]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
16 years agofixtrans-ed the other textures. Looked right on first test.
div0 [Thu, 31 Jan 2008 11:51:12 +0000 (11:51 +0000)]
fixtrans-ed the other textures. Looked right on first test.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3324 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoFixtrans-ed all the textures here (these are safe to fixtrans)
div0 [Thu, 31 Jan 2008 11:39:28 +0000 (11:39 +0000)]
Fixtrans-ed all the textures here (these are safe to fixtrans)
Will check the ones in textures/ first before committing these.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3323 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomore skin customizable stuff
div0 [Thu, 31 Jan 2008 09:20:40 +0000 (09:20 +0000)]
more skin customizable stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3322 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug with probability near 0
div0 [Wed, 30 Jan 2008 22:42:03 +0000 (22:42 +0000)]
fix bug with probability near 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3321 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooops... inverted logic in VoteCheckNasty
div0 [Wed, 30 Jan 2008 22:26:19 +0000 (22:26 +0000)]
oops... inverted logic in VoteCheckNasty

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3320 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake +zoom turn off welcome message when spectating
div0 [Wed, 30 Jan 2008 22:24:21 +0000 (22:24 +0000)]
make +zoom turn off welcome message when spectating

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3319 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoAs there seems to be no hope to get a fitting LCD and COOL font, let's go back to...
div0 [Wed, 30 Jan 2008 21:22:29 +0000 (21:22 +0000)]
As there seems to be no hope to get a fitting LCD and COOL font, let's go back to the old LCD and COOL characters

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3318 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake Shift- or Ctrl-Backspace no longer clear input fields...; only Ctrl-Del should...
div0 [Wed, 30 Jan 2008 19:04:21 +0000 (19:04 +0000)]
make Shift- or Ctrl-Backspace no longer clear input fields...; only Ctrl-Del should clear the field

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3317 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobring back the harsh non-"Player" enforcement
div0 [Wed, 30 Jan 2008 18:42:40 +0000 (18:42 +0000)]
bring back the harsh non-"Player" enforcement

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3316 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix logic in IsDifferentTeam
div0 [Wed, 30 Jan 2008 16:50:16 +0000 (16:50 +0000)]
fix logic in IsDifferentTeam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3315 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonot that it matters - but register the Nex right with bestweapon
div0 [Wed, 30 Jan 2008 15:43:20 +0000 (15:43 +0000)]
not that it matters - but register the Nex right with bestweapon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3314 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoimprove defaultmodel logic a little - make it possible to only force one team to...
div0 [Wed, 30 Jan 2008 13:57:58 +0000 (13:57 +0000)]
improve defaultmodel logic a little - make it possible to only force one team to a specific model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3313 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodon't need the mapcfgs any more
div0 [Wed, 30 Jan 2008 11:57:22 +0000 (11:57 +0000)]
don't need the mapcfgs any more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3312 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agopossibly this does nothing, possibly this fixes a security hole in voting
div0 [Wed, 30 Jan 2008 11:52:43 +0000 (11:52 +0000)]
possibly this does nothing, possibly this fixes a security hole in voting

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3311 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosys_ticrate in default.cfg (0.046875)
div0 [Wed, 30 Jan 2008 11:49:53 +0000 (11:49 +0000)]
sys_ticrate in default.cfg (0.046875)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3310 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd alpha channel to ame7light; this works around zfight bug; also commit forgotten...
div0 [Wed, 30 Jan 2008 10:36:58 +0000 (10:36 +0000)]
add alpha channel to ame7light; this works around zfight bug; also commit forgotten slime tgas

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3309 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoimproved slime1 and slime2
div0 [Wed, 30 Jan 2008 10:22:20 +0000 (10:22 +0000)]
improved slime1 and slime2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3308 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agominor fix to switching back to previous weapon
div0 [Wed, 30 Jan 2008 09:03:36 +0000 (09:03 +0000)]
minor fix to switching back to previous weapon

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3307 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix chmap
div0 [Tue, 29 Jan 2008 20:19:17 +0000 (20:19 +0000)]
fix chmap

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3306 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agode-mapcfg default.cfg
div0 [Tue, 29 Jan 2008 20:18:52 +0000 (20:18 +0000)]
de-mapcfg default.cfg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3305 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix weird weapon switch animation bug and weapon action lag by allowing anything...
div0 [Tue, 29 Jan 2008 18:46:07 +0000 (18:46 +0000)]
fix weird weapon switch animation bug and weapon action lag by allowing anything to kill w_ready without additional delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3304 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago-v_hwgamma
div0 [Tue, 29 Jan 2008 17:08:19 +0000 (17:08 +0000)]
-v_hwgamma
+v_glslgamma

