14 years agoadded Vampire mode to menu and default.cfg
maikmerten [Sat, 18 Jun 2005 20:26:53 +0000 (20:26 +0000)]
added Vampire mode to menu and default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@454 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agovery simple new 'mutator': Vampire as seen in UT200x
maikmerten [Sat, 18 Jun 2005 19:39:26 +0000 (19:39 +0000)]
very simple new 'mutator': Vampire as seen in UT200x

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@453 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-Changed SwitchButton to use stepValue instead of 1.0.
blackhc [Fri, 17 Jun 2005 18:44:47 +0000 (18:44 +0000)]
-Changed SwitchButton to use stepValue instead of 1.0.
-Added sys_ticrate and sv_maxrate support to the create game/basic menu.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@452 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agomodified spawning position of hagar missiles to fix 'hagar fires through wall' bug
maikmerten [Thu, 16 Jun 2005 17:52:03 +0000 (17:52 +0000)]
modified spawning position of hagar missiles to fix 'hagar fires through wall' bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@451 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoPrecache all player models to fix invisible player bug
maikmerten [Thu, 16 Jun 2005 17:41:13 +0000 (17:41 +0000)]
Precache all player models to fix invisible player bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@450 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoMouse filter option in input menu
maikmerten [Tue, 14 Jun 2005 18:02:05 +0000 (18:02 +0000)]
Mouse filter option in input menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@449 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoDLight Shadows option in the effects menu
maikmerten [Tue, 14 Jun 2005 17:05:46 +0000 (17:05 +0000)]
DLight Shadows option in the effects menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@448 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoAdded a few new cvars to the weapons menu and set their default values.
blackhc [Mon, 13 Jun 2005 20:18:35 +0000 (20:18 +0000)]
Added a few new cvars to the weapons menu and set their default values.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@447 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoadditional stuffcmd for player name change
maikmerten [Mon, 13 Jun 2005 16:30:39 +0000 (16:30 +0000)]
additional stuffcmd for player name change

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@446 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-changed the editvbox's cursor color.
blackhc [Mon, 13 Jun 2005 16:19:09 +0000 (16:19 +0000)]
-changed the editvbox's cursor color.
-removed a debug print and adapted the file list to the new search patterns a bit more.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@445 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoPrimitive check for empty player netnames
maikmerten [Mon, 13 Jun 2005 13:04:21 +0000 (13:04 +0000)]
Primitive check for empty player netnames

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@444 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-Added some more miscellaneous keys to the controls menu.
blackhc [Sun, 12 Jun 2005 12:58:56 +0000 (12:58 +0000)]
-Added some more miscellaneous keys to the controls menu.
-Added crosshair options to the player menu.
-Rewrote Item_DataLink_ClampedValue.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@443 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoimplemented reduced speed movement while crouching (strange that this wasn't already...
lordhavoc [Sat, 11 Jun 2005 20:01:55 +0000 (20:01 +0000)]
implemented reduced speed movement while crouching (strange that this wasn't already implemented)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@442 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-Added Show FPS to options/effects and View Size to options/player.
blackhc [Fri, 10 Jun 2005 16:32:40 +0000 (16:32 +0000)]
-Added Show FPS to options/effects and View Size to options/player.
-The menu now searches for *.modinfo instead of /*.modinfo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@441 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-The Loading/Saving messageboxes now also have the settings type in their title.
blackhc [Thu, 9 Jun 2005 20:17:29 +0000 (20:17 +0000)]
-The Loading/Saving messageboxes now also have the settings type in their title.
-Added basic plugin support:
 Add a .plugin file to menu/plugin to make the menu parse the file. More to follow perhaps.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@440 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years ago-Added a management window to creategame, which allows you to save and load
blackhc [Thu, 9 Jun 2005 17:42:47 +0000 (17:42 +0000)]
-Added a management window to creategame, which allows you to save and load
game, weapon and maplist settings.
-Added 'show score' and 'toggle console' to the controls menu.
-Fixed fopen in the menu (strips off data/ from the path).
-If the menu loses input focus, it hides now (instead of regaining it
use #define BRAVEMENU to force the latter behavior).
-Added Data_ExecString and the ITEM_DATA_SAVE_EXECSTRING event to make it
 possible to save the value of a cvar in a config conform way.
-The maplist now uses the cvars g_maplist and g_maplist_index.
-Added Item_DataLink_Nex_FileList.
-Added Nex_MessageBox.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@439 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoAdded method 0 which uses two cvars g_maplist and g_maplist_index, please test it.
blackhc [Wed, 8 Jun 2005 21:41:35 +0000 (21:41 +0000)]
Added method 0 which uses two cvars g_maplist and g_maplist_index, please test it.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@438 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agomake func_bobbing EF_LOWPRECISION to save precious bandwith on nexdm02
maikmerten [Mon, 6 Jun 2005 20:00:09 +0000 (20:00 +0000)]
make func_bobbing EF_LOWPRECISION to save precious bandwith on nexdm02

