divverent/nexuiz.git
11 years agorebalance
div0 [Mon, 14 Sep 2009 05:49:14 +0000 (05:49 +0000)]
rebalance

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7779 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoantilag fix, possibly
div0 [Mon, 14 Sep 2009 05:45:17 +0000 (05:45 +0000)]
antilag fix, possibly

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7778 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofireball balance for havoc
div0 [Sun, 13 Sep 2009 19:59:34 +0000 (19:59 +0000)]
fireball balance for havoc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7777 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agog_waypoinstprite_alpha cvar
fruitiex [Sun, 13 Sep 2009 19:01:51 +0000 (19:01 +0000)]
g_waypoinstprite_alpha cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7775 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomuh. defaultNexuiz hash did not match
mrbougo [Sun, 13 Sep 2009 08:51:50 +0000 (08:51 +0000)]
muh. defaultNexuiz hash did not match

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7774 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofade out the ons radar, all icons on the radar as well (duh) and healthbars on waypoi...
fruitiex [Sun, 13 Sep 2009 08:40:28 +0000 (08:40 +0000)]
fade out the ons radar, all icons on the radar as well (duh) and healthbars on waypointsprites

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7773 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoalso fade out radar and waypoints, fix showpressedkeys bg not fading out
fruitiex [Sun, 13 Sep 2009 08:20:38 +0000 (08:20 +0000)]
also fade out radar and waypoints, fix showpressedkeys bg not fading out

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7772 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofade out showpressedkeys and showacceleration when opening the menu
fruitiex [Sun, 13 Sep 2009 08:06:32 +0000 (08:06 +0000)]
fade out showpressedkeys and showacceleration when opening the menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7771 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years ago[NOT FOR 2.5.2] fix the cvarcount
fruitiex [Sun, 13 Sep 2009 06:29:17 +0000 (06:29 +0000)]
[NOT FOR 2.5.2] fix the cvarcount

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7770 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix a crash MrBougo found by preventing clientcommand spam
div0 [Sat, 12 Sep 2009 18:53:25 +0000 (18:53 +0000)]
fix a crash MrBougo found by preventing clientcommand spam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7768 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoattempt to make update-cvarcount work on cygwin too
div0 [Sat, 12 Sep 2009 17:48:40 +0000 (17:48 +0000)]
attempt to make update-cvarcount work on cygwin too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7767 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agosomeone b0rked the cvar hashes :p
mrbougo [Sat, 12 Sep 2009 17:37:25 +0000 (17:37 +0000)]
someone b0rked the cvar hashes :p

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7766 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agobigger cl_showpseed font, now looks nice with showacceleration and showpressedkeys
fruitiex [Sat, 12 Sep 2009 17:04:16 +0000 (17:04 +0000)]
bigger cl_showpseed font, now looks nice with showacceleration and showpressedkeys

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7764 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agopiece-o-cake demo ;)
fruitiex [Sat, 12 Sep 2009 17:00:24 +0000 (17:00 +0000)]
piece-o-cake demo ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7763 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix con_chat_maximize
div0 [Sat, 12 Sep 2009 14:53:00 +0000 (14:53 +0000)]
fix con_chat_maximize

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7761 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofireball: less likely to hurt yourself now
div0 [Sat, 12 Sep 2009 14:43:35 +0000 (14:43 +0000)]
fireball: less likely to hurt yourself now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7759 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofiremine: less smoke and stuff, more fps
div0 [Sat, 12 Sep 2009 14:43:19 +0000 (14:43 +0000)]
firemine: less smoke and stuff, more fps

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7758 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix warnings in accelerometer
div0 [Sat, 12 Sep 2009 14:15:45 +0000 (14:15 +0000)]
fix warnings in accelerometer

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7756 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years ago(2.6) change: damage through floor be 30%, force through floor be 70%. May be good...
div0 [Sat, 12 Sep 2009 13:29:27 +0000 (13:29 +0000)]
(2.6) change: damage through floor be 30%, force through floor be 70%. May be good, will tune it later.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7755 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix hitloc handling in RadiusDamage in a seldom case
div0 [Sat, 12 Sep 2009 13:26:20 +0000 (13:26 +0000)]
fix hitloc handling in RadiusDamage in a seldom case

