onslaught_generator now activates its targets on spawn (this is so spawn points linked to the generator are set here..)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3214 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake onslaught_spawnpoint_use into spawnpoint_use for any team game mode
div0 [Mon, 21 Jan 2008 19:38:46 +0000 (19:38 +0000)]
make onslaught_spawnpoint_use into spawnpoint_use for any team game mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3213 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agominor fixes in onslaught (like, destroyed control point should no longer provide...
div0 [Mon, 21 Jan 2008 19:36:35 +0000 (19:36 +0000)]
minor fixes in onslaught (like, destroyed control point should no longer provide spawns)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3212 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosvn propset svn:eol-style native **/*.{c,h,qm,qc,qh} again (WHY WAS IT NOT SET ON...
div0 [Mon, 21 Jan 2008 19:22:45 +0000 (19:22 +0000)]
svn propset svn:eol-style native **/*.{c,h,qm,qc,qh} again (WHY WAS IT NOT SET ON mode_onslaught.qc?)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3211 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - SelectSpawnPoint now supports onslaught game mode
avirox [Mon, 21 Jan 2008 19:13:16 +0000 (19:13 +0000)]
 - SelectSpawnPoint now supports onslaught game mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3210 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake grenade trails more visible (affects mortar and hagar)
lordhavoc [Mon, 21 Jan 2008 11:26:45 +0000 (11:26 +0000)]
make grenade trails more visible (affects mortar and hagar)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3209 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoupdated mbuiltin.qc for old menu
kadaverjack [Mon, 21 Jan 2008 09:37:10 +0000 (09:37 +0000)]
updated mbuiltin.qc for old menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3208 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoturned off rtworld in high.cfg
lordhavoc [Mon, 21 Jan 2008 09:00:03 +0000 (09:00 +0000)]
turned off rtworld in high.cfg
turned on HDR in high.cfg
changed ultra.cfg from r_depthfirst 2 to 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3207 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - Tweaked onslaught game mode detection for info_player_deathmatch
avirox [Mon, 21 Jan 2008 00:33:37 +0000 (00:33 +0000)]
 - Tweaked onslaught game mode detection for info_player_deathmatch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3206 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - Node links now activate their "target"s on capture
avirox [Mon, 21 Jan 2008 00:17:20 +0000 (00:17 +0000)]
 - Node links now activate their "target"s on capture

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3205 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago - Spawn points can now be activated (turns to player's .team - doesn't do anything...
avirox [Mon, 21 Jan 2008 00:06:16 +0000 (00:06 +0000)]
 - Spawn points can now be activated (turns to player's .team - doesn't do anything else yet..)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3204 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoalways output the debug message of antilag (gets removed later anyway) when developer 2
div0 [Sun, 20 Jan 2008 22:54:12 +0000 (22:54 +0000)]
always output the debug message of antilag (gets removed later anyway) when developer 2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3203 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoeven more antilag debug code (developer 2)
div0 [Sun, 20 Jan 2008 22:36:37 +0000 (22:36 +0000)]
even more antilag debug code (developer 2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3202 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNew models for health/armor by tZork, and new GL and Electro skins by ihasn
div0 [Sun, 20 Jan 2008 21:39:44 +0000 (21:39 +0000)]
New models for health/armor by tZork, and new GL and Electro skins by ihasn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3201 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago800x600 can use 800x600 consize again
div0 [Sun, 20 Jan 2008 17:59:59 +0000 (17:59 +0000)]
800x600 can use 800x600 consize again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3200 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agowhen typing in server list box, enter the text into the server search box
div0 [Sun, 20 Jan 2008 17:26:34 +0000 (17:26 +0000)]
when typing in server list box, enter the text into the server search box

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3199 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooups, these weren't supposed to be checked in
savagex [Sun, 20 Jan 2008 16:42:53 +0000 (16:42 +0000)]
oups, these weren't supposed to be checked in

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3198 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd morphed's onslaught models
savagex [Sun, 20 Jan 2008 16:33:44 +0000 (16:33 +0000)]
add morphed's onslaught models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3197 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonow REALLY fix tab order
div0 [Sat, 19 Jan 2008 21:58:28 +0000 (21:58 +0000)]
now REALLY fix tab order

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3196 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake positions of Nexposee windows skinnable; swap credits and quit in tab order...
div0 [Sat, 19 Jan 2008 21:57:35 +0000 (21:57 +0000)]
make positions of Nexposee windows skinnable; swap credits and quit in tab order to be more logical

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3195 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake menu know that r_water depends on r_glsl
div0 [Sat, 19 Jan 2008 21:04:11 +0000 (21:04 +0000)]
make menu know that r_water depends on r_glsl

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3194 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agokill duplicate shaders
div0 [Sat, 19 Jan 2008 20:28:48 +0000 (20:28 +0000)]
kill duplicate shaders

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3193 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix GotoFirstMap logic
div0 [Sat, 19 Jan 2008 18:33:53 +0000 (18:33 +0000)]
fix GotoFirstMap logic

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3192 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobetter 50hp model by tZork
div0 [Sat, 19 Jan 2008 18:17:48 +0000 (18:17 +0000)]
better 50hp model by tZork

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3191 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago"cmd lsmaps" for mapinfo mode lists all installed maps of the current game mode
div0 [Sat, 19 Jan 2008 16:25:32 +0000 (16:25 +0000)]
"cmd lsmaps" for mapinfo mode lists all installed maps of the current game mode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3190 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix cheat
div0 [Sat, 19 Jan 2008 14:26:48 +0000 (14:26 +0000)]
fix cheat

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3189 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoforcing a scroll-up looks bad, removed
div0 [Sat, 19 Jan 2008 13:34:50 +0000 (13:34 +0000)]
forcing a scroll-up looks bad, removed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3188 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake use of DP_SV_SHUTDOWN
div0 [Sat, 19 Jan 2008 11:23:55 +0000 (11:23 +0000)]
make use of DP_SV_SHUTDOWN

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3187 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agominor change in reorganizing code. You now can merge two databases like this:
div0 [Sat, 19 Jan 2008 10:31:40 +0000 (10:31 +0000)]
minor change in reorganizing code. You now can merge two databases like this:
{
echo 0;
cat db1 db2
} > dbmerged
The number-of-buckets lines will get ignored, and the database rehashed, and the items of db2 will have priority.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3186 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix reorganizing code when number of buckets changed
div0 [Sat, 19 Jan 2008 10:21:28 +0000 (10:21 +0000)]
fix reorganizing code when number of buckets changed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3185 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake size of credits dialog customizable by skin (so they can fit it to the backgroun...
div0 [Sat, 19 Jan 2008 10:02:41 +0000 (10:02 +0000)]
make size of credits dialog customizable by skin (so they can fit it to the background image)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3184 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoPersistent CTF capture time records!
div0 [Sat, 19 Jan 2008 09:45:38 +0000 (09:45 +0000)]
Persistent CTF capture time records!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3183 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoOops. I always forget to commit files.
div0 [Sat, 19 Jan 2008 09:09:19 +0000 (09:09 +0000)]
Oops. I always forget to commit files.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3182 f962a42d-fe04-0410-a3ab-8c8b0445ebaa