divverent/nexuiz.git
12 years ago_bump and _gloss for a bunch of textures (2/2)
strahlemann [Tue, 8 May 2007 17:28:06 +0000 (17:28 +0000)]
_bump and _gloss for a bunch of textures (2/2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2527 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago_bump and _gloss for a bunch of textures (1/2)
strahlemann [Tue, 8 May 2007 15:41:26 +0000 (15:41 +0000)]
_bump and _gloss for a bunch of textures (1/2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2526 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agolog carried keys as K in sv_eventlog frag output; update makebuild
div0 [Tue, 8 May 2007 15:24:20 +0000 (15:24 +0000)]
log carried keys as K in sv_eventlog frag output; update makebuild

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2524 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake keys brighter
div0 [Mon, 7 May 2007 21:55:05 +0000 (21:55 +0000)]
make keys brighter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2522 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoand now a cool icon by Morphed :)
div0 [Mon, 7 May 2007 20:25:32 +0000 (20:25 +0000)]
and now a cool icon by Morphed :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2521 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agonew key model by Morphed, for now a replacement sprite...
div0 [Mon, 7 May 2007 20:17:39 +0000 (20:17 +0000)]
new key model by Morphed, for now a replacement sprite...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2520 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt -> pro
div0 [Mon, 7 May 2007 19:06:27 +0000 (19:06 +0000)]
keyhunt -> pro

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2519 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoFixed 1 floating armor shard on Stormkeep
m0rfar [Mon, 7 May 2007 13:13:19 +0000 (13:13 +0000)]
Fixed 1 floating armor shard on Stormkeep

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2517 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix floating rocket ammo and cell
savagex [Mon, 7 May 2007 12:52:49 +0000 (12:52 +0000)]
fix floating rocket ammo and cell

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2515 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoadded 2 light shaders (made for slimepit_revisited)
strahlemann [Mon, 7 May 2007 12:39:36 +0000 (12:39 +0000)]
added 2 light shaders (made for slimepit_revisited)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2514 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoshowbrand 3
div0 [Mon, 7 May 2007 10:04:34 +0000 (10:04 +0000)]
showbrand 3

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2512 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofor now, added the preset cfgs to the video menu. Please replace by real buttons...
div0 [Mon, 7 May 2007 10:02:19 +0000 (10:02 +0000)]
for now, added the preset cfgs to the video menu. Please replace by real buttons, and add the options from the cfg files in the effects menu too. Effects menu then will need a scrollbar.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2511 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agosupport for menu_cmd sync to reload all cvar objects - and using that in the video...
div0 [Mon, 7 May 2007 09:36:42 +0000 (09:36 +0000)]
support for menu_cmd sync to reload all cvar objects - and using that in the video settings cfgs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2510 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoDiesel 1,139 EUR/l - seriously, recompiled dieselpower to fix two missing surfaces...
div0 [Mon, 7 May 2007 07:04:13 +0000 (07:04 +0000)]
Diesel 1,139 EUR/l - seriously, recompiled dieselpower to fix two missing surfaces (ceterum censeo q3map2 esse delendum)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2509 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoMade spawn sound optional, on by default. The ladder servers wants this off for sure.
m0rfar [Sun, 6 May 2007 13:00:36 +0000 (13:00 +0000)]
Made spawn sound optional, on by default. The ladder servers wants this off for sure.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2507 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoedited high.cfg to use anisotropic filtering instead of offsetmapping
lordhavoc [Sun, 6 May 2007 11:52:55 +0000 (11:52 +0000)]
edited high.cfg to use anisotropic filtering instead of offsetmapping
because it has more visual impact