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3303 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoLMS does not need the "has weapons" map feature
div0 [Tue, 29 Jan 2008 11:03:18 +0000 (11:03 +0000)]
LMS does not need the "has weapons" map feature

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3302 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix mapping.txt for mapinfo
div0 [Tue, 29 Jan 2008 11:03:05 +0000 (11:03 +0000)]
fix mapping.txt for mapinfo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3301 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoreplace the HugeSetOfIntegers by another string buffer... and add a progress indicato...
div0 [Tue, 29 Jan 2008 10:30:56 +0000 (10:30 +0000)]
replace the HugeSetOfIntegers by another string buffer... and add a progress indicator for mapinfo autogeneration

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3300 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agono longer use nexuiz-2.0 branch
div0 [Tue, 29 Jan 2008 09:43:55 +0000 (09:43 +0000)]
no longer use nexuiz-2.0 branch

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3299 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoredid crylink effect
lordhavoc [Tue, 29 Jan 2008 04:08:58 +0000 (04:08 +0000)]
redid crylink effect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3298 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoUrre's modifications to the water shaders
div0 [Mon, 28 Jan 2008 22:46:09 +0000 (22:46 +0000)]
Urre's modifications to the water shaders

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3297 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoremove "port"; add sv_vote_simple_majority
div0 [Mon, 28 Jan 2008 19:30:51 +0000 (19:30 +0000)]
remove "port"; add sv_vote_simple_majority

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3296 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoforce some cvars the engine normally wouldn't save to be saved
div0 [Mon, 28 Jan 2008 18:25:15 +0000 (18:25 +0000)]
force some cvars the engine normally wouldn't save to be saved

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3295 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agopossibly kill the tempstring warnings when saving games, possibly break everything
div0 [Mon, 28 Jan 2008 09:12:33 +0000 (09:12 +0000)]
possibly kill the tempstring warnings when saving games, possibly break everything

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3294 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged configs using r_hdr to use r_bloom instead for performance
lordhavoc [Mon, 28 Jan 2008 03:52:21 +0000 (03:52 +0000)]
changed configs using r_hdr to use r_bloom instead for performance
reasons

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3293 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix spawnpoint selection again
div0 [Sun, 27 Jan 2008 17:49:37 +0000 (17:49 +0000)]
fix spawnpoint selection again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3292 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotraceline_hitcorpse again
div0 [Sat, 26 Jan 2008 22:54:40 +0000 (22:54 +0000)]
traceline_hitcorpse again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3291 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoundo my broken fix and add a comment to explain the weird nudge handling
lordhavoc [Sat, 26 Jan 2008 22:54:02 +0000 (22:54 +0000)]
undo my broken fix and add a comment to explain the weird nudge handling

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3290 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew command "gametype" to switch gametype, and notify server QC of it... for changing...
div0 [Sat, 26 Jan 2008 21:22:53 +0000 (21:22 +0000)]
new command "gametype" to switch gametype, and notify server QC of it... for changing it at runtime to make stuff like chmap votes, suggestmap immediately work

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3289 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix userbinds;
div0 [Sat, 26 Jan 2008 21:18:44 +0000 (21:18 +0000)]
fix userbinds;
menu uses background image background_ingame.tga from skin, with ALPHA_BACKGROUND_INGAME, to darken the background in game

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3288 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agolooking in engine source told me I have to add 1024 to ent.colormap for it to actuall...
div0 [Sat, 26 Jan 2008 20:58:53 +0000 (20:58 +0000)]
looking in engine source told me I have to add 1024 to ent.colormap for it to actually do something. But why?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3287 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix spawn run out bug when players camp on their own spawn points
div0 [Sat, 26 Jan 2008 15:54:59 +0000 (15:54 +0000)]
fix spawn run out bug when players camp on their own spawn points

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3286 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug in div0's fix for weird shotgun behavior when up against a wall
lordhavoc [Sat, 26 Jan 2008 15:34:27 +0000 (15:34 +0000)]
fix bug in div0's fix for weird shotgun behavior when up against a wall
- his fix caused all shots to be fired from 1 unit back, even if not
  blocked by a wall

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3285 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix long searched bug with credits not scrolling up
div0 [Sat, 26 Jan 2008 12:25:01 +0000 (12:25 +0000)]
fix long searched bug with credits not scrolling up

