divverent/nexuiz.git
10 years agofade out HUD when opening menu
div0 [Fri, 11 Sep 2009 17:24:01 +0000 (17:24 +0000)]
fade out HUD when opening menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7740 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix typo
div0 [Fri, 11 Sep 2009 17:22:33 +0000 (17:22 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7739 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonew cvar: _menu_alpha (current alpha of menu, read only), so csqc can read menu's...
div0 [Fri, 11 Sep 2009 17:20:28 +0000 (17:20 +0000)]
new cvar: _menu_alpha (current alpha of menu, read only), so csqc can read menu's alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7738 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agojust SLIGHTLY more bgmvolume on the tutorial map (0.1 -> 0.2)
fruitiex [Fri, 11 Sep 2009 17:01:45 +0000 (17:01 +0000)]
just SLIGHTLY more bgmvolume on the tutorial map (0.1 -> 0.2)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7737 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agolittle wickedz theme tweak
fruitiex [Fri, 11 Sep 2009 16:54:45 +0000 (16:54 +0000)]
little wickedz theme tweak

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7736 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix ingame menu bg so it does not look cut off on the left
fruitiex [Fri, 11 Sep 2009 14:03:25 +0000 (14:03 +0000)]
fix ingame menu bg so it does not look cut off on the left

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7735 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonext iteration of rebalancing:
div0 [Fri, 11 Sep 2009 13:41:24 +0000 (13:41 +0000)]
next iteration of rebalancing:
- slightly less uzi damage
- less electro damage
- reintroduce negative crylink force, but less of it
- make the crylink secondary non-center projectile fade out (liek primary)
- weaken hagar another bit
- more spread to hlac, again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7734 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agotry to work around dead bodies
div0 [Fri, 11 Sep 2009 13:28:40 +0000 (13:28 +0000)]
try to work around dead bodies

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7733 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agocannot make a nolerp checkbox
div0 [Fri, 11 Sep 2009 13:12:19 +0000 (13:12 +0000)]
cannot make a nolerp checkbox

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7731 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix death message for firemines
div0 [Fri, 11 Sep 2009 13:08:51 +0000 (13:08 +0000)]
fix death message for firemines

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7730 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agominor balance changes to possibly fix balance
div0 [Fri, 11 Sep 2009 08:26:29 +0000 (08:26 +0000)]
minor balance changes to possibly fix balance

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7725 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agotry SLIGHTLY higher SG secondary refire
div0 [Fri, 11 Sep 2009 08:18:03 +0000 (08:18 +0000)]
try SLIGHTLY higher SG secondary refire

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7724 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix ballistic bullet compression
div0 [Fri, 11 Sep 2009 08:15:50 +0000 (08:15 +0000)]
fix ballistic bullet compression

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7723 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix typo
div0 [Fri, 11 Sep 2009 07:43:56 +0000 (07:43 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7722 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooptimize zcurveparticles by combining multiple instances with same start
div0 [Fri, 11 Sep 2009 07:40:53 +0000 (07:40 +0000)]
optimize zcurveparticles by combining multiple instances with same start

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7721 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomore antilag fixes
div0 [Fri, 11 Sep 2009 06:41:06 +0000 (06:41 +0000)]
more antilag fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7720 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoAlways use setorigin
tzork [Fri, 11 Sep 2009 00:50:08 +0000 (00:50 +0000)]
Always use setorigin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7719 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agowork around engine weirdness in antilag
div0 [Thu, 10 Sep 2009 15:30:26 +0000 (15:30 +0000)]
work around engine weirdness in antilag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7718 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix antilag ionteraction with ballistics (but, why?)
div0 [Thu, 10 Sep 2009 15:27:47 +0000 (15:27 +0000)]
fix antilag ionteraction with ballistics (but, why?)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7717 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agotake over some of LH's havoc changes
div0 [Thu, 10 Sep 2009 05:46:55 +0000 (05:46 +0000)]
take over some of LH's havoc changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7716 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agochanged havoc mode a bit, it is much closer to 2.6 now, but with a few
lordhavoc [Wed, 9 Sep 2009 21:20:41 +0000 (21:20 +0000)]
changed havoc mode a bit, it is much closer to 2.6 now, but with a few
tweaks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7715 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodo not restart the jump anim using the teleport bit, sorry
div0 [Wed, 9 Sep 2009 13:52:22 +0000 (13:52 +0000)]
do not restart the jump anim using the teleport bit, sorry