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2506 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoadded r_depthfirst settings to the configs (basically, 0 for
lordhavoc [Sun, 6 May 2007 11:44:05 +0000 (11:44 +0000)]
added r_depthfirst settings to the configs (basically, 0 for
non-deluxemapped modes, and 1 for most modes, 2 for ultra and ultimate)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2505 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agouse a search to precache models/player/*.zym instead of fixed model names; that way...
div0 [Sun, 6 May 2007 00:07:38 +0000 (00:07 +0000)]
use a search to precache models/player/*.zym instead of fixed model names; that way, models from extra packages are precached too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2503 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agothat was done twice...
div0 [Sun, 6 May 2007 00:00:45 +0000 (00:00 +0000)]
that was done twice...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2502 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoreenabled sv_precacheplayermodels
lordhavoc [Sat, 5 May 2007 23:58:27 +0000 (23:58 +0000)]
reenabled sv_precacheplayermodels
added laser secondary option to pro (it had been added to normal without
updating pro)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2501 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodieselpower comeback
div0 [Sat, 5 May 2007 23:42:15 +0000 (23:42 +0000)]
dieselpower comeback

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2500 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, accidental shaderlist commit
div0 [Sat, 5 May 2007 20:29:00 +0000 (20:29 +0000)]
oops, accidental shaderlist commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2498 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt -> menu
div0 [Sat, 5 May 2007 20:28:06 +0000 (20:28 +0000)]
keyhunt -> menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2497 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, minor nogibs bug
div0 [Sat, 5 May 2007 19:29:21 +0000 (19:29 +0000)]
oops, minor nogibs bug

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2495 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: return delay = 60; game_reset now resets some more stuff
div0 [Sat, 5 May 2007 18:41:03 +0000 (18:41 +0000)]
keyhunt: return delay = 60; game_reset now resets some more stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2494 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agocorrectly handle bots now between spectate/unspectate...
div0 [Sat, 5 May 2007 12:02:29 +0000 (12:02 +0000)]
correctly handle bots now between spectate/unspectate...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2493 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake minplayers ignore spectators
div0 [Sat, 5 May 2007 11:01:25 +0000 (11:01 +0000)]
make minplayers ignore spectators

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2492 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoDP already makes a ^3 out of the Ctrl-A, so I don't have to
div0 [Sat, 5 May 2007 10:21:08 +0000 (10:21 +0000)]
DP already makes a ^3 out of the Ctrl-A, so I don't have to

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2490 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoDP does not need q3map2 to break up surfaces
div0 [Sat, 5 May 2007 09:35:39 +0000 (09:35 +0000)]
DP does not need q3map2 to break up surfaces

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2489 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomenu items for r_picmipworld
div0 [Fri, 4 May 2007 13:51:04 +0000 (13:51 +0000)]
menu items for r_picmipworld

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2487 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agonormal.cfg now uses picmip 1 for skins and 0 for world
div0 [Fri, 4 May 2007 13:39:52 +0000 (13:39 +0000)]
normal.cfg now uses picmip 1 for skins and 0 for world

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2485 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agouse r_picmipworld in the .cfg files
div0 [Fri, 4 May 2007 13:20:02 +0000 (13:20 +0000)]
use r_picmipworld in the .cfg files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2483 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoyet another intermission check...
div0 [Fri, 4 May 2007 11:52:15 +0000 (11:52 +0000)]
yet another intermission check...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2482 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomissing color code
div0 [Fri, 4 May 2007 07:55:09 +0000 (07:55 +0000)]
missing color code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2481 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agochanged default crosshair in pro from 5 (which looks like a + character
lordhavoc [Fri, 4 May 2007 02:41:44 +0000 (02:41 +0000)]
changed default crosshair in pro from 5 (which looks like a + character
made of dots) to 6 (a single central dot)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2479 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agovery major cleanup of precache code, this patch reduced memory usage
lordhavoc [Fri, 4 May 2007 01:22:21 +0000 (01:22 +0000)]
very major cleanup of precache code, this patch reduced memory usage
(mostly textures) by 190MB in testing, however the old behavior can be
reenabled by use of the new sv_precache* cvars if any problems arise
added ekg cvar ('engine killing gibs mode' for the ROTT fans)
moved player starting equipment code to level startup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2478 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agono period in message
div0 [Thu, 3 May 2007 21:54:34 +0000 (21:54 +0000)]
no period in message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2477 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoturned off g_shootfromeye in pro because it looks bizarre
lordhavoc [Thu, 3 May 2007 21:48:24 +0000 (21:48 +0000)]
turned off g_shootfromeye in pro because it looks bizarre