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@437 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

14 years agoset classname to droppedweapon again after spawning a dropped weapon just to be absol...
lordhavoc [Mon, 6 Jun 2005 07:15:53 +0000 (07:15 +0000)]
set classname to droppedweapon again after spawning a dropped weapon just to be absolutely sure the weapon won't respawn (not that there is anything changing it...  but trying to be defensive on this code)
change the way EF_STARDUST is removed after an item respawns

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@436 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-If developer == 0 and you arent connected to a server, the menu is
blackhc [Sun, 5 Jun 2005 11:07:31 +0000 (11:07 +0000)]
-If developer == 0 and you arent connected to a server, the menu is
 automatically displaying itself.
-Fixed the demo playback problem (mouse is still no reacting though).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@435 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Changed the maxValue from 999.0 to 9999.0 so the weapon settings should be
blackhc [Sat, 4 Jun 2005 22:05:10 +0000 (22:05 +0000)]
-Changed the maxValue from 999.0 to 9999.0 so the weapon settings should be
 fully editable now.
-Added FOV to the player menu.
-The resolution text switch has a 'Custom' entry now, so it wont display
 '320x240' anymore when you use custom resoltutions.
-Removed the unused Nex_Color_Option_Slider.
-Added the compile-time constants PROFILESTRZONE(disabled) and AVOIDSTRZONES(enabled):
 the first will make DP list strzone and strunzone in the prvm_profiles,
 the second reduces the number of strzone and strunzone calls (used strcmp instead).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@434 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonow uses a spawn furthest algorithm when choosing spawn points, with a high randomiza...
lordhavoc [Sat, 4 Jun 2005 11:25:40 +0000 (11:25 +0000)]
now uses a spawn furthest algorithm when choosing spawn points, with a high randomization so it is pretty unpredictable when there isn't a big difference between choices

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@433 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdated defaults
vermeulenl [Fri, 3 Jun 2005 20:02:44 +0000 (20:02 +0000)]
Updated defaults
Changed todo, since we use the wiki now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@432 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added support for a few more resolutions.
blackhc [Fri, 3 Jun 2005 12:00:05 +0000 (12:00 +0000)]
-Added support for a few more resolutions.
-Made the query string a cvar that will be saved on quit.
-Fixed the weapon order and name (see the todo).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@431 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed hagar and rocket explosion effect() calls to play the right number of frames...
lordhavoc [Wed, 1 Jun 2005 06:10:55 +0000 (06:10 +0000)]
fixed hagar and rocket explosion effect() calls to play the right number of frames, and both at 30fps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@430 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded secondary fire zoom on nex
lordhavoc [Mon, 30 May 2005 22:10:13 +0000 (22:10 +0000)]
added secondary fire zoom on nex

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@429 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged sv_maxairspeed to 100
lordhavoc [Mon, 30 May 2005 22:08:11 +0000 (22:08 +0000)]
changed sv_maxairspeed to 100

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@428 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisabled firstblood sound
lordhavoc [Mon, 30 May 2005 21:24:47 +0000 (21:24 +0000)]
disabled firstblood sound

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@427 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged the Credits and Quit window to have a black background and white text.
blackhc [Mon, 30 May 2005 20:01:19 +0000 (20:01 +0000)]
Changed the Credits and Quit window to have a black background and white text.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@426 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimplemented rocket and electro fly sounds
lordhavoc [Mon, 30 May 2005 08:51:07 +0000 (08:51 +0000)]
implemented rocket and electro fly sounds
cleaned up nearly all sound() calls to use more appropriate channels
renamed sound/weapons/missile_fly.wav to sound/weapons/rocket_fly.wav and sound/weapons/plasmahit.wav to sound/weapons/electro_impact.wav
inlined ImpactEffect code (eliminating the unnecessary function)
changed bullet richochet sounds to use PointSound rather than playing them at the player location
sorted and cleaned worldspawn precaches
implemented experimental g_antilag cvar (makes a lagged player autoaim at the enemy they clicked on, not very useful with slow weapons)
rewrote SV_PlayerPhysics (now more sane)
now does a stuffcmd to set cl_movement cvars on a client when they join
added missing file comments to bot waypoint editor code and disabled precaches of these missing files to get rid of warnings