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7714 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agono campaign with sv_cheats
div0 [Wed, 9 Sep 2009 13:14:33 +0000 (13:14 +0000)]
no campaign with sv_cheats

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7712 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooops, forgot the shader for the non-solid glass (tutorial map)
fruitiex [Wed, 9 Sep 2009 13:11:56 +0000 (13:11 +0000)]
oops, forgot the shader for the non-solid glass (tutorial map)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7711 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoclean up the campaign cvar list
div0 [Wed, 9 Sep 2009 13:09:27 +0000 (13:09 +0000)]
clean up the campaign cvar list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7710 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoteam mirror damage slider fix for menu, now it's adjustable if another gametype than...
fruitiex [Wed, 9 Sep 2009 13:08:55 +0000 (13:08 +0000)]
team mirror damage slider fix for menu, now it's adjustable if another gametype than tdm is selected

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7709 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix warning when starting tutorial map
fruitiex [Wed, 9 Sep 2009 12:59:45 +0000 (12:59 +0000)]
fix warning when starting tutorial map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7708 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix the last room of the tutorial map by making the glass playerclip
fruitiex [Wed, 9 Sep 2009 12:58:37 +0000 (12:58 +0000)]
fix the last room of the tutorial map by making the glass playerclip

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7707 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agothat's it. Now alpha in the middle of the two, and it's perfect.
div0 [Wed, 9 Sep 2009 11:25:54 +0000 (11:25 +0000)]
that's it. Now alpha in the middle of the two, and it's perfect.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoif we go this route, we need more alpha
div0 [Wed, 9 Sep 2009 11:20:54 +0000 (11:20 +0000)]
if we go this route, we need more alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7705 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoanother attempt...
div0 [Wed, 9 Sep 2009 11:17:28 +0000 (11:17 +0000)]
another attempt...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7704 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoincrease alpha of hidden items
div0 [Wed, 9 Sep 2009 11:13:30 +0000 (11:13 +0000)]
increase alpha of hidden items

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7703 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix wrong shotangle
div0 [Wed, 9 Sep 2009 08:59:18 +0000 (08:59 +0000)]
fix wrong shotangle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7702 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonew weapon names
div0 [Wed, 9 Sep 2009 06:08:56 +0000 (06:08 +0000)]
new weapon names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7701 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agooops, forgot shockwave
div0 [Wed, 9 Sep 2009 06:01:29 +0000 (06:01 +0000)]
oops, forgot shockwave

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7700 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agocompat: add fireball
div0 [Wed, 9 Sep 2009 05:41:41 +0000 (05:41 +0000)]
compat: add fireball

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7699 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agorandom weapon arena: try to ensure the weapon ALWAYS changes on frag
div0 [Tue, 8 Sep 2009 19:24:10 +0000 (19:24 +0000)]
random weapon arena: try to ensure the weapon ALWAYS changes on frag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7698 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodefine localcmd correctly in svqc; add client- and serverside alias hooks on start...
mrbougo [Tue, 8 Sep 2009 16:10:52 +0000 (16:10 +0000)]
define localcmd correctly in svqc; add client- and serverside alias hooks on start and end of a match, as well as a serverside ready-restart hook

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7697 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodo not switch weapon after suicide (respawn will do anyway)
div0 [Tue, 8 Sep 2009 15:21:24 +0000 (15:21 +0000)]
do not switch weapon after suicide (respawn will do anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7696 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agostupid stupid stupid ;)
div0 [Tue, 8 Sep 2009 14:48:31 +0000 (14:48 +0000)]
stupid stupid stupid ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7695 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoadd missing fdecl
div0 [Tue, 8 Sep 2009 14:44:25 +0000 (14:44 +0000)]
add missing fdecl