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2476 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops... NOW scoring in keyhunt should work when the key gets lost
div0 [Thu, 3 May 2007 21:23:22 +0000 (21:23 +0000)]
oops... NOW scoring in keyhunt should work when the key gets lost

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2475 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago- sv_cheats now gets only read at startup (just like in the engine)
div0 [Thu, 3 May 2007 21:15:40 +0000 (21:15 +0000)]
- sv_cheats now gets only read at startup (just like in the engine)
- fix impulse 99 (now give health and armor too, and does not clear item bits any more)
- campaign levelwarp now is "sv_cmd warp 10"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2472 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoreworked W_SetupShot again to add back trueaim
lordhavoc [Thu, 3 May 2007 20:17:02 +0000 (20:17 +0000)]
reworked W_SetupShot again to add back trueaim

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2471 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix a bug that made g_shootfromeye not use the v_forward multiplier
lordhavoc [Thu, 3 May 2007 20:09:22 +0000 (20:09 +0000)]
fix a bug that made g_shootfromeye not use the v_forward multiplier

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2470 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorefactored/cleaned W_SetupShot
lordhavoc [Thu, 3 May 2007 20:07:21 +0000 (20:07 +0000)]
refactored/cleaned W_SetupShot
added g_shootfromeye and g_shootfromcenter cvars

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2469 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoscoring bug in keyhunt
div0 [Thu, 3 May 2007 18:46:28 +0000 (18:46 +0000)]
scoring bug in keyhunt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2468 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofor push, credit the attacker
div0 [Thu, 3 May 2007 18:29:05 +0000 (18:29 +0000)]
for push, credit the attacker

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2467 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoeven more clear waiting message :)
div0 [Thu, 3 May 2007 18:21:32 +0000 (18:21 +0000)]
even more clear waiting message :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2466 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoclearer waiting message
div0 [Thu, 3 May 2007 18:12:36 +0000 (18:12 +0000)]
clearer waiting message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2465 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoforced team balance: use smallest team count as reference
div0 [Thu, 3 May 2007 16:59:33 +0000 (16:59 +0000)]
forced team balance: use smallest team count as reference

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2464 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoignore key events in intermission
div0 [Thu, 3 May 2007 16:46:11 +0000 (16:46 +0000)]
ignore key events in intermission

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2463 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodon't check the default model... especially not every frame
div0 [Thu, 3 May 2007 13:31:15 +0000 (13:31 +0000)]
don't check the default model... especially not every frame

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2461 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: afk players should not get a key
div0 [Thu, 3 May 2007 12:51:15 +0000 (12:51 +0000)]
keyhunt: afk players should not get a key

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2460 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: silence unnecessary dprints
div0 [Thu, 3 May 2007 12:20:22 +0000 (12:20 +0000)]
keyhunt: silence unnecessary dprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2459 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, not using the constant here...
div0 [Thu, 3 May 2007 07:03:27 +0000 (07:03 +0000)]
oops, not using the constant here...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2458 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: ifdeffed out attachment code
div0 [Thu, 3 May 2007 06:59:05 +0000 (06:59 +0000)]
keyhunt: ifdeffed out attachment code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2457 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops........
div0 [Wed, 2 May 2007 17:12:05 +0000 (17:12 +0000)]
oops........

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2453 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops... clean up message mess
div0 [Wed, 2 May 2007 16:14:46 +0000 (16:14 +0000)]
oops... clean up message mess

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2452 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomessage cleanup
div0 [Wed, 2 May 2007 16:07:14 +0000 (16:07 +0000)]
message cleanup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2451 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops. ftos.
div0 [Wed, 2 May 2007 15:52:10 +0000 (15:52 +0000)]
oops. ftos.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2450 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix uneven scoring when key gets destroyed
div0 [Wed, 2 May 2007 15:46:19 +0000 (15:46 +0000)]
fix uneven scoring when key gets destroyed

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2449 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, when swapping team colors, I missed this one
div0 [Wed, 2 May 2007 14:17:37 +0000 (14:17 +0000)]
oops, when swapping team colors, I missed this one