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@425 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocommented out bot impulses
vermeulenl [Mon, 30 May 2005 04:29:24 +0000 (04:29 +0000)]
commented out bot impulses
took out the rotation for player models (corrected in the models)
updated the explosions

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@424 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded PRYDON_CLIENTCURSOR and moved and corrected DP_SV_BOTCLIENT
lordhavoc [Sun, 29 May 2005 06:41:23 +0000 (06:41 +0000)]
added PRYDON_CLIENTCURSOR and moved and corrected DP_SV_BOTCLIENT

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@423 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremove effects and skin on head gibs
lordhavoc [Sun, 29 May 2005 06:40:58 +0000 (06:40 +0000)]
remove effects and skin on head gibs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@422 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocorpse bounding box is now player's original size until death frame
lordhavoc [Sun, 29 May 2005 06:40:04 +0000 (06:40 +0000)]
corpse bounding box is now player's original size until death frame

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@421 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremoved 3 unnecessary lines of code
lordhavoc [Sun, 29 May 2005 06:38:51 +0000 (06:38 +0000)]
removed 3 unnecessary lines of code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@420 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded cl_movement_* defaults and some other stuff
lordhavoc [Wed, 25 May 2005 10:02:08 +0000 (10:02 +0000)]
added cl_movement_* defaults and some other stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@419 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added Toddd's menu2 sound to the main menu buttons.
blackhc [Wed, 25 May 2005 08:49:09 +0000 (08:49 +0000)]
-Added Toddd's menu2 sound to the main menu buttons.
-Added a pragma to enable logicops in the menu.
-If a textswitch doesnt find a match, it now uses the first entry of the switch.
-Changed scmenu_debug_step to really step through the menu (not just calling
 m_hide): Set it to 1 to halt the menu system, set it to 2 to proceed 1 frame
 and then halt the menu system again.
-Some minor changes that give me 1 FPS more in DP �_�

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@418 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoAdded 'zoom' to key menu
vermeulenl [Tue, 24 May 2005 01:46:34 +0000 (01:46 +0000)]
Added 'zoom' to key menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@417 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotypo
maikmerten [Sat, 21 May 2005 18:38:23 +0000 (18:38 +0000)]

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@416 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalways check playermodels on change
maikmerten [Sat, 21 May 2005 18:36:34 +0000 (18:36 +0000)]
always check playermodels on change

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@415 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobetter check for playermodels
maikmerten [Sat, 21 May 2005 18:10:51 +0000 (18:10 +0000)]
better check for playermodels

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@414 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleaned up nex beam and effects so they always match what really happened
lordhavoc [Fri, 20 May 2005 23:23:36 +0000 (23:23 +0000)]
cleaned up nex beam and effects so they always match what really happened

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@413 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed rjumps with 0 self damage
lordhavoc [Fri, 20 May 2005 20:51:37 +0000 (20:51 +0000)]
fixed rjumps with 0 self damage

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@412 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisabled the 'has taken the lead' till it works
vermeulenl [Thu, 19 May 2005 18:13:36 +0000 (18:13 +0000)]
disabled the 'has taken the lead' till it works

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@411 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoremoved the 'or something else' working title
vermeulenl [Thu, 19 May 2005 18:12:56 +0000 (18:12 +0000)]
removed the 'or something else' working title

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@410 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded a muzzleflash for the uzi
vermeulenl [Thu, 19 May 2005 18:08:09 +0000 (18:08 +0000)]
added a muzzleflash for the uzi
took out the small flash for the electro-GL

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@409 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed corpse fading
lordhavoc [Wed, 18 May 2005 22:47:13 +0000 (22:47 +0000)]
fixed corpse fading

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@408 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded fadetime parameter to SUB_SetFade
lordhavoc [Tue, 17 May 2005 20:11:51 +0000 (20:11 +0000)]
added fadetime parameter to SUB_SetFade