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7694 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agorandom weapon arena: switch gun after frag too
div0 [Tue, 8 Sep 2009 14:40:33 +0000 (14:40 +0000)]
random weapon arena: switch gun after frag too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7693 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agohopefully fix sound origins for explosions (#521)
div0 [Tue, 8 Sep 2009 13:06:03 +0000 (13:06 +0000)]
hopefully fix sound origins for explosions (#521)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7690 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix #523 (items being too bright)
div0 [Tue, 8 Sep 2009 12:59:16 +0000 (12:59 +0000)]
fix #523 (items being too bright)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7689 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoI want rockets to be detonatable by other projectiles, but I am fine with their push...
div0 [Tue, 8 Sep 2009 12:44:57 +0000 (12:44 +0000)]
I want rockets to be detonatable by other projectiles, but I am fine with their push not affecting rockets.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7688 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoRandom Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena...
div0 [Tue, 8 Sep 2009 12:06:04 +0000 (12:06 +0000)]
Random Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena weapons set up.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoTurrets update:
tzork [Tue, 8 Sep 2009 10:48:35 +0000 (10:48 +0000)]
Turrets update:
 * slight adjustments to turret_stdproc_aim_generic
 * make TFL_FIRECHECK_VERIFIED work a lil better
 * fix borked TFL_FIRECHECK_AIMDIST
 * add TFL_TARGETSELECT_MISSILESONLY (for flac turret)
 * handle g_turrets_targetscan_maxdelay / g_turrets_targetscan_mindelay better
 * various optimizations (removed / moved unlikely stuff from the code path)
 * cleaned up most the code a bit
 * reworked most units configs
 * Make tessla work against vehicles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agolaser in default (not havoc): enable secondary, make it aim 90 degrees down (for...
div0 [Tue, 8 Sep 2009 07:16:46 +0000 (07:16 +0000)]
laser in default (not havoc): enable secondary, make it aim 90 degrees down (for superjumps)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodetonate delay fixed for delayprojectiles 0
div0 [Tue, 8 Sep 2009 07:11:09 +0000 (07:11 +0000)]
detonate delay fixed for delayprojectiles 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7684 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoless detonate delay
div0 [Tue, 8 Sep 2009 07:04:04 +0000 (07:04 +0000)]
less detonate delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agotry to NOT take over havoc physics into 2.6
div0 [Tue, 8 Sep 2009 06:16:08 +0000 (06:16 +0000)]
try to NOT take over havoc physics into 2.6

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoLH actually wanted SG to do 108 damage :P
div0 [Tue, 8 Sep 2009 06:15:33 +0000 (06:15 +0000)]
LH actually wanted SG to do 108 damage :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agog_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
m0rfar [Mon, 7 Sep 2009 18:27:35 +0000 (18:27 +0000)]
g_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
More user-friendly cvar name imo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7680 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove a print from turrets
div0 [Mon, 7 Sep 2009 06:55:38 +0000 (06:55 +0000)]
remove a print from turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7678 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agolaser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
div0 [Mon, 7 Sep 2009 05:34:15 +0000 (05:34 +0000)]
laser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
Useful e.g. for making laser secondary shoot 90 degrees downwards compared to crosshair direction.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7677 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoMake turrets faster, part 1.
tzork [Sun, 6 Sep 2009 21:46:39 +0000 (21:46 +0000)]
Make turrets faster, part 1.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7676 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomerge
div0 [Sun, 6 Sep 2009 19:12:58 +0000 (19:12 +0000)]
merge

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7673 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomagic ear: decolorize before matching
div0 [Sun, 6 Sep 2009 19:12:45 +0000 (19:12 +0000)]
magic ear: decolorize before matching

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7672 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomake flac turret able to hit fireball, hopefully
div0 [Sun, 6 Sep 2009 18:59:51 +0000 (18:59 +0000)]
make flac turret able to hit fireball, hopefully

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7671 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agosbar cvar fixes
fruitiex [Sun, 6 Sep 2009 18:56:36 +0000 (18:56 +0000)]
sbar cvar fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7670 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove EF_FLAME flag :P
div0 [Sun, 6 Sep 2009 18:48:15 +0000 (18:48 +0000)]
remove EF_FLAME flag :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7669 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofireball: support setting turrets on fire
div0 [Sun, 6 Sep 2009 18:45:22 +0000 (18:45 +0000)]
fireball: support setting turrets on fire