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3284 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochange dragScrollTimer to be an absolute time instead of a counter that gets decrease...
div0 [Sat, 26 Jan 2008 12:21:31 +0000 (12:21 +0000)]
change dragScrollTimer to be an absolute time instead of a counter that gets decreased by frametime; fixes drag scrolling speed issues with menu_slowmo

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3283 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochange how menu_slowmo works to not change double clicks
div0 [Sat, 26 Jan 2008 12:16:36 +0000 (12:16 +0000)]
change how menu_slowmo works to not change double clicks

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3282 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded cvar "menu_slowmo"
div0 [Sat, 26 Jan 2008 12:13:43 +0000 (12:13 +0000)]
added cvar "menu_slowmo"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3281 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd completion for "exec"
div0 [Sat, 26 Jan 2008 11:13:00 +0000 (11:13 +0000)]
add completion for "exec"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3280 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix g_maplist default
div0 [Sat, 26 Jan 2008 10:34:55 +0000 (10:34 +0000)]
fix g_maplist default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3279 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agokeep shot origin at least 1qu away from walls
div0 [Sat, 26 Jan 2008 09:53:47 +0000 (09:53 +0000)]
keep shot origin at least 1qu away from walls

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3278 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
lordhavoc [Sat, 26 Jan 2008 02:11:40 +0000 (02:11 +0000)]
added r_drawparticles_drawdistance and r_drawdecals_drawdistance to each
cfg file
removed cl_particles_snow cvar in each cfg file (drawdistance should do
enough)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3277 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix missing $
div0 [Fri, 25 Jan 2008 17:04:44 +0000 (17:04 +0000)]
fix missing $

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3276 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake con_chat_maximize no longer mess with your settings when you press it in menu...
div0 [Fri, 25 Jan 2008 16:07:10 +0000 (16:07 +0000)]
make con_chat_maximize no longer mess with your settings when you press it in menu/console/messagemode

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3275 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoenhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime
div0 [Fri, 25 Jan 2008 15:49:14 +0000 (15:49 +0000)]
enhanced the RPN calculator a bit; improved extendmatchtime/reducematchtime

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNew commands extendmatchtime, reducematchtime. Might need improvements.
div0 [Fri, 25 Jan 2008 15:33:17 +0000 (15:33 +0000)]
New commands extendmatchtime, reducematchtime. Might need improvements.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3273 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix sv_init handling again
div0 [Fri, 25 Jan 2008 11:38:02 +0000 (11:38 +0000)]
fix sv_init handling again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3272 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew entity misc_laser with particle effect misc_laser_beam
div0 [Fri, 25 Jan 2008 11:31:42 +0000 (11:31 +0000)]
new entity misc_laser with particle effect misc_laser_beam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3271 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoteamcheck == 0 should mean NO teamchecking, not non-team spawns
div0 [Fri, 25 Jan 2008 09:35:17 +0000 (09:35 +0000)]
teamcheck == 0 should mean NO teamchecking, not non-team spawns

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3270 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodiv0test is no more
div0 [Fri, 25 Jan 2008 09:10:10 +0000 (09:10 +0000)]
div0test is no more

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3269 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocommented out some dprints
lordhavoc [Fri, 25 Jan 2008 08:43:24 +0000 (08:43 +0000)]
commented out some dprints

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3268 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotweaked bot weapon choosing
lordhavoc [Fri, 25 Jan 2008 08:35:40 +0000 (08:35 +0000)]
tweaked bot weapon choosing
changed bot firing choice (they fire bursts now, not sporadic shots) and
added/changed a few other things
cleaned up commodity_pickupevalfunc a bit
increased importance of items to bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3267 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake "ran out of spawns" winning condition even more strict. Watch out for error()s!
div0 [Fri, 25 Jan 2008 08:16:41 +0000 (08:16 +0000)]
make "ran out of spawns" winning condition even more strict. Watch out for error()s!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3266 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agolink waypoints if their XY dist is below 1050, not their XYZ dist, this
lordhavoc [Fri, 25 Jan 2008 06:16:38 +0000 (06:16 +0000)]
link waypoints if their XY dist is below 1050, not their XYZ dist, this
fixes bots being stuck on silvercity in many cases - at least they now
know they can go down

