divverent/nexuiz.git
12 years agoclean up the campaign cvar list
div0 [Wed, 9 Sep 2009 13:09:27 +0000 (13:09 +0000)]
clean up the campaign cvar list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7710 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoteam mirror damage slider fix for menu, now it's adjustable if another gametype than...
fruitiex [Wed, 9 Sep 2009 13:08:55 +0000 (13:08 +0000)]
team mirror damage slider fix for menu, now it's adjustable if another gametype than tdm is selected

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7709 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix warning when starting tutorial map
fruitiex [Wed, 9 Sep 2009 12:59:45 +0000 (12:59 +0000)]
fix warning when starting tutorial map

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7708 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix the last room of the tutorial map by making the glass playerclip
fruitiex [Wed, 9 Sep 2009 12:58:37 +0000 (12:58 +0000)]
fix the last room of the tutorial map by making the glass playerclip

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7707 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agothat's it. Now alpha in the middle of the two, and it's perfect.
div0 [Wed, 9 Sep 2009 11:25:54 +0000 (11:25 +0000)]
that's it. Now alpha in the middle of the two, and it's perfect.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7706 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoif we go this route, we need more alpha
div0 [Wed, 9 Sep 2009 11:20:54 +0000 (11:20 +0000)]
if we go this route, we need more alpha

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7705 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoanother attempt...
div0 [Wed, 9 Sep 2009 11:17:28 +0000 (11:17 +0000)]
another attempt...

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7704 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoincrease alpha of hidden items
div0 [Wed, 9 Sep 2009 11:13:30 +0000 (11:13 +0000)]
increase alpha of hidden items

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7703 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix wrong shotangle
div0 [Wed, 9 Sep 2009 08:59:18 +0000 (08:59 +0000)]
fix wrong shotangle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7702 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agonew weapon names
div0 [Wed, 9 Sep 2009 06:08:56 +0000 (06:08 +0000)]
new weapon names

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7701 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agooops, forgot shockwave
div0 [Wed, 9 Sep 2009 06:01:29 +0000 (06:01 +0000)]
oops, forgot shockwave

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7700 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agocompat: add fireball
div0 [Wed, 9 Sep 2009 05:41:41 +0000 (05:41 +0000)]
compat: add fireball

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7699 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorandom weapon arena: try to ensure the weapon ALWAYS changes on frag
div0 [Tue, 8 Sep 2009 19:24:10 +0000 (19:24 +0000)]
random weapon arena: try to ensure the weapon ALWAYS changes on frag

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7698 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodefine localcmd correctly in svqc; add client- and serverside alias hooks on start...
mrbougo [Tue, 8 Sep 2009 16:10:52 +0000 (16:10 +0000)]
define localcmd correctly in svqc; add client- and serverside alias hooks on start and end of a match, as well as a serverside ready-restart hook

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7697 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodo not switch weapon after suicide (respawn will do anyway)
div0 [Tue, 8 Sep 2009 15:21:24 +0000 (15:21 +0000)]
do not switch weapon after suicide (respawn will do anyway)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7696 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agostupid stupid stupid ;)
div0 [Tue, 8 Sep 2009 14:48:31 +0000 (14:48 +0000)]
stupid stupid stupid ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7695 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoadd missing fdecl
div0 [Tue, 8 Sep 2009 14:44:25 +0000 (14:44 +0000)]
add missing fdecl