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7754 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofixed bug where every secondary test trace in RadiusDamage went to a
lordhavoc [Sat, 12 Sep 2009 13:11:06 +0000 (13:11 +0000)]
fixed bug where every secondary test trace in RadiusDamage went to a
location near '0 0 0', and thus never hit the target
reworked RadiusDamage occlusion handling, now uses more traces for
occlusion tests and calculates a hit/miss ratio instead of simply
accepting the entire damage/force if any ray succeeded
enabled fractional values for g_throughfloor

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7753 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agobetter accelerometer, now fps independent
div0 [Sat, 12 Sep 2009 13:05:17 +0000 (13:05 +0000)]
better accelerometer, now fps independent

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7752 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoreduce robo gib scale
div0 [Sat, 12 Sep 2009 10:51:14 +0000 (10:51 +0000)]
reduce robo gib scale

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7751 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomore guide rate delay
div0 [Sat, 12 Sep 2009 10:47:37 +0000 (10:47 +0000)]
more guide rate delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7750 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoargh, fix typo
div0 [Sat, 12 Sep 2009 10:45:14 +0000 (10:45 +0000)]
argh, fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7749 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agocompat pack stuff again (robo gibs)
div0 [Sat, 12 Sep 2009 10:44:19 +0000 (10:44 +0000)]
compat pack stuff again (robo gibs)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7748 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoweaken electro and hagar another bit. We should be close to done.
div0 [Sat, 12 Sep 2009 10:40:35 +0000 (10:40 +0000)]
weaken electro and hagar another bit. We should be close to done.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7747 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoRL guide rate delay - smoothly enable guiding
div0 [Sat, 12 Sep 2009 10:39:09 +0000 (10:39 +0000)]
RL guide rate delay - smoothly enable guiding

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7746 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agouse a gradient for the accelerometer, dynamically change it's color
fruitiex [Sat, 12 Sep 2009 10:24:04 +0000 (10:24 +0000)]
use a gradient for the accelerometer, dynamically change it's color

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7745 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoCSQC accelerometer! Please test (cl_showacceleration 1)
fruitiex [Sat, 12 Sep 2009 09:52:05 +0000 (09:52 +0000)]
CSQC accelerometer! Please test (cl_showacceleration 1)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7744 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoprevious hlac adjustments were a mistake. try another way. minor changes otherwise
div0 [Fri, 11 Sep 2009 19:37:54 +0000 (19:37 +0000)]
previous hlac adjustments were a mistake. try another way. minor changes otherwise

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7743 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years ago[NOT FOR 2.5.2] better gibs for robots (yes, by you-know-who)
div0 [Fri, 11 Sep 2009 18:58:12 +0000 (18:58 +0000)]
[NOT FOR 2.5.2] better gibs for robots (yes, by you-know-who)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7742 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoalso hide crosshair when the menu is opened
fruitiex [Fri, 11 Sep 2009 17:42:53 +0000 (17:42 +0000)]
also hide crosshair when the menu is opened

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7741 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofade out HUD when opening menu
div0 [Fri, 11 Sep 2009 17:24:01 +0000 (17:24 +0000)]
fade out HUD when opening menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7740 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix typo
div0 [Fri, 11 Sep 2009 17:22:33 +0000 (17:22 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7739 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agonew cvar: _menu_alpha (current alpha of menu, read only), so csqc can read menu's...
div0 [Fri, 11 Sep 2009 17:20:28 +0000 (17:20 +0000)]
new cvar: _menu_alpha (current alpha of menu, read only), so csqc can read menu's alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7738 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agojust SLIGHTLY more bgmvolume on the tutorial map (0.1 -> 0.2)
fruitiex [Fri, 11 Sep 2009 17:01:45 +0000 (17:01 +0000)]
just SLIGHTLY more bgmvolume on the tutorial map (0.1 -> 0.2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7737 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agolittle wickedz theme tweak
fruitiex [Fri, 11 Sep 2009 16:54:45 +0000 (16:54 +0000)]
little wickedz theme tweak