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2448 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeys now were TOO bright...
div0 [Wed, 2 May 2007 14:11:18 +0000 (14:11 +0000)]
keys now were TOO bright...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2447 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: use right colors on keys; use MF_ROTATE instead of think; only keep the...
div0 [Wed, 2 May 2007 13:55:04 +0000 (13:55 +0000)]
keyhunt: use right colors on keys; use MF_ROTATE instead of think; only keep the model we use

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2446 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agowhen tossing keys after gibbing, use a minimum angle of 45 degrees upwards so they...
div0 [Wed, 2 May 2007 07:52:02 +0000 (07:52 +0000)]
when tossing keys after gibbing, use a minimum angle of 45 degrees upwards so they don't all end up on one spot

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2445 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops... draw lighting between real key origins
div0 [Wed, 2 May 2007 07:39:45 +0000 (07:39 +0000)]
oops... draw lighting between real key origins

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2444 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agono, dropvel 200 is not enough. 300 and FINALLY done... :)
div0 [Wed, 2 May 2007 07:29:14 +0000 (07:29 +0000)]
no, dropvel 200 is not enough. 300 and FINALLY done... :)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2443 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoeven less velocity when dying with a key... I forgot it already added the player...
div0 [Wed, 2 May 2007 07:22:52 +0000 (07:22 +0000)]
even less velocity when dying with a key... I forgot it already added the player's speed anyway

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2442 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agojust drop at vel 400 when gibbing, better for facing worlds nex
div0 [Wed, 2 May 2007 07:13:34 +0000 (07:13 +0000)]
just drop at vel 400 when gibbing, better for facing worlds nex

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2441 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agono wpchange needed any more
div0 [Tue, 1 May 2007 23:12:32 +0000 (23:12 +0000)]
no wpchange needed any more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2440 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoneeds more throw velocity
div0 [Tue, 1 May 2007 21:17:20 +0000 (21:17 +0000)]
needs more throw velocity

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2439 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: keys are now throwable and react to splash damage
div0 [Tue, 1 May 2007 21:06:45 +0000 (21:06 +0000)]
keyhunt: keys are now throwable and react to splash damage

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2438 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake weapon throwing use physics styles
div0 [Tue, 1 May 2007 21:05:43 +0000 (21:05 +0000)]
make weapon throwing use physics styles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2437 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoenlarge hitbox of powerups and health/armor to crouchbox again
div0 [Tue, 1 May 2007 21:04:59 +0000 (21:04 +0000)]
enlarge hitbox of powerups and health/armor to crouchbox again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2436 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofunc_bob can also damage players now if dmg/dmgtime is set
esteel [Tue, 1 May 2007 20:48:29 +0000 (20:48 +0000)]
func_bob can also damage players now if dmg/dmgtime is set

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2435 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agotry to swap yellow/pink teams
div0 [Tue, 1 May 2007 08:29:34 +0000 (08:29 +0000)]
try to swap yellow/pink teams

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2434 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agochanged hardcoded team numbers to COLOR_TEAMn. Not tested yet!
div0 [Tue, 1 May 2007 08:13:40 +0000 (08:13 +0000)]
changed hardcoded team numbers to COLOR_TEAMn. Not tested yet!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2433 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodon't do stuff in intermission
div0 [Mon, 30 Apr 2007 23:38:29 +0000 (23:38 +0000)]
don't do stuff in intermission

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2432 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix a harmless division by zero
div0 [Mon, 30 Apr 2007 23:27:53 +0000 (23:27 +0000)]
fix a harmless division by zero

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2431 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, missing cvar
div0 [Mon, 30 Apr 2007 23:12:55 +0000 (23:12 +0000)]
oops, missing cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2430 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomy playerclip modification was unneeded after all
lordhavoc [Mon, 30 Apr 2007 23:09:22 +0000 (23:09 +0000)]
my playerclip modification was unneeded after all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2429 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoitemid, not itemflags
div0 [Mon, 30 Apr 2007 22:54:20 +0000 (22:54 +0000)]
itemid, not itemflags