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoone float elapsedTime too much defined, oops :(
fruitiex [Sun, 6 Sep 2009 18:41:01 +0000 (18:41 +0000)]
one float elapsedTime too much defined, oops :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7667 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofireball: also hurt turrets
div0 [Sun, 6 Sep 2009 18:35:21 +0000 (18:35 +0000)]
fireball: also hurt turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agog_shootfromcenter instead of g_shootfromeye in Nexrun
fruitiex [Sun, 6 Sep 2009 15:30:10 +0000 (15:30 +0000)]
g_shootfromcenter instead of g_shootfromeye in Nexrun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodo not blur crosshair in chase cam
div0 [Sun, 6 Sep 2009 11:42:06 +0000 (11:42 +0000)]
do not blur crosshair in chase cam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodelayprojectiles
div0 [Sun, 6 Sep 2009 11:40:50 +0000 (11:40 +0000)]
delayprojectiles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agobackground builder: fix background_l2
div0 [Sun, 6 Sep 2009 11:12:41 +0000 (11:12 +0000)]
background builder: fix background_l2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7660 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agolbs -> kg AHAHAHAHAH))
div0 [Sun, 6 Sep 2009 11:04:27 +0000 (11:04 +0000)]
lbs -> kg AHAHAHAHAH))

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoswap rocket and grenade explode effect, as grenade will have bigger boom than rocket
div0 [Sun, 6 Sep 2009 10:53:33 +0000 (10:53 +0000)]
swap rocket and grenade explode effect, as grenade will have bigger boom than rocket

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7657 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agomove antilag player recording elsewhere, as per suggestion by LordHavoc. PLEASE TEST.
div0 [Sun, 6 Sep 2009 10:37:47 +0000 (10:37 +0000)]
move antilag player recording elsewhere, as per suggestion by LordHavoc. PLEASE TEST.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7656 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoafter the previous change, I can safely make 2-digits seconds timer in race default
div0 [Sun, 6 Sep 2009 10:25:24 +0000 (10:25 +0000)]
after the previous change, I can safely make 2-digits seconds timer in race default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoforgot to adapt the Fireball to havoc :P
div0 [Sun, 6 Sep 2009 10:22:59 +0000 (10:22 +0000)]
forgot to adapt the Fireball to havoc :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years ago[18:27:39]#<LordHavoc|work> just for the record, I want Havoc mode to be base nex...
div0 [Sun, 6 Sep 2009 10:21:23 +0000 (10:21 +0000)]
[18:27:39]#<LordHavoc|work> just for the record, I want Havoc mode to be base nex in 2.6 (except the physics - I can appreciate people preferring different
                            physics)
Currently, there is a default25.cfg that switches back to regular 2.5, which is exec'd by default.cfg. THIS WILL CHANGE.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7653 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoremove the stupid ingame bottom left image
div0 [Sat, 5 Sep 2009 19:59:12 +0000 (19:59 +0000)]
remove the stupid ingame bottom left image

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7651 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix some cfg bugs for the weapons, nothing serious (just tuba and a superfluous line)
div0 [Sat, 5 Sep 2009 19:31:38 +0000 (19:31 +0000)]
fix some cfg bugs for the weapons, nothing serious (just tuba and a superfluous line)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7650 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix menu display at non-4:3 aspect ratio by drawing multiple background layers
div0 [Sat, 5 Sep 2009 19:12:31 +0000 (19:12 +0000)]
fix menu display at non-4:3 aspect ratio by drawing multiple background layers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7649 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agodefault to a good campaign if default is wrong
div0 [Sat, 5 Sep 2009 17:10:39 +0000 (17:10 +0000)]
default to a good campaign if default is wrong

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agopiece-o-cake update
fruitiex [Sat, 5 Sep 2009 16:48:40 +0000 (16:48 +0000)]
piece-o-cake update
-people became better at nexrun so they could overshoot in the first building, fixed :P
-red pads made less evil by adding small, centered pads between the old ones
-32857 seconds of computing time wasted ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7647 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofinish sbar_columns_help text
fruitiex [Sat, 5 Sep 2009 13:50:18 +0000 (13:50 +0000)]
finish sbar_columns_help text

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7646 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agonew property for menu skins: ALIGN_BACKGROUND
div0 [Sat, 5 Sep 2009 13:09:17 +0000 (13:09 +0000)]
new property for menu skins: ALIGN_BACKGROUND
it's a string of the form "57915"
each number is an alignment of a background image
first layer in the string is background.tga, then background_l2.tga, then background_l3.tga etc.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7645 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agophysicsNexrun.cfg: remove comments at the end of the lines to prevent #include from...
fruitiex [Sat, 5 Sep 2009 12:40:57 +0000 (12:40 +0000)]
physicsNexrun.cfg: remove comments at the end of the lines to prevent #include from prepending them into the cvars