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3265 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadded an Invincible powerup to Ruiner (Strength is too overpowered), and
lordhavoc [Thu, 24 Jan 2008 23:28:16 +0000 (23:28 +0000)]
added an Invincible powerup to Ruiner (Strength is too overpowered), and
replaced one Hagar with a Nex (the strength/nex secret remains for now)
Feedback wanted!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3264 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew command "dumpdb", makes a simpler format (easier to process) that can still be...
div0 [Thu, 24 Jan 2008 22:14:23 +0000 (22:14 +0000)]
new command "dumpdb", makes a simpler format (easier to process) that can still be loaded by "loaddb"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3263 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sv_cmds: loaddb, savedb
div0 [Thu, 24 Jan 2008 22:04:39 +0000 (22:04 +0000)]
new sv_cmds: loaddb, savedb

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3262 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosupport maps without team specific spawn points in CTF/Assault/Onslaught again
div0 [Thu, 24 Jan 2008 22:01:32 +0000 (22:01 +0000)]
support maps without team specific spawn points in CTF/Assault/Onslaught again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3261 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug in mapinfo cache that made it not do anything at all
div0 [Thu, 24 Jan 2008 21:23:05 +0000 (21:23 +0000)]
fix bug in mapinfo cache that made it not do anything at all

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3260 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agosplit rain entity into two to avoid having particles outside the map
lordhavoc [Thu, 24 Jan 2008 21:12:43 +0000 (21:12 +0000)]
split rain entity into two to avoid having particles outside the map
sliced up water brushes to fix problems with r_water using no vis data
(due to too few polygons, and polygon centers being inside solid)
this greatly improved performance of Ruiner

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3259 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged func_rain and func_snow behavior, their count field is now how
lordhavoc [Thu, 24 Jan 2008 21:09:25 +0000 (21:09 +0000)]
changed func_rain and func_snow behavior, their count field is now how
many particles to spawn in a 1024x1024 area, rather than total

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3258 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoMapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.
div0 [Thu, 24 Jan 2008 15:48:55 +0000 (15:48 +0000)]
MapInfo cache. Untested. Enjoy the bugs. Make your time ha ha ha ha.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3257 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agobans
div0 [Thu, 24 Jan 2008 12:46:19 +0000 (12:46 +0000)]
bans

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3256 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix winner dialog; make NexuizImage be able to take over original image aspect
div0 [Wed, 23 Jan 2008 23:57:50 +0000 (23:57 +0000)]
fix winner dialog; make NexuizImage be able to take over original image aspect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3255 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix duplicated stuff in credits.c... why did it even compile?
div0 [Wed, 23 Jan 2008 23:30:22 +0000 (23:30 +0000)]
fix duplicated stuff in credits.c... why did it even compile?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3254 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoadd "endmatch" command from PB servers (aliased to timelimit -1)
div0 [Wed, 23 Jan 2008 22:39:02 +0000 (22:39 +0000)]
add "endmatch" command from PB servers (aliased to timelimit -1)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3253 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agogotoXY -> gotoRC (misnaming)
div0 [Wed, 23 Jan 2008 22:24:11 +0000 (22:24 +0000)]
gotoXY -> gotoRC (misnaming)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3252 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix minor bugs in pgup/pgdn, home/end keys in menu listboxes
div0 [Wed, 23 Jan 2008 22:15:02 +0000 (22:15 +0000)]
fix minor bugs in pgup/pgdn, home/end keys in menu listboxes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3251 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agocheck for "player", as antilag relies on takeback now
div0 [Wed, 23 Jan 2008 20:43:07 +0000 (20:43 +0000)]
check for "player", as antilag relies on takeback now

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3250 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooh, and fix antilag
div0 [Wed, 23 Jan 2008 20:40:51 +0000 (20:40 +0000)]
oh, and fix antilag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3249 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix for the fix
div0 [Wed, 23 Jan 2008 20:39:29 +0000 (20:39 +0000)]
fix the fix for the fix

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3248 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix the fix against shotgun through players
div0 [Wed, 23 Jan 2008 20:36:34 +0000 (20:36 +0000)]
fix the fix against shotgun through players

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3247 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoDelete lots of unused graphics. Please watch out for files I deleted too much!
div0 [Wed, 23 Jan 2008 20:14:37 +0000 (20:14 +0000)]
Delete lots of unused graphics. Please watch out for files I deleted too much!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3246 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomenu-div0test -> menu
div0 [Wed, 23 Jan 2008 20:06:27 +0000 (20:06 +0000)]
menu-div0test -> menu