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@407 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake plasma bounce off jumppads
lordhavoc [Tue, 17 May 2005 20:02:20 +0000 (20:02 +0000)]
make plasma bounce off jumppads

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@406 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoslight cleanup of item pickup checks
lordhavoc [Tue, 17 May 2005 20:00:43 +0000 (20:00 +0000)]
slight cleanup of item pickup checks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@405 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix looping maplists
lordhavoc [Tue, 17 May 2005 19:59:24 +0000 (19:59 +0000)]
fix looping maplists

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@404 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agog_casings now has 3 values - 0 (none), 1 (shotgun), 2 (shotgun and uzi)
lordhavoc [Tue, 17 May 2005 19:52:17 +0000 (19:52 +0000)]
g_casings now has 3 values - 0 (none), 1 (shotgun), 2 (shotgun and uzi)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@403 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-The menu now uses the altstring builtins instead of its own implementatin.
blackhc [Mon, 16 May 2005 19:41:55 +0000 (19:41 +0000)]
-The menu now uses the altstring builtins instead of its own implementatin.
 Perhaps a speed gain but I question it.
-Added Nex_Action_PlaySound and Nex_Action_PlaySoundOnce.
-The menu nows plays the kewl "Welcome to Nexuiz" sound.
-Changed the key menu's arrangement a bit (really only a bit).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@402 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agorenamed nullfunction to SUB_Null and gave it a definition to hush compiler warnings
lordhavoc [Sat, 14 May 2005 23:04:56 +0000 (23:04 +0000)]
renamed nullfunction to SUB_Null and gave it a definition to hush compiler warnings
added g_fullbrightitems cvar
removed norespawn field, instead dropped weapons check if their classname is "droppedweapon", and VanishOrRemove (called by SetFade stuff) checks FL_CLIENT (since players are the only thing that fade and can respawn), this fixes a buildup of expired muzzleflash effects (thanks to Spike for reporting this)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@401 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Changed Item_Nex_MapDB_EnumFiles to actually load m_nomap if no map picture
blackhc [Wed, 11 May 2005 20:28:25 +0000 (20:28 +0000)]
-Changed Item_Nex_MapDB_EnumFiles to actually load m_nomap if no map picture
 is available.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@400 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed missing quotation mark
maikmerten [Wed, 11 May 2005 11:55:40 +0000 (11:55 +0000)]
Fixed missing quotation mark

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@399 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomade some more messages red
vermeulenl [Wed, 11 May 2005 04:07:54 +0000 (04:07 +0000)]
made some more messages red

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@398 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleaned a lot of weapon code
lordhavoc [Wed, 11 May 2005 03:21:16 +0000 (03:21 +0000)]
cleaned a lot of weapon code
merged Attack2 code into Attack code for all weapons to reduce code and improve consistency
changed crylink primary fire from 7 projectiles to 5 to be consistent with secondary fire
added te_smallflash calls when firing crylink, electro, grenade launcher, and rocket launcher

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@397 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomade announcer code work properly
lordhavoc [Wed, 11 May 2005 03:16:20 +0000 (03:16 +0000)]
made announcer code work properly
added first blood announcement
split CheckRules into CheckRules_Player and CheckRules_World
fixed a few warnings

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@396 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some warnings
lordhavoc [Wed, 11 May 2005 03:13:17 +0000 (03:13 +0000)]
fix some warnings

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@395 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleaned trailing whitespace from lines
lordhavoc [Wed, 11 May 2005 03:05:46 +0000 (03:05 +0000)]
cleaned trailing whitespace from lines

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@394 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged the electro explosion
vermeulenl [Mon, 9 May 2005 22:49:20 +0000 (22:49 +0000)]
changed the electro explosion
precached player models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@393 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged the defaults
vermeulenl [Mon, 9 May 2005 20:49:55 +0000 (20:49 +0000)]
changed the defaults

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@392 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoMake sure respawn effect gets removed even when picked up during respawn
maikmerten [Sat, 7 May 2005 23:41:08 +0000 (23:41 +0000)]
Make sure respawn effect gets removed even when picked up during respawn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@391 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSimple respawn effect for items
maikmerten [Sat, 7 May 2005 16:18:29 +0000 (16:18 +0000)]
Simple respawn effect for items