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7644 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years ago[NOT FOR 2.5.2] oops, forgot something :(
fruitiex [Sat, 5 Sep 2009 11:32:53 +0000 (11:32 +0000)]
[NOT FOR 2.5.2] oops, forgot something :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7643 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years ago[NOT FOR 2.5.2] huge sbar.qc cleanup
fruitiex [Sat, 5 Sep 2009 11:27:46 +0000 (11:27 +0000)]
[NOT FOR 2.5.2] huge sbar.qc cleanup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7642 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoincrease float accuracy for race time accumulation
div0 [Sat, 5 Sep 2009 10:26:50 +0000 (10:26 +0000)]
increase float accuracy for race time accumulation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7634 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agorace: use a time accumulator fed by player physics instead of comparing start and...
div0 [Sat, 5 Sep 2009 10:19:46 +0000 (10:19 +0000)]
race: use a time accumulator fed by player physics instead of comparing start and current time. Improves race timer accuracy, and prevents speedhacks from having an effect on race times.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7633 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agofix fireball mins/maxs
div0 [Sat, 5 Sep 2009 09:54:17 +0000 (09:54 +0000)]
fix fireball mins/maxs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7632 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoUpdated cvar checksum
mand1nga [Fri, 4 Sep 2009 23:37:17 +0000 (23:37 +0000)]
Updated cvar checksum

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7631 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoRefactored goal stack into an array
mand1nga [Fri, 4 Sep 2009 23:33:30 +0000 (23:33 +0000)]
Refactored goal stack into an array

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7630 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years ago[NOT FOR 2.5.2] HUD support for 100ths in race plus some optimizations/cleanups
fruitiex [Fri, 4 Sep 2009 14:52:34 +0000 (14:52 +0000)]
[NOT FOR 2.5.2] HUD support for 100ths in race plus some optimizations/cleanups

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7629 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoallow recalling the welcome message by +show_info in campaign
div0 [Fri, 4 Sep 2009 14:35:23 +0000 (14:35 +0000)]
allow recalling the welcome message by +show_info in campaign

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7628 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agospeed up fireball effect
div0 [Fri, 4 Sep 2009 11:18:03 +0000 (11:18 +0000)]
speed up fireball effect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7627 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoscrew it, we have to rename the campaign files :( file list returns all lower case...
div0 [Fri, 4 Sep 2009 11:09:28 +0000 (11:09 +0000)]
screw it, we have to rename the campaign files :( file list returns all lower case names on Windows, so we cannot use upper case there

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7626 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoanother warning with a good reason :(
div0 [Fri, 4 Sep 2009 09:51:08 +0000 (09:51 +0000)]
another warning with a good reason :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7625 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoI knew there was a typo in there :P
div0 [Fri, 4 Sep 2009 09:49:46 +0000 (09:49 +0000)]
I knew there was a typo in there :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7624 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoproperly mark splash damage for electro
div0 [Fri, 4 Sep 2009 07:41:28 +0000 (07:41 +0000)]
properly mark splash damage for electro

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7623 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agochange the values networked as "long" in scores and race times to "int24_t" (3 bytes...
div0 [Fri, 4 Sep 2009 06:52:19 +0000 (06:52 +0000)]
change the values networked as "long" in scores and race times to "int24_t" (3 bytes instead of 4).
Range is now:
-8388608..8388607

In time, at 100Hz timer: 83886.07 seconds (a bit less than a day) ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7622 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agohm... if we start networking score items as long if needed... we can make them just...
div0 [Fri, 4 Sep 2009 06:45:19 +0000 (06:45 +0000)]
hm... if we start networking score items as long if needed... we can make them just a char if in -128..127. Saves lots of bytes im DM, costs a little in balanced CTF matches (as the "score" column gets >127 for good players), saves a bit in unbalanced CTF matches, i.e. if there is only one player >127 :P

This will also help debugging the networking of the change, as it now ACTUALLY happens that scores get transmitted as long.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7621 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoFix warning
mand1nga [Thu, 3 Sep 2009 23:23:30 +0000 (23:23 +0000)]
Fix warning

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7620 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

10 years agoUpdated precached waypoint links
mand1nga [Thu, 3 Sep 2009 23:21:15 +0000 (23:21 +0000)]
Updated precached waypoint links

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7619 f962a42d-fe04-0410-a3ab-8c8b0445ebaa