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7694 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorandom weapon arena: switch gun after frag too
div0 [Tue, 8 Sep 2009 14:40:33 +0000 (14:40 +0000)]
random weapon arena: switch gun after frag too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7693 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agohopefully fix sound origins for explosions (#521)
div0 [Tue, 8 Sep 2009 13:06:03 +0000 (13:06 +0000)]
hopefully fix sound origins for explosions (#521)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7690 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix #523 (items being too bright)
div0 [Tue, 8 Sep 2009 12:59:16 +0000 (12:59 +0000)]
fix #523 (items being too bright)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7689 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoI want rockets to be detonatable by other projectiles, but I am fine with their push...
div0 [Tue, 8 Sep 2009 12:44:57 +0000 (12:44 +0000)]
I want rockets to be detonatable by other projectiles, but I am fine with their push not affecting rockets.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7688 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoRandom Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena...
div0 [Tue, 8 Sep 2009 12:06:04 +0000 (12:06 +0000)]
Random Mutator Day: RANDOM WEAPON ARENA. You spawn randomly with any of the arena weapons set up.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7687 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoTurrets update:
tzork [Tue, 8 Sep 2009 10:48:35 +0000 (10:48 +0000)]
Turrets update:
 * slight adjustments to turret_stdproc_aim_generic
 * make TFL_FIRECHECK_VERIFIED work a lil better
 * fix borked TFL_FIRECHECK_AIMDIST
 * add TFL_TARGETSELECT_MISSILESONLY (for flac turret)
 * handle g_turrets_targetscan_maxdelay / g_turrets_targetscan_mindelay better
 * various optimizations (removed / moved unlikely stuff from the code path)
 * cleaned up most the code a bit
 * reworked most units configs
 * Make tessla work against vehicles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7686 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agolaser in default (not havoc): enable secondary, make it aim 90 degrees down (for...
div0 [Tue, 8 Sep 2009 07:16:46 +0000 (07:16 +0000)]
laser in default (not havoc): enable secondary, make it aim 90 degrees down (for superjumps)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7685 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodetonate delay fixed for delayprojectiles 0
div0 [Tue, 8 Sep 2009 07:11:09 +0000 (07:11 +0000)]
detonate delay fixed for delayprojectiles 0

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7684 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoless detonate delay
div0 [Tue, 8 Sep 2009 07:04:04 +0000 (07:04 +0000)]
less detonate delay

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7683 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agotry to NOT take over havoc physics into 2.6
div0 [Tue, 8 Sep 2009 06:16:08 +0000 (06:16 +0000)]
try to NOT take over havoc physics into 2.6

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7682 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoLH actually wanted SG to do 108 damage :P
div0 [Tue, 8 Sep 2009 06:15:33 +0000 (06:15 +0000)]
LH actually wanted SG to do 108 damage :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7681 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agog_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
m0rfar [Mon, 7 Sep 2009 18:27:35 +0000 (18:27 +0000)]
g_ctf_captimerecord_allow_assisted -> g_ctf_captimerecord_always
More user-friendly cvar name imo.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7680 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoremove a print from turrets
div0 [Mon, 7 Sep 2009 06:55:38 +0000 (06:55 +0000)]
remove a print from turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7678 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agolaser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
div0 [Mon, 7 Sep 2009 05:34:15 +0000 (05:34 +0000)]
laser: add a cvar g_balance_laser_*_shotangle to change the angle of the laser shot.
Useful e.g. for making laser secondary shoot 90 degrees downwards compared to crosshair direction.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7677 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoMake turrets faster, part 1.
tzork [Sun, 6 Sep 2009 21:46:39 +0000 (21:46 +0000)]
Make turrets faster, part 1.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7676 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomerge
div0 [Sun, 6 Sep 2009 19:12:58 +0000 (19:12 +0000)]
merge

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7673 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomagic ear: decolorize before matching
div0 [Sun, 6 Sep 2009 19:12:45 +0000 (19:12 +0000)]
magic ear: decolorize before matching

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7672 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake flac turret able to hit fireball, hopefully
div0 [Sun, 6 Sep 2009 18:59:51 +0000 (18:59 +0000)]
make flac turret able to hit fireball, hopefully

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7671 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agosbar cvar fixes
fruitiex [Sun, 6 Sep 2009 18:56:36 +0000 (18:56 +0000)]
sbar cvar fixes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7670 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoremove EF_FLAME flag :P
div0 [Sun, 6 Sep 2009 18:48:15 +0000 (18:48 +0000)]
remove EF_FLAME flag :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7669 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofireball: support setting turrets on fire
div0 [Sun, 6 Sep 2009 18:45:22 +0000 (18:45 +0000)]
fireball: support setting turrets on fire