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2428 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoadded surfaceparm playerclip to dieselpower grates
lordhavoc [Mon, 30 Apr 2007 22:28:04 +0000 (22:28 +0000)]
added surfaceparm playerclip to dieselpower grates

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2427 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agochanged transparent color in dieselpower grates again, to be lighter and
lordhavoc [Mon, 30 Apr 2007 21:44:46 +0000 (21:44 +0000)]
changed transparent color in dieselpower grates again, to be lighter and
more representative of the overall texture color
changed shader for dieselpower grates to use alpha blend instead of
alphafunc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2426 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofixed transparent color in dieselpower grates
lordhavoc [Mon, 30 Apr 2007 21:32:28 +0000 (21:32 +0000)]
fixed transparent color in dieselpower grates

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2425 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokeyhunt: improved bots; fix minplayers changing bot_number
div0 [Mon, 30 Apr 2007 20:46:00 +0000 (20:46 +0000)]
keyhunt: improved bots; fix minplayers changing bot_number

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2424 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agokh: higher score when more teams are on the map
div0 [Mon, 30 Apr 2007 18:40:03 +0000 (18:40 +0000)]
kh: higher score when more teams are on the map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2423 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agocorrect pusher message
div0 [Mon, 30 Apr 2007 17:08:01 +0000 (17:08 +0000)]
correct pusher message

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2422 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoreplace sound for dropping key; spectators now see no friend sprites
div0 [Mon, 30 Apr 2007 16:57:39 +0000 (16:57 +0000)]
replace sound for dropping key; spectators now see no friend sprites

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2421 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodraw lines between connected keys
div0 [Mon, 30 Apr 2007 16:36:45 +0000 (16:36 +0000)]
draw lines between connected keys

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2420 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoadd sounds for keyhunt
div0 [Mon, 30 Apr 2007 16:24:47 +0000 (16:24 +0000)]
add sounds for keyhunt

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2419 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodelay interfere message; add point limit to default.cfg
div0 [Mon, 30 Apr 2007 15:51:49 +0000 (15:51 +0000)]
delay interfere message; add point limit to default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2418 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake friend sprites work again
div0 [Mon, 30 Apr 2007 15:33:59 +0000 (15:33 +0000)]
make friend sprites work again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2417 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofixed 2 spawn points on silvercity, that were stuck in the ceiling and caused errors
kadaverjack [Mon, 30 Apr 2007 15:30:50 +0000 (15:30 +0000)]
fixed 2 spawn points on silvercity, that were stuck in the ceiling and caused errors

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2416 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agotwo simple KH bugs...
div0 [Mon, 30 Apr 2007 15:28:05 +0000 (15:28 +0000)]
two simple KH bugs...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2415 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorotate them
div0 [Mon, 30 Apr 2007 14:39:30 +0000 (14:39 +0000)]
rotate them

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2414 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agochanged key-dropped from yellow to cyan because yellow is a team color
div0 [Mon, 30 Apr 2007 14:15:11 +0000 (14:15 +0000)]
changed key-dropped from yellow to cyan because yellow is a team color

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2413 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agogame mode "keyhunt", still in testing
div0 [Mon, 30 Apr 2007 14:11:11 +0000 (14:11 +0000)]
game mode "keyhunt", still in testing

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2412 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomakebuild now makes extra docs zip
div0 [Mon, 30 Apr 2007 14:04:11 +0000 (14:04 +0000)]
makebuild now makes extra docs zip

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2411 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoitemsInMap (Dresk)
div0 [Mon, 30 Apr 2007 13:59:35 +0000 (13:59 +0000)]
itemsInMap (Dresk)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2410 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix division by 0
div0 [Sun, 29 Apr 2007 22:35:31 +0000 (22:35 +0000)]
fix division by 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2409 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofixed spawn point sizes in entities.def
kadaverjack [Sun, 29 Apr 2007 15:11:12 +0000 (15:11 +0000)]
fixed spawn point sizes in entities.def

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2408 f962a42d-fe04-0410-a3ab-8c8b0445ebaa