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7736 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix ingame menu bg so it does not look cut off on the left
fruitiex [Fri, 11 Sep 2009 14:03:25 +0000 (14:03 +0000)]
fix ingame menu bg so it does not look cut off on the left

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7735 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agonext iteration of rebalancing:
div0 [Fri, 11 Sep 2009 13:41:24 +0000 (13:41 +0000)]
next iteration of rebalancing:
- slightly less uzi damage
- less electro damage
- reintroduce negative crylink force, but less of it
- make the crylink secondary non-center projectile fade out (liek primary)
- weaken hagar another bit
- more spread to hlac, again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7734 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agotry to work around dead bodies
div0 [Fri, 11 Sep 2009 13:28:40 +0000 (13:28 +0000)]
try to work around dead bodies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7733 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agocannot make a nolerp checkbox
div0 [Fri, 11 Sep 2009 13:12:19 +0000 (13:12 +0000)]
cannot make a nolerp checkbox

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7731 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix death message for firemines
div0 [Fri, 11 Sep 2009 13:08:51 +0000 (13:08 +0000)]
fix death message for firemines

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7730 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agominor balance changes to possibly fix balance
div0 [Fri, 11 Sep 2009 08:26:29 +0000 (08:26 +0000)]
minor balance changes to possibly fix balance

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7725 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agotry SLIGHTLY higher SG secondary refire
div0 [Fri, 11 Sep 2009 08:18:03 +0000 (08:18 +0000)]
try SLIGHTLY higher SG secondary refire

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7724 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix ballistic bullet compression
div0 [Fri, 11 Sep 2009 08:15:50 +0000 (08:15 +0000)]
fix ballistic bullet compression

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7723 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix typo
div0 [Fri, 11 Sep 2009 07:43:56 +0000 (07:43 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7722 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agooptimize zcurveparticles by combining multiple instances with same start
div0 [Fri, 11 Sep 2009 07:40:53 +0000 (07:40 +0000)]
optimize zcurveparticles by combining multiple instances with same start

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7721 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomore antilag fixes
div0 [Fri, 11 Sep 2009 06:41:06 +0000 (06:41 +0000)]
more antilag fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7720 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoAlways use setorigin
tzork [Fri, 11 Sep 2009 00:50:08 +0000 (00:50 +0000)]
Always use setorigin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7719 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agowork around engine weirdness in antilag
div0 [Thu, 10 Sep 2009 15:30:26 +0000 (15:30 +0000)]
work around engine weirdness in antilag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7718 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix antilag ionteraction with ballistics (but, why?)
div0 [Thu, 10 Sep 2009 15:27:47 +0000 (15:27 +0000)]
fix antilag ionteraction with ballistics (but, why?)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7717 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agotake over some of LH's havoc changes
div0 [Thu, 10 Sep 2009 05:46:55 +0000 (05:46 +0000)]
take over some of LH's havoc changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7716 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agochanged havoc mode a bit, it is much closer to 2.6 now, but with a few
lordhavoc [Wed, 9 Sep 2009 21:20:41 +0000 (21:20 +0000)]
changed havoc mode a bit, it is much closer to 2.6 now, but with a few
tweaks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7715 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodo not restart the jump anim using the teleport bit, sorry
div0 [Wed, 9 Sep 2009 13:52:22 +0000 (13:52 +0000)]
do not restart the jump anim using the teleport bit, sorry

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7714 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agono campaign with sv_cheats
div0 [Wed, 9 Sep 2009 13:14:33 +0000 (13:14 +0000)]
no campaign with sv_cheats

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7712 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agooops, forgot the shader for the non-solid glass (tutorial map)
fruitiex [Wed, 9 Sep 2009 13:11:56 +0000 (13:11 +0000)]
oops, forgot the shader for the non-solid glass (tutorial map)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7711 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoclean up the campaign cvar list
div0 [Wed, 9 Sep 2009 13:09:27 +0000 (13:09 +0000)]
clean up the campaign cvar list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7710 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoteam mirror damage slider fix for menu, now it's adjustable if another gametype than...
fruitiex [Wed, 9 Sep 2009 13:08:55 +0000 (13:08 +0000)]
team mirror damage slider fix for menu, now it's adjustable if another gametype than tdm is selected