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7668 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoone float elapsedTime too much defined, oops :(
fruitiex [Sun, 6 Sep 2009 18:41:01 +0000 (18:41 +0000)]
one float elapsedTime too much defined, oops :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7667 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofireball: also hurt turrets
div0 [Sun, 6 Sep 2009 18:35:21 +0000 (18:35 +0000)]
fireball: also hurt turrets

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7666 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agog_shootfromcenter instead of g_shootfromeye in Nexrun
fruitiex [Sun, 6 Sep 2009 15:30:10 +0000 (15:30 +0000)]
g_shootfromcenter instead of g_shootfromeye in Nexrun

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7665 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodo not blur crosshair in chase cam
div0 [Sun, 6 Sep 2009 11:42:06 +0000 (11:42 +0000)]
do not blur crosshair in chase cam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7663 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodelayprojectiles
div0 [Sun, 6 Sep 2009 11:40:50 +0000 (11:40 +0000)]
delayprojectiles

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7662 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agobackground builder: fix background_l2
div0 [Sun, 6 Sep 2009 11:12:41 +0000 (11:12 +0000)]
background builder: fix background_l2

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7660 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agolbs -> kg AHAHAHAHAH))
div0 [Sun, 6 Sep 2009 11:04:27 +0000 (11:04 +0000)]
lbs -> kg AHAHAHAHAH))

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7658 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoswap rocket and grenade explode effect, as grenade will have bigger boom than rocket
div0 [Sun, 6 Sep 2009 10:53:33 +0000 (10:53 +0000)]
swap rocket and grenade explode effect, as grenade will have bigger boom than rocket

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7657 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomove antilag player recording elsewhere, as per suggestion by LordHavoc. PLEASE TEST.
div0 [Sun, 6 Sep 2009 10:37:47 +0000 (10:37 +0000)]
move antilag player recording elsewhere, as per suggestion by LordHavoc. PLEASE TEST.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7656 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoafter the previous change, I can safely make 2-digits seconds timer in race default
div0 [Sun, 6 Sep 2009 10:25:24 +0000 (10:25 +0000)]
after the previous change, I can safely make 2-digits seconds timer in race default

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7655 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoforgot to adapt the Fireball to havoc :P
div0 [Sun, 6 Sep 2009 10:22:59 +0000 (10:22 +0000)]
forgot to adapt the Fireball to havoc :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7654 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[18:27:39]#<LordHavoc|work> just for the record, I want Havoc mode to be base nex...
div0 [Sun, 6 Sep 2009 10:21:23 +0000 (10:21 +0000)]
[18:27:39]#<LordHavoc|work> just for the record, I want Havoc mode to be base nex in 2.6 (except the physics - I can appreciate people preferring different
                            physics)
Currently, there is a default25.cfg that switches back to regular 2.5, which is exec'd by default.cfg. THIS WILL CHANGE.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7653 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoremove the stupid ingame bottom left image
div0 [Sat, 5 Sep 2009 19:59:12 +0000 (19:59 +0000)]
remove the stupid ingame bottom left image

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7651 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix some cfg bugs for the weapons, nothing serious (just tuba and a superfluous line)
div0 [Sat, 5 Sep 2009 19:31:38 +0000 (19:31 +0000)]
fix some cfg bugs for the weapons, nothing serious (just tuba and a superfluous line)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7650 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix menu display at non-4:3 aspect ratio by drawing multiple background layers
div0 [Sat, 5 Sep 2009 19:12:31 +0000 (19:12 +0000)]
fix menu display at non-4:3 aspect ratio by drawing multiple background layers

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7649 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agodefault to a good campaign if default is wrong
div0 [Sat, 5 Sep 2009 17:10:39 +0000 (17:10 +0000)]
default to a good campaign if default is wrong