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@390 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agothe electro bolts no longer go out with a blue flash so huge that it could be seen...
lordhavoc [Sat, 7 May 2005 14:59:59 +0000 (14:59 +0000)]
the electro bolts no longer go out with a blue flash so huge that it could be seen from orbit, but instead a small whimper in blue

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@389 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Changed Item_List to only call the action event when an entry is double-clicked.
blackhc [Thu, 5 May 2005 21:29:44 +0000 (21:29 +0000)]
-Changed Item_List to only call the action event when an entry is double-clicked.
-Changed the behavior of the maplist:
 *double-click on the active list removes the selected map
 *double-click on the maplist list adds the selected map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@388 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agovarious typos
vermeulenl [Thu, 5 May 2005 20:02:51 +0000 (20:02 +0000)]
various typos

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@387 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Fixed a bug that caused the maplist.cfg to not be read on reinit.
blackhc [Wed, 4 May 2005 14:14:16 +0000 (14:14 +0000)]
-Fixed a bug that caused the maplist.cfg to not be read on reinit.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@386 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agorewrote maplist handling to use g_maplist cvar (note: no support for multiple instanc...
lordhavoc [Wed, 4 May 2005 13:15:28 +0000 (13:15 +0000)]
rewrote maplist handling to use g_maplist cvar (note: no support for multiple instances of a map in the list!), the menu will need updating

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@385 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomajor cleanup of default.cfg
lordhavoc [Wed, 4 May 2005 13:13:11 +0000 (13:13 +0000)]
major cleanup of default.cfg
added g_maplist cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@384 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged h20hit to h20hit1.wav
vermeulenl [Wed, 4 May 2005 02:05:54 +0000 (02:05 +0000)]
changed h20hit to h20hit1.wav

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@383 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged +shift to +crouch
vermeulenl [Tue, 3 May 2005 19:12:52 +0000 (19:12 +0000)]
changed +shift to +crouch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@382 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded precaches for h20hit and slime/lava
vermeulenl [Sat, 30 Apr 2005 04:23:40 +0000 (04:23 +0000)]
added precaches for h20hit and slime/lava

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@381 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocrylink shots are now fullbright instead of additive, to make them brighter and rende...
lordhavoc [Fri, 29 Apr 2005 00:19:11 +0000 (00:19 +0000)]
crylink shots are now fullbright instead of additive, to make them brighter and render a little faster (no lighting)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@380 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agorocket launcher altfire now works any time, allowing detonation at very short ranges
lordhavoc [Fri, 29 Apr 2005 00:18:31 +0000 (00:18 +0000)]
rocket launcher altfire now works any time, allowing detonation at very short ranges

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@379 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed a bug with the last commit
vermeulenl [Wed, 27 Apr 2005 22:15:48 +0000 (22:15 +0000)]
fixed a bug with the last commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@378 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged the deathtime
vermeulenl [Wed, 27 Apr 2005 21:18:19 +0000 (21:18 +0000)]
Changed the deathtime

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@377 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoAdded new cvars
vermeulenl [Sun, 24 Apr 2005 22:02:26 +0000 (22:02 +0000)]
Added new cvars

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@376 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged color, we still need to add a picture for the up and down arrows but this...
vermeulenl [Fri, 22 Apr 2005 18:40:13 +0000 (18:40 +0000)]
Changed color, we still need to add a picture for the up and down arrows but this looks a lot better

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@375 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added a scrollbar to the serverlist.
blackhc [Fri, 22 Apr 2005 14:46:47 +0000 (14:46 +0000)]
-Added a scrollbar to the serverlist.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@374 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGot rid of sparks
vermeulenl [Fri, 22 Apr 2005 01:03:13 +0000 (01:03 +0000)]
Got rid of sparks
changed intermission time to 10 seconds

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@373 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added VScrollBar support to the menu (no gfx yet).
blackhc [Tue, 19 Apr 2005 17:13:13 +0000 (17:13 +0000)]
-Added VScrollBar support to the menu (no gfx yet).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@372 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded many g_balance cvars and renamed cl_weapon_ cvars to use the g_viewweapon_...
lordhavoc [Tue, 19 Apr 2005 10:08:56 +0000 (10:08 +0000)]
added many g_balance cvars and renamed cl_weapon_ cvars to use the g_viewweapon_ prefix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@371 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimplemented slime/lava sizzle sound
lordhavoc [Mon, 18 Apr 2005 04:01:44 +0000 (04:01 +0000)]
implemented slime/lava sizzle sound