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7709 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix warning when starting tutorial map
fruitiex [Wed, 9 Sep 2009 12:59:45 +0000 (12:59 +0000)]
fix warning when starting tutorial map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7708 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix the last room of the tutorial map by making the glass playerclip
fruitiex [Wed, 9 Sep 2009 12:58:37 +0000 (12:58 +0000)]
fix the last room of the tutorial map by making the glass playerclip

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7707 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agothat's it. Now alpha in the middle of the two, and it's perfect.
div0 [Wed, 9 Sep 2009 11:25:54 +0000 (11:25 +0000)]
that's it. Now alpha in the middle of the two, and it's perfect.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoif we go this route, we need more alpha
div0 [Wed, 9 Sep 2009 11:20:54 +0000 (11:20 +0000)]
if we go this route, we need more alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7705 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoanother attempt...
div0 [Wed, 9 Sep 2009 11:17:28 +0000 (11:17 +0000)]
another attempt...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7704 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoincrease alpha of hidden items
div0 [Wed, 9 Sep 2009 11:13:30 +0000 (11:13 +0000)]
increase alpha of hidden items

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7703 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix wrong shotangle
div0 [Wed, 9 Sep 2009 08:59:18 +0000 (08:59 +0000)]
fix wrong shotangle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7702 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agonew weapon names
div0 [Wed, 9 Sep 2009 06:08:56 +0000 (06:08 +0000)]
new weapon names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7701 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agooops, forgot shockwave
div0 [Wed, 9 Sep 2009 06:01:29 +0000 (06:01 +0000)]
oops, forgot shockwave

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7700 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agocompat: add fireball
div0 [Wed, 9 Sep 2009 05:41:41 +0000 (05:41 +0000)]
compat: add fireball

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7699 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agorandom weapon arena: try to ensure the weapon ALWAYS changes on frag
div0 [Tue, 8 Sep 2009 19:24:10 +0000 (19:24 +0000)]
random weapon arena: try to ensure the weapon ALWAYS changes on frag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7698 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodefine localcmd correctly in svqc; add client- and serverside alias hooks on start...
mrbougo [Tue, 8 Sep 2009 16:10:52 +0000 (16:10 +0000)]
define localcmd correctly in svqc; add client- and serverside alias hooks on start and end of a match, as well as a serverside ready-restart hook

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7697 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodo not switch weapon after suicide (respawn will do anyway)
div0 [Tue, 8 Sep 2009 15:21:24 +0000 (15:21 +0000)]
do not switch weapon after suicide (respawn will do anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7696 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agostupid stupid stupid ;)
div0 [Tue, 8 Sep 2009 14:48:31 +0000 (14:48 +0000)]
stupid stupid stupid ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7695 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoadd missing fdecl
div0 [Tue, 8 Sep 2009 14:44:25 +0000 (14:44 +0000)]
add missing fdecl