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agopiece-o-cake update
fruitiex [Sat, 5 Sep 2009 16:48:40 +0000 (16:48 +0000)]
piece-o-cake update
-people became better at nexrun so they could overshoot in the first building, fixed :P
-red pads made less evil by adding small, centered pads between the old ones
-32857 seconds of computing time wasted ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7647 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofinish sbar_columns_help text
fruitiex [Sat, 5 Sep 2009 13:50:18 +0000 (13:50 +0000)]
finish sbar_columns_help text

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7646 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agonew property for menu skins: ALIGN_BACKGROUND
div0 [Sat, 5 Sep 2009 13:09:17 +0000 (13:09 +0000)]
new property for menu skins: ALIGN_BACKGROUND
it's a string of the form "57915"
each number is an alignment of a background image
first layer in the string is background.tga, then background_l2.tga, then background_l3.tga etc.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7645 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agophysicsNexrun.cfg: remove comments at the end of the lines to prevent #include from...
fruitiex [Sat, 5 Sep 2009 12:40:57 +0000 (12:40 +0000)]
physicsNexrun.cfg: remove comments at the end of the lines to prevent #include from prepending them into the cvars

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7644 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[NOT FOR 2.5.2] oops, forgot something :(
fruitiex [Sat, 5 Sep 2009 11:32:53 +0000 (11:32 +0000)]
[NOT FOR 2.5.2] oops, forgot something :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7643 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[NOT FOR 2.5.2] huge sbar.qc cleanup
fruitiex [Sat, 5 Sep 2009 11:27:46 +0000 (11:27 +0000)]
[NOT FOR 2.5.2] huge sbar.qc cleanup

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7642 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoincrease float accuracy for race time accumulation
div0 [Sat, 5 Sep 2009 10:26:50 +0000 (10:26 +0000)]
increase float accuracy for race time accumulation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7634 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorace: use a time accumulator fed by player physics instead of comparing start and...
div0 [Sat, 5 Sep 2009 10:19:46 +0000 (10:19 +0000)]
race: use a time accumulator fed by player physics instead of comparing start and current time. Improves race timer accuracy, and prevents speedhacks from having an effect on race times.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7633 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix fireball mins/maxs
div0 [Sat, 5 Sep 2009 09:54:17 +0000 (09:54 +0000)]
fix fireball mins/maxs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7632 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoUpdated cvar checksum
mand1nga [Fri, 4 Sep 2009 23:37:17 +0000 (23:37 +0000)]
Updated cvar checksum

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7631 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoRefactored goal stack into an array
mand1nga [Fri, 4 Sep 2009 23:33:30 +0000 (23:33 +0000)]
Refactored goal stack into an array

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7630 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[NOT FOR 2.5.2] HUD support for 100ths in race plus some optimizations/cleanups
fruitiex [Fri, 4 Sep 2009 14:52:34 +0000 (14:52 +0000)]
[NOT FOR 2.5.2] HUD support for 100ths in race plus some optimizations/cleanups

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7629 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoallow recalling the welcome message by +show_info in campaign
div0 [Fri, 4 Sep 2009 14:35:23 +0000 (14:35 +0000)]
allow recalling the welcome message by +show_info in campaign

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7628 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agospeed up fireball effect
div0 [Fri, 4 Sep 2009 11:18:03 +0000 (11:18 +0000)]
speed up fireball effect

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7627 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoscrew it, we have to rename the campaign files :( file list returns all lower case...
div0 [Fri, 4 Sep 2009 11:09:28 +0000 (11:09 +0000)]
screw it, we have to rename the campaign files :( file list returns all lower case names on Windows, so we cannot use upper case there

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7626 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoanother warning with a good reason :(
div0 [Fri, 4 Sep 2009 09:51:08 +0000 (09:51 +0000)]
another warning with a good reason :(

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7625 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoI knew there was a typo in there :P
div0 [Fri, 4 Sep 2009 09:49:46 +0000 (09:49 +0000)]
I knew there was a typo in there :P

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7624 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoproperly mark splash damage for electro
div0 [Fri, 4 Sep 2009 07:41:28 +0000 (07:41 +0000)]
properly mark splash damage for electro

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7623 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agochange the values networked as "long" in scores and race times to "int24_t" (3 bytes...
div0 [Fri, 4 Sep 2009 06:52:19 +0000 (06:52 +0000)]
change the values networked as "long" in scores and race times to "int24_t" (3 bytes instead of 4).
Range is now:
-8388608..8388607

In time, at 100Hz timer: 83886.07 seconds (a bit less than a day) ;)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7622 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agohm... if we start networking score items as long if needed... we can make them just...
div0 [Fri, 4 Sep 2009 06:45:19 +0000 (06:45 +0000)]
hm... if we start networking score items as long if needed... we can make them just a char if in -128..127. Saves lots of bytes im DM, costs a little in balanced CTF matches (as the "score" column gets >127 for good players), saves a bit in unbalanced CTF matches, i.e. if there is only one player >127 :P

This will also help debugging the networking of the change, as it now ACTUALLY happens that scores get transmitted as long.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7621 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoFix warning
mand1nga [Thu, 3 Sep 2009 23:23:30 +0000 (23:23 +0000)]
Fix warning

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7620 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoUpdated precached waypoint links
mand1nga [Thu, 3 Sep 2009 23:21:15 +0000 (23:21 +0000)]
Updated precached waypoint links

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7619 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomaking it compile again - div0: please check the pow() change in g_trigger.qc
blub0 [Thu, 3 Sep 2009 20:39:09 +0000 (20:39 +0000)]
making it compile again - div0: please check the pow() change in g_trigger.qc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7618 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoreverting the preparations, we first need a stringwidth wrapper, and some things...
blub0 [Thu, 3 Sep 2009 20:33:44 +0000 (20:33 +0000)]
reverting the preparations, we first need a stringwidth wrapper, and some things are still broken it seems

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7617 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agosend scores as long when needed, and race times always as long. PLEASE TEST, this...
div0 [Thu, 3 Sep 2009 20:25:26 +0000 (20:25 +0000)]
send scores as long when needed, and race times always as long. PLEASE TEST, this may crash!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7616 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agotrigger_impulse: make it sane again (strength 1 = identity, <1 = slow down, >1 =...
div0 [Thu, 3 Sep 2009 20:03:07 +0000 (20:03 +0000)]
trigger_impulse: make it sane again (strength 1 = identity, <1 = slow down, >1 = speedup, the value is the speed change factor PER SECOND)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7615 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofixed a bug which prevented falloff modes from working in directional
lordhavoc [Thu, 3 Sep 2009 17:03:19 +0000 (17:03 +0000)]
fixed a bug which prevented falloff modes from working in directional
trigger_impulse

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7614 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorewrote acceleration/damping mode in trigger_impulse to work properly
lordhavoc [Thu, 3 Sep 2009 17:01:38 +0000 (17:01 +0000)]
rewrote acceleration/damping mode in trigger_impulse to work properly
with ticrates other than 0.05

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7613 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorewrote rubble handling to fix more bugs
lordhavoc [Thu, 3 Sep 2009 16:27:41 +0000 (16:27 +0000)]
rewrote rubble handling to fix more bugs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7612 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoOkay, this is preparation for the freetype support, this shouldn't cause any obvious...
blub0 [Thu, 3 Sep 2009 16:05:02 +0000 (16:05 +0000)]
Okay, this is preparation for the freetype support, this shouldn't cause any obvious changes, if it does, tell me.
Basically, this replaces all stringwidth()*size calls to pass the size parameter to stringwidth() directly.
Also, it adds some default parameters to the loadfont command... not sure why I'm adding this so early though... but it won't error out anyway so it shouldn't be harmful.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7611 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoremoved sv_gameplayfix_delayprojectiles 0
lordhavoc [Thu, 3 Sep 2009 15:37:11 +0000 (15:37 +0000)]
removed sv_gameplayfix_delayprojectiles 0
removed cl_nolerp 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7610 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake the scoreboard background more visible, crank up default hud bg alpha from 0...
fruitiex [Thu, 3 Sep 2009 15:11:20 +0000 (15:11 +0000)]
make the scoreboard background more visible, crank up default hud bg alpha from 0.7 to 0.8