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@370 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoIve forgotten to set Item_List's state to PRESSED on mouse1 event
blackhc [Sun, 17 Apr 2005 10:27:43 +0000 (10:27 +0000)]
Ive forgotten to set Item_List's state to PRESSED on mouse1 event

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@369 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Changed the //s to an Ignore block.
blackhc [Sun, 17 Apr 2005 10:23:34 +0000 (10:23 +0000)]
-Changed the //s to an Ignore block.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@368 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-MapList should now be refreshed every time the menu is reopened.
blackhc [Sun, 17 Apr 2005 10:21:07 +0000 (10:21 +0000)]
-MapList should now be refreshed every time the menu is reopened.
-Added back mouse support to Item_List (and changed it to be actually useful).
-Some very minor changes to some items in the menu.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@367 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged 'glslang' to 'opengl2'
vermeulenl [Fri, 15 Apr 2005 22:31:14 +0000 (22:31 +0000)]
Changed 'glslang' to 'opengl2'

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@366 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoChanged 'offset mapping' option to 'glslang'
vermeulenl [Fri, 15 Apr 2005 19:57:07 +0000 (19:57 +0000)]
Changed 'offset mapping' option to 'glslang'
Added comment in effects about the slowness of bloom/realtime lights

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@365 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoRemoved bots from the menu
vermeulenl [Fri, 15 Apr 2005 01:35:42 +0000 (01:35 +0000)]
Removed bots from the menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@364 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Changed a few items to use derive from Nex_Option_Switch.
blackhc [Thu, 14 Apr 2005 19:41:52 +0000 (19:41 +0000)]
-Changed a few items to use derive from Nex_Option_Switch.
-Added Teamplay to data/server.menu and creategame/basic.menu.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@363 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added Nex_Action_ResetData to options.qm.
blackhc [Thu, 14 Apr 2005 17:44:12 +0000 (17:44 +0000)]
-Added Nex_Action_ResetData to options.qm.
-Fixed a bug in Item_DataLink_ClampedValue.
-Fixed a bug in _IDNK_Reset.
-Added default values to key.menu
-Added 'Reset' buttons to all options windows and 'Weapon Settings' and
 'Game Settings' in creategame/.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@362 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agono longer shows exteriorweaponentity when dead
lordhavoc [Sun, 10 Apr 2005 18:07:31 +0000 (18:07 +0000)]
no longer shows exteriorweaponentity when dead

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@361 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisable colormod when teamplay is off (as per Vermeulen's request)
lordhavoc [Sun, 10 Apr 2005 17:59:13 +0000 (17:59 +0000)]
disable colormod when teamplay is off (as per Vermeulen's request)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@360 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Added DataLink_Setting and changed all settings cvars in weapons and game to
blackhc [Sat, 9 Apr 2005 21:38:03 +0000 (21:38 +0000)]
-Added DataLink_Setting and changed all settings cvars in weapons and game to
 use it.
-Added two constants which specify the default size of the slider and sliderbar.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@359 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-Small cosmetic change in the key options menu.
blackhc [Sat, 9 Apr 2005 09:32:45 +0000 (09:32 +0000)]
-Small cosmetic change in the key options menu.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@358 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleaned up effects handling in powerup code, so that powerups won't mess up eachother...
lordhavoc [Fri, 8 Apr 2005 00:37:37 +0000 (00:37 +0000)]
cleaned up effects handling in powerup code, so that powerups won't mess up eachothers' effects
added EF_FULLBRIGHT to powerup effects
fixed a number of NaN errors due to hitloc '0 0 0' in various Damage calls

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@357 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged uzi to use 1 bullet per shot instead of 0.25, and changed bullet pickups...
lordhavoc [Fri, 8 Apr 2005 00:36:09 +0000 (00:36 +0000)]
changed uzi to use 1 bullet per shot instead of 0.25, and changed bullet pickups (from uzi and ammo item) from 30 to 120

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@356 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded support for quake megahealth spawnflag on item_health
lordhavoc [Fri, 8 Apr 2005 00:34:52 +0000 (00:34 +0000)]
added support for quake megahealth spawnflag on item_health

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@355 f962a42d-fe04-0410-a3ab-8c8b0445ebaa