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7694 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agorandom weapon arena: switch gun after frag too
div0 [Tue, 8 Sep 2009 14:40:33 +0000 (14:40 +0000)]
random weapon arena: switch gun after frag too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7693 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agohopefully fix sound origins for explosions (#521)
div0 [Tue, 8 Sep 2009 13:06:03 +0000 (13:06 +0000)]
hopefully fix sound origins for explosions (#521)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7690 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofix #523 (items being too bright)
div0 [Tue, 8 Sep 2009 12:59:16 +0000 (12:59 +0000)]
fix #523 (items being too bright)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7689 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoI want rockets to be detonatable by other projectiles, but I am fine with their push...
div0 [Tue, 8 Sep 2009 12:44:57 +0000 (12:44 +0000)]
I want rockets to be detonatable by other projectiles, but I am fine with their push not affecting rockets.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7688 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoRandom Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena...
div0 [Tue, 8 Sep 2009 12:06:04 +0000 (12:06 +0000)]
Random Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena weapons set up.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoTurrets update:
tzork [Tue, 8 Sep 2009 10:48:35 +0000 (10:48 +0000)]
Turrets update:
 * slight adjustments to turret_stdproc_aim_generic
 * make TFL_FIRECHECK_VERIFIED work a lil better
 * fix borked TFL_FIRECHECK_AIMDIST
 * add TFL_TARGETSELECT_MISSILESONLY (for flac turret)
 * handle g_turrets_targetscan_maxdelay / g_turrets_targetscan_mindelay better
 * various optimizations (removed / moved unlikely stuff from the code path)
 * cleaned up most the code a bit
 * reworked most units configs
 * Make tessla work against vehicles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agolaser in default (not havoc): enable secondary, make it aim 90 degrees down (for...
div0 [Tue, 8 Sep 2009 07:16:46 +0000 (07:16 +0000)]
laser in default (not havoc): enable secondary, make it aim 90 degrees down (for superjumps)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodetonate delay fixed for delayprojectiles 0
div0 [Tue, 8 Sep 2009 07:11:09 +0000 (07:11 +0000)]
detonate delay fixed for delayprojectiles 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7684 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoless detonate delay
div0 [Tue, 8 Sep 2009 07:04:04 +0000 (07:04 +0000)]
less detonate delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agotry to NOT take over havoc physics into 2.6
div0 [Tue, 8 Sep 2009 06:16:08 +0000 (06:16 +0000)]
try to NOT take over havoc physics into 2.6

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoLH actually wanted SG to do 108 damage :P
div0 [Tue, 8 Sep 2009 06:15:33 +0000 (06:15 +0000)]
LH actually wanted SG to do 108 damage :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agog_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
m0rfar [Mon, 7 Sep 2009 18:27:35 +0000 (18:27 +0000)]
g_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
More user-friendly cvar name imo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7680 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoremove a print from turrets
div0 [Mon, 7 Sep 2009 06:55:38 +0000 (06:55 +0000)]
remove a print from turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7678 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agolaser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
div0 [Mon, 7 Sep 2009 05:34:15 +0000 (05:34 +0000)]
laser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
Useful e.g. for making laser secondary shoot 90 degrees downwards compared to crosshair direction.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7677 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoMake turrets faster, part 1.
tzork [Sun, 6 Sep 2009 21:46:39 +0000 (21:46 +0000)]
Make turrets faster, part 1.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7676 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomerge
div0 [Sun, 6 Sep 2009 19:12:58 +0000 (19:12 +0000)]
merge

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7673 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomagic ear: decolorize before matching
div0 [Sun, 6 Sep 2009 19:12:45 +0000 (19:12 +0000)]
magic ear: decolorize before matching

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7672 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agomake flac turret able to hit fireball, hopefully
div0 [Sun, 6 Sep 2009 18:59:51 +0000 (18:59 +0000)]
make flac turret able to hit fireball, hopefully

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7671 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agosbar cvar fixes
fruitiex [Sun, 6 Sep 2009 18:56:36 +0000 (18:56 +0000)]
sbar cvar fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7670 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoremove EF_FLAME flag :P
div0 [Sun, 6 Sep 2009 18:48:15 +0000 (18:48 +0000)]
remove EF_FLAME flag :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7669 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofireball: support setting turrets on fire
div0 [Sun, 6 Sep 2009 18:45:22 +0000 (18:45 +0000)]
fireball: support setting turrets on fire

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agoone float elapsedTime too much defined, oops :(
fruitiex [Sun, 6 Sep 2009 18:41:01 +0000 (18:41 +0000)]
one float elapsedTime too much defined, oops :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7667 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agofireball: also hurt turrets
div0 [Sun, 6 Sep 2009 18:35:21 +0000 (18:35 +0000)]
fireball: also hurt turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agog_shootfromcenter instead of g_shootfromeye in Nexrun
fruitiex [Sun, 6 Sep 2009 15:30:10 +0000 (15:30 +0000)]
g_shootfromcenter instead of g_shootfromeye in Nexrun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodo not blur crosshair in chase cam
div0 [Sun, 6 Sep 2009 11:42:06 +0000 (11:42 +0000)]
do not blur crosshair in chase cam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

11 years agodelayprojectiles
div0 [Sun, 6 Sep 2009 11:40:50 +0000 (11:40 +0000)]
delayprojectiles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa