making an #ifdef for separate attack_finished times
[divverent/nexuiz.git] / tools /
2008-05-25 savagexadjust some default values. Set gridsize and blocksize...
2008-05-24 savagexround z values down to integer values
2008-05-24 savagexadd terrain key to func_group. No idea if this actually...
2008-05-24 savagexsplit terrain blocks either north-west to south-east...
2008-05-22 savagexput terrain brushes into a func_group
2008-05-22 savagexcreate skyfills in the same way as visblockers are...
2008-05-22 savagexgrow vis-blockers in both x and y seperately. This...
2008-05-21 savagexuh, actually generate terrain
2008-05-21 savagexUNBELIEVABLE NEW FEAUTURE! Create hidden visblockers...
2008-05-19 savagexremove unused import
2008-05-19 savagexDirectly output to a PrintWriter, don't keep the whole...
2008-05-19 savagexinclude additional libraries for Java 5
2008-05-18 savagexcheck sanity of height values for terrain and sky
2008-05-18 savagexonly generate sky-visblockers at the edge of "actual...
2008-05-18 savagexautogenerate skybox, fill dropped blocks with full...
2008-05-18 savagexerr... better give that JSpinner a meaningful name
2008-05-18 savagexsome UI stuff, some meaningless messages, some test...
2008-05-18 savagexevaluate alpha channels (can be used to punch "holes...
2008-05-17 savagexadd new tool to create maps from heightmaps
2008-05-09 tzorkQuakeC Syntax Highlight for code::blocks.
2008-01-18 savagexget rid of double spaces
2007-06-06 esteelmoved modelsource into trunk