]> icculus.org git repositories - divverent/nexuiz.git/history - scmenu/options
changed the defaults
[divverent/nexuiz.git] / scmenu / options /
2005-04-19 blackhc-Added VScrollBar support to the menu (no gfx yet).
2005-04-17 blackhc-MapList should now be refreshed every time the menu...
2005-04-15 vermeulenlChanged 'glslang' to 'opengl2'
2005-04-15 vermeulenlChanged 'offset mapping' option to 'glslang'
2005-04-14 blackhc-Added Nex_Action_ResetData to options.qm.
2005-04-09 blackhc-Small cosmetic change in the key options menu.
2005-04-02 blackhc-Moved Options::Table1 to Options::Panel::*::Table1
2005-04-02 blackhc-Moved Weapon and Server to Create Game (now known...
2005-03-17 blackhc-Changed some item names to fit to the global name...
2005-03-14 vermeulenlAdded 'g_casings'
2005-03-06 vermeulenlChange 'cd volume' to 'music volume'
2005-03-02 vermeulenlAdded the new sub menus
2005-02-23 vermeulenlAdded the table graphics, added the server/weapon/weapo...
2005-02-05 blackhcThis was certainly the wrong solution to a problem...
2005-02-01 vermeulenlmoved picture down so you can see name and the arrows
2005-01-31 blackhc-Added an 'Apply' button to the player option window.
2005-01-31 blackhc-The ClearWindow rect in the color options window is...
2005-01-31 vermeulenlAdded some menu images
2005-01-29 blackhc-Added a game option panel (mind that it is empty however)
2005-01-29 vermeulenlAdded 'effects' menu
2004-12-28 blackhcAdding my current version of the scmenu to the nexuiz...