added secondary fire zoom on nex
[divverent/nexuiz.git] / qcsrc /
2005-05-30 lordhavocadded secondary fire zoom on nex
2005-05-30 lordhavocchanged sv_maxairspeed to 100
2005-05-30 lordhavocdisabled firstblood sound
2005-05-30 lordhavocimplemented rocket and electro fly sounds
2005-05-30 vermeulenlcommented out bot impulses
2005-05-29 lordhavocadded PRYDON_CLIENTCURSOR and moved and corrected DP_SV...
2005-05-29 lordhavocremove effects and skin on head gibs
2005-05-29 lordhavoccorpse bounding box is now player's original size until...
2005-05-29 lordhavocremoved 3 unnecessary lines of code
2005-05-25 lordhavocadded cl_movement_* defaults and some other stuff
2005-05-21 maikmertentypo
2005-05-21 maikmertenalways check playermodels on change
2005-05-21 maikmertenbetter check for playermodels
2005-05-20 lordhavoccleaned up nex beam and effects so they always match...
2005-05-20 lordhavocfixed rjumps with 0 self damage
2005-05-19 vermeulenldisabled the 'has taken the lead' till it works
2005-05-19 vermeulenladded a muzzleflash for the uzi
2005-05-18 lordhavocfixed corpse fading
2005-05-17 lordhavocadded fadetime parameter to SUB_SetFade
2005-05-17 lordhavocmake plasma bounce off jumppads
2005-05-17 lordhavocslight cleanup of item pickup checks
2005-05-17 lordhavocfix looping maplists
2005-05-17 lordhavocg_casings now has 3 values - 0 (none), 1 (shotgun)...
2005-05-14 lordhavocrenamed nullfunction to SUB_Null and gave it a definiti...
2005-05-11 maikmertenFixed missing quotation mark
2005-05-11 vermeulenlmade some more messages red
2005-05-11 lordhavoccleaned a lot of weapon code
2005-05-11 lordhavocmade announcer code work properly
2005-05-11 lordhavocfix some warnings
2005-05-11 lordhavoccleaned trailing whitespace from lines
2005-05-09 vermeulenlchanged the electro explosion
2005-05-07 maikmertenMake sure respawn effect gets removed even when picked...
2005-05-07 maikmertenSimple respawn effect for items
2005-05-07 lordhavocthe electro bolts no longer go out with a blue flash...
2005-05-04 lordhavocrewrote maplist handling to use g_maplist cvar (note...
2005-05-04 lordhavocmajor cleanup of default.cfg
2005-05-04 vermeulenlchanged h20hit to h20hit1.wav
2005-04-30 vermeulenladded precaches for h20hit and slime/lava
2005-04-29 lordhavoccrylink shots are now fullbright instead of additive...
2005-04-29 lordhavocrocket launcher altfire now works any time, allowing...
2005-04-27 vermeulenlfixed a bug with the last commit
2005-04-27 vermeulenlChanged the deathtime
2005-04-22 vermeulenlGot rid of sparks
2005-04-19 lordhavocadded many g_balance cvars and renamed cl_weapon_ cvars...
2005-04-18 lordhavocimplemented slime/lava sizzle sound
2005-04-10 lordhavocno longer shows exteriorweaponentity when dead
2005-04-10 lordhavocdisable colormod when teamplay is off (as per Vermeulen...
2005-04-08 lordhavoccleaned up effects handling in powerup code, so that...
2005-04-08 lordhavocchanged uzi to use 1 bullet per shot instead of 0.25...
2005-04-08 lordhavocadded support for quake megahealth spawnflag on item_health
2005-04-08 lordhavocchanged weapons/ammo cheat to give 999 ammo
2005-04-04 lordhavocimplemented colormod hack
2005-04-04 lordhavoccommented out speed/slowmo related stuff
2005-04-04 lordhavocadded v_* weapon models, changed attachment point from...
2005-04-04 vermeulenlMoved Nex shot back
2005-03-30 vermeulenlUpdated powerup models
2005-03-29 maikmertencorrected one death message
2005-03-27 maikmertenReenabled some code to prevent some items from sinking...
2005-03-27 lordhavocimplemented attached weapon models (.exteriorweaponenti...
2005-03-27 lordhavocfixed the buttonchat bubble logic (was showing it when...
2005-03-25 maikmerten*** empty log message ***
2005-03-24 lordhavocchanged model and sound names for ctf and domination
2005-03-24 lordhavocimplemented (untested) chatbubble code
2005-03-24 lordhavocadded ctf and domination map support (uses g_ctf and...
2005-03-24 lordhavocfix a couple warnings
2005-03-23 vermeulenlGod rid of slowmo and speed powerups, now only strength...
2005-03-22 maikmertenmake items touch the ground
2005-03-22 maikmertenGarbage collection for thrown items
2005-03-22 lordhavocredesigned trigger_hurt timing a different way - now...
2005-03-22 lordhavocmake trigger_hurt able to damage multiple things in...
2005-03-22 lordhavocadded powerup glows
2005-03-22 lordhavocfixed bot weapon selection so now they use all the...
2005-03-22 lordhavocimplemented timelimit, fraglimit, end of level intermis...
2005-03-21 lordhavocfixed 'eye gibbing repeatedly' bug (hopefully) and...
2005-03-21 lordhavocimplemented teamplay damage blocking and team kill...
2005-03-21 lordhavocmade lava and slime kill a lot faster (probably still...
2005-03-18 vermeulenlChanged vsync to 0
2005-03-14 vermeulenlAdded savagex's telefragged code
2005-03-14 vermeulenlAdded g_casings, changed the laser damage/speed, and...
2005-03-14 vermeulenlAdd an effect for the laser explosion, added g_casings
2005-03-08 vermeulenlMade it so you can change your skin whenever
2005-03-04 vermeulenlMake the weapon pickup message green, just to seperate...
2005-03-02 vermeulenlFixed some death message problems
2005-03-02 vermeulenli forgot this
2005-03-01 vermeulenlSavageX's mapcfg loading code
2005-02-24 vermeulenlGot rid of the gamecfgs stuff, added timing for the...
2005-02-20 vermeulenlVarious small items
2005-02-15 vermeulenlUpdated the TODO list
2005-02-15 vermeulenlAdded Urre's light code
2005-02-15 vermeulenlMade 'impulse 13' copy the exact position, model, and...
2005-02-13 vermeulenlDelete some gamemodes, now we only have these left:
2005-02-11 lordhavocbots now know the nexuiz weapons
2005-02-11 lordhavocadded nexuiz health and armor items to item evaluation
2005-02-11 lordhavocnow sets fixangle and resets punchangle and punchvector...
2005-02-11 vermeulenlforgot to commit this
2005-02-11 vermeulenlAdded bots again
2005-02-09 lordhavocfixed 'weapon flying away' bug with jump pads
2005-02-09 lordhavocmade cl_client.c compile again - you can not assign...
2005-02-09 vermeulenlFixed small bug with damage and kills
2005-02-09 lordhavocremoved 'big fall' death code
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