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7609 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix routing to personal waypoints that I broke today
div0 [Thu, 3 Sep 2009 15:00:26 +0000 (15:00 +0000)]
fix routing to personal waypoints that I broke today

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7608 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago- do not crash on "disconnect" or "quit" in CTF
div0 [Thu, 3 Sep 2009 14:17:49 +0000 (14:17 +0000)]
- do not crash on "disconnect" or "quit" in CTF
- improve base finding in CTF, make it actually work

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7607 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoprevent screwup when trying to route to a waypoint as opposed to an item (CTF DOES...
div0 [Thu, 3 Sep 2009 13:39:00 +0000 (13:39 +0000)]
prevent screwup when trying to route to a waypoint as opposed to an item (CTF DOES THAT)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7606 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoupdated credits
div0 [Thu, 3 Sep 2009 08:08:36 +0000 (08:08 +0000)]
updated credits

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7605 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agorace: big preparation for higher-res timer; see the #ifdef in util.qh for how to...
div0 [Thu, 3 Sep 2009 06:23:51 +0000 (06:23 +0000)]
race: big preparation for higher-res timer; see the #ifdef in util.qh for how to switch to 100ths accuracy (this however NEEDS sys_ticrate to be lowered)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7603 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix bugs with removal of least recent rubble, there were uninitialized
lordhavoc [Thu, 3 Sep 2009 06:23:20 +0000 (06:23 +0000)]
fix bugs with removal of least recent rubble, there were uninitialized
variables and other chaotic elements

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7602 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agomake declaration of getresolution match DP
div0 [Thu, 3 Sep 2009 05:47:37 +0000 (05:47 +0000)]
make declaration of getresolution match DP

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7601 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoRefactored waypoint linking into human readable code. Please test.
mand1nga [Thu, 3 Sep 2009 02:26:38 +0000 (02:26 +0000)]
Refactored waypoint linking into human readable code. Please test.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7600 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agoRefactored lag simulation to human-readable code
mand1nga [Thu, 3 Sep 2009 00:07:00 +0000 (00:07 +0000)]
Refactored lag simulation to human-readable code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7599 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[NOT FOR 2.5.2] fireball: better damage reporting to stats
div0 [Wed, 2 Sep 2009 18:36:41 +0000 (18:36 +0000)]
[NOT FOR 2.5.2] fireball: better damage reporting to stats

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7598 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix setsize warning
div0 [Wed, 2 Sep 2009 18:36:29 +0000 (18:36 +0000)]
fix setsize warning

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7597 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofireball: more BFG radius, less BFG damage -> better balance I hope
div0 [Wed, 2 Sep 2009 17:53:45 +0000 (17:53 +0000)]
fireball: more BFG radius, less BFG damage -> better balance I hope

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7596 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years agofix bogus "unreachable code" by changing the break/continue stuff in there
div0 [Wed, 2 Sep 2009 13:18:14 +0000 (13:18 +0000)]
fix bogus "unreachable code" by changing the break/continue stuff in there

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7595 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

12 years ago[NOT FOR 2.5.2] fireball now uses less alpha on shockwave
div0 [Wed, 2 Sep 2009 06:38:25 +0000 (06:38 +0000)]
[NOT FOR 2.5.2] fireball now uses less alpha on shockwave

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7593 f962a42d-fe04-0410-a3ab-8c8b0445ebaa