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3245 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years ago-scmenu; make mapinfo default
div0 [Wed, 23 Jan 2008 20:03:49 +0000 (20:03 +0000)]
-scmenu; make mapinfo default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3244 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug where you could shoot through someone if you were too close
lordhavoc [Wed, 23 Jan 2008 19:53:28 +0000 (19:53 +0000)]
fix bug where you could shoot through someone if you were too close

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3243 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoif spawnpoints fail in initial state, error out again
div0 [Wed, 23 Jan 2008 18:14:32 +0000 (18:14 +0000)]
if spawnpoints fail in initial state, error out again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3242 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix some window titles
div0 [Wed, 23 Jan 2008 16:58:08 +0000 (16:58 +0000)]
fix some window titles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3241 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agorevert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.
div0 [Wed, 23 Jan 2008 15:58:38 +0000 (15:58 +0000)]
revert that CTF change. Instead, don't load/save the DB _at all_ with sv_cheats.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3240 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agodon't use the capture time DB when sv_cheats is 1
div0 [Wed, 23 Jan 2008 15:50:26 +0000 (15:50 +0000)]
don't use the capture time DB when sv_cheats is 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3239 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoput the skin under control whether the title bar shall be zoomed out or not
div0 [Wed, 23 Jan 2008 12:51:06 +0000 (12:51 +0000)]
put the skin under control whether the title bar shall be zoomed out or not

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3238 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agotried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND...
div0 [Wed, 23 Jan 2008 12:17:14 +0000 (12:17 +0000)]
tried to make animated sprites. No idea if they work. ONS-CP-ATCK and ONS-CP-DFND ones should blink now.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3237 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoreduce title font sizes
div0 [Wed, 23 Jan 2008 12:10:44 +0000 (12:10 +0000)]
reduce title font sizes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3236 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomake posiiton of zoomed-out title bar skinnable
div0 [Wed, 23 Jan 2008 12:07:07 +0000 (12:07 +0000)]
make posiiton of zoomed-out title bar skinnable

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3235 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoNexposee + Title bar: move title text out of the bar when zoomed out.
div0 [Wed, 23 Jan 2008 11:58:38 +0000 (11:58 +0000)]
Nexposee + Title bar: move title text out of the bar when zoomed out.

Idea: make the title bars smaller now in the skin?

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3234 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoalso specially treat control points that are attackable by the enemy and thus need...
div0 [Wed, 23 Jan 2008 08:45:18 +0000 (08:45 +0000)]
also specially treat control points that are attackable by the enemy and thus need to be defended

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3233 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agoOnslaught: use the new waypoint sprites! But I don't like them yet... need to get...
div0 [Wed, 23 Jan 2008 08:34:46 +0000 (08:34 +0000)]
Onslaught: use the new waypoint sprites! But I don't like them yet... need to get changed in graphics.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3232 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agonew sprites "ons-cp-atck-*", will use them in code later
div0 [Wed, 23 Jan 2008 07:56:15 +0000 (07:56 +0000)]
new sprites "ons-cp-atck-*", will use them in code later

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3231 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in...
div0 [Wed, 23 Jan 2008 06:41:05 +0000 (06:41 +0000)]
fix bug WinningCondition_RanOutOfSpawns that made it check for team spawns even in teamplay modes where you randomly spawn

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3230 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam smoke dimmer again
lordhavoc [Tue, 22 Jan 2008 21:42:32 +0000 (21:42 +0000)]
made nex beam smoke dimmer again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3229 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agomade nex beam last longer and appear brighter
lordhavoc [Tue, 22 Jan 2008 21:38:22 +0000 (21:38 +0000)]
made nex beam last longer and appear brighter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3228 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agochanged all te_ effects (except te_bloodshower) to pointparticles()
lordhavoc [Tue, 22 Jan 2008 21:20:14 +0000 (21:20 +0000)]
changed all te_ effects (except te_bloodshower) to pointparticles()
calls (or trailparticles in one case)
reworked all effects and named them properly
restored nexuiz 2.3 effects so old demos will play exactly as they used
to (except for trail effects which are upgraded)
tweaked W_SetupShot calls, w_shotorg is now trustworthy and
muzzleflashes appear in the correct location

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3227 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agooops, one more of these
div0 [Tue, 22 Jan 2008 20:55:50 +0000 (20:55 +0000)]
oops, one more of these

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3226 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

16 years agofix two minor bugs
div0 [Tue, 22 Jan 2008 20:51:42 +0000 (20:51 +0000)]
fix two minor bugs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3225 f962a42d-fe04-0410-a3ab-8c8b0445ebaa