]> icculus.org git repositories - divverent/nexuiz.git/history - qcsrc
corpse bounding box is now player's original size until death frame
[divverent/nexuiz.git] / qcsrc /
2005-02-01 vermeulenlAdded water drowning
2005-01-28 lordhavoccrylink projectiles redesigned (it now resembles a...
2005-01-28 lordhavocjumppads now also launch corpses (including dummies)
2005-01-28 lordhavocreduced pain tint (red/white/pink screen tint and view...
2005-01-28 lordhavocjumpjet test code (disabled)
2005-01-28 vermeulenlAdded a massive push when shot with the Nex
2005-01-23 lordhavocmajor tweaks to ammo pickups, item respawn times, and...
2005-01-22 lordhavocfixed weapon dropping on death
2005-01-22 lordhavocfixed a large number of weapon switch issues (switchwea...
2005-01-22 lordhavocuncommented w_clear() on death so you don't have a...
2005-01-22 lordhavoctarget_jumppad no longer acts as a trigger_push (this...
2005-01-22 lordhavocadded item_armor_shard, item_armor_body (?), and item_a...
2005-01-22 lordhavocmade uzi use IT_NAILS hud ammo
2005-01-21 lordhavocraised items so that the map entities (have their origi...
2005-01-17 vermeulenlsmall error
2005-01-17 vermeulenlAdded more push when shot with bullets
2005-01-15 vermeulenlUpdated TODO
2005-01-14 lordhavocnextthink = -1 is bad, set it to 0
2005-01-14 lordhavocfixed the laser not giving any kick when on the ground...
2005-01-09 seienabunaeRemoved velocity tilting the player models (it was...
2005-01-09 seienabunaeSome changes to the grenade launcher and shotgun that...
2005-01-09 seienabunaeSajtification
2005-01-09 seienabunaeAdded varargs to bprint and dprint
2005-01-09 vermeulenltodo changes
2004-12-16 blackhc-Added the NEXUIZ_PLAYERMODEL/NEXUIZ_PLAYERSKIN extensi...
2004-12-16 vermeulenlChange some damages
2004-12-12 blackhc-Added 2 missing ; (and thus compiles in FteQCC again)
2004-12-08 vermeulenlAdded "flash.md3" to rocket launcher
2004-12-03 vermeulenlAdded back some of LordHavocs changes
2004-11-26 lordhavocmade this compile in fteqcc again
2004-11-26 vermeulenlGot rid of third attack and replaced it with a zoom
2004-11-22 vermeulenlMore Vortex changes
2004-11-11 vermeulenlMore changes by Vortex (bots, weapon system)
2004-11-02 vermeulenlUpdating
2004-11-02 vermeulenlUpdating
2004-11-01 vermeulenlAdjust player movement, no longer is bunnyhoping so...
2004-11-01 vermeulenlmade rockets change angle when hitting jumppad
2004-10-27 lordhavocregen and rot speeds are now restricted to a certain...
2004-10-26 seienabunaeThis might fix bugs LordHavoc mentioned making bullets...
2004-10-26 lordhavocNex now does railgun style damage, and is always in...
2004-10-24 vermeulenldisabled powerups for now
2004-10-22 vermeulenlslower crylink shots
2004-10-17 vermeulenladding scoring
2004-10-17 vermeulenlAdded more air control
2004-10-16 lordhavocimplemented powerups (need more information, they're...
2004-10-15 lordhavocI think I have fixed the gib fading problem
2004-10-07 vermeulenlSmall error
2004-10-07 vermeulenlWeapon changes
2004-10-07 vermeulenlsome changes to the beta, added sounds, etc
2004-09-28 vermeulenlslight change to rocket launcher explosion
2004-09-28 vermeulenlfixed a few bugs with player animations
2004-09-20 vermeulenlnew sounds, updated todo
2004-09-12 vermeulenladded todds new hagar fire sounds
2004-09-12 vermeulenlUpdated todo, added INSANE gamemode instead of grapplin...
2004-09-06 vermeulenlUpdated Todo list, change some of the weapon damages...
2004-09-04 seienabunaeForgot this
2004-09-02 seienabunaeRemoved strange formatting on this thing, I think?
2004-09-02 seienabunaeRewrote sv_user.nc
2004-09-01 seienabunaeMore changes, I'm hoping this will also gradually unzoo...
2004-09-01 seienabunaeSlight changes to the viewzoom smoothing.. this might...
2004-09-01 seienabunaeSome warning prevention and code reordering
2004-09-01 seienabunaeBit of warning prevention
2004-09-01 seienabunaeAdded all the game options except for Air Control and...
2004-08-30 vermeulenladd smooth zooming, changed weapons damge slightly,
2004-08-17 vermeulenladded uzi third fire, electro third fire, and an attemp...
2004-08-17 vermeulenlthird attack added to grenade launcher (mortar)
2004-08-17 vermeulenleasier to gib
2004-08-14 vermeulenlincreased water speed (its not realistic, but this...
2004-08-14 vermeulenlsecondary uzi fire added
2004-08-14 vermeulenlgibbing sound added
2004-08-14 vermeulenla small bug with crouching fixed
2004-08-13 vermeulenlGunswitch sound removed
2004-08-13 vermeulenlBasic sound changes,
2004-08-12 vermeulenlSmall Error in the last commit
2004-08-12 vermeulenlSmall weapon changes (damage, spread)
2004-08-06 vermeulenlChanged the crylink weapon, new primary fire and moved...
2004-08-04 vermeulenlBasic health regeration change
2004-08-01 dankorAdded a simle crouch slowdown code (needs testing in...
2004-07-31 dankorAdded bot aliases (bot_add, bot_add2, bot_kick, bot_cam...
2004-07-31 dankorAdded error.log to ignore
2004-07-31 dankorAdd aliases binding (now, for [+-]crouch, can be used...
2004-07-31 dankorAdded simple crouching. (use impulse 37 to crouch and...
2004-07-30 dankorAdded a makefile
2004-07-30 dankorStill re-adding stuff
2004-07-30 dankorRe-add all files from scratch. Using fresh source from...
2004-07-30 dankorKeep cleaning! :-]
2004-07-30 dankorRemoved old stuff. Will upload fresh.
2004-07-30 dankorTest test test
2004-03-31 lordhavocdeath code has been refactored
2004-03-19 seienabunaeAdded .cvsignore
2004-03-10 vermeulenlvarious changes to the health system, added secondary...
2004-02-26 vermeulenlWEAPON ANIMATIONS
2004-02-24 vermeulenlsmall changes
2004-02-24 vermeulenlsmall changes
2004-02-24 vermeulenltetris
2004-02-23 vermeulenlchanged laser effect, rocket damage, laser damage,...
2004-02-21 vermeulenlsmall mistake
2004-02-21 vermeulenlweapon changes, todo readme changed
2004-02-12 vermeulenltemp change to fix railgun damage problems
2004-02-11 vermeulenlsmall changes
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