2004-08-06 |
vermeulenl | Changed the crylink weapon, new primary fire and moved... |
tree | commitdiff |
2004-08-04 |
vermeulenl | Basic health regeration change |
tree | commitdiff |
2004-08-01 |
dankor | Added a simle crouch slowdown code (needs testing in... |
tree | commitdiff |
2004-07-31 |
dankor | Added bot aliases (bot_add, bot_add2, bot_kick, bot_cam... |
tree | commitdiff |
2004-07-31 |
dankor | Added error.log to ignore |
tree | commitdiff |
2004-07-31 |
dankor | Add aliases binding (now, for [+-]crouch, can be used... |
tree | commitdiff |
2004-07-31 |
dankor | Added simple crouching. (use impulse 37 to crouch and... |
tree | commitdiff |
2004-07-30 |
dankor | Added a makefile |
tree | commitdiff |
2004-07-30 |
dankor | Still re-adding stuff |
tree | commitdiff |
2004-07-30 |
dankor | Re-add all files from scratch. Using fresh source from... |
tree | commitdiff |
2004-07-30 |
dankor | Keep cleaning! :-] |
tree | commitdiff |
2004-07-30 |
dankor | Removed old stuff. Will upload fresh. |
tree | commitdiff |
2004-07-30 |
dankor | Test test test |
tree | commitdiff |
2004-03-31 |
lordhavoc | death code has been refactored |
tree | commitdiff |
2004-03-19 |
seienabunae | Added .cvsignore |
tree | commitdiff |
2004-03-10 |
vermeulenl | various changes to the health system, added secondary... |
tree | commitdiff |
2004-02-26 |
vermeulenl | WEAPON ANIMATIONS |
tree | commitdiff |
2004-02-24 |
vermeulenl | small changes |
tree | commitdiff |
2004-02-24 |
vermeulenl | small changes |
tree | commitdiff |
2004-02-24 |
vermeulenl | tetris |
tree | commitdiff |
2004-02-23 |
vermeulenl | changed laser effect, rocket damage, laser damage,... |
tree | commitdiff |
2004-02-21 |
vermeulenl | small mistake |
tree | commitdiff |
2004-02-21 |
vermeulenl | weapon changes, todo readme changed |
tree | commitdiff |
2004-02-12 |
vermeulenl | temp change to fix railgun damage problems |
tree | commitdiff |
2004-02-11 |
vermeulenl | small changes |
tree | commitdiff |
2004-02-11 |
vermeulenl | trigger hurt done |
tree | commitdiff |
2004-02-09 |
lordhavoc | view tilt and tint from damage |
tree | commitdiff |
2004-02-09 |
lordhavoc | check for players within radius 70 when choosing a... |
tree | commitdiff |
2004-02-07 |
vermeulenl | problems with caps and unix |
tree | commitdiff |
2004-02-03 |
vermeulenl | basic changes |
tree | commitdiff |
2004-02-01 |
vermeulenl | I should really stop commiting everytime I do little... |
tree | commitdiff |
2004-02-01 |
vermeulenl | some grenade changes |
tree | commitdiff |
2004-01-30 |
vermeulenl | some uzi changes |
tree | commitdiff |
2004-01-30 |
vermeulenl | weapon changes |
tree | commitdiff |
2004-01-26 |
vermeulenl | A lot of very small things |
tree | commitdiff |
2004-01-21 |
lordhavoc | added func_bobbing and func_rotating (according to... |
tree | commitdiff |
2004-01-01 |
vermeulenl | new secondary fire for the electro |
tree | commitdiff |
2003-12-28 |
vermeulenl | blah |
tree | commitdiff |
2003-12-09 |
vermeulenl | added some entities |
tree | commitdiff |
2003-12-07 |
vermeulenl | *** empty log message *** |
tree | commitdiff |
2003-12-07 |
vermeulenl | spawning works now... kinda |
tree | commitdiff |
2003-12-07 |
vermeulenl | some basic changes |
tree | commitdiff |
2003-12-07 |
vermeulenl | change nex zoom, and adjusted some damages |
tree | commitdiff |
2003-12-03 |
vermeulenl | made mistake in weapons.qc |
tree | commitdiff |
2003-12-03 |
vermeulenl | todo list update, much better |
tree | commitdiff |
2003-12-02 |
vermeulenl | new laser, and changed the speed |
tree | commitdiff |
2003-12-01 |
vermeulenl | secondary rocket fire, faster movement, higher jumping... |
tree | commitdiff |
2003-12-01 |
lordhavoc | marked two todo items as done (velocity for damage... |
tree | commitdiff |
2003-12-01 |
lordhavoc | implemented damage force (knock gibs and casings around... |
tree | commitdiff |
2003-11-19 |
seienabunae | Fixed a small bug with the +moveup/+movedown keys under... |
tree | commitdiff |
2003-11-17 |
vermeulenl | supajoes new stuff |
tree | commitdiff |
2003-11-07 |
vermeulenl | A lot of stuff |
tree | commitdiff |
2003-11-05 |
vermeulenl | Basic animation |
tree | commitdiff |
2003-10-24 |
vermeulenl | Got rid of CTF, |
tree | commitdiff |
2003-10-17 |
seienabunae | Fixed a small bug with the +moveup/+movedown keys under... |
tree | commitdiff |
2003-10-16 |
seienabunae | Updated the todo |
tree | commitdiff |
2003-10-16 |
seienabunae | You can now move shellcasings by hitting them with... |
tree | commitdiff |
2003-10-15 |
seienabunae | Removed some silly tabs in todo |
tree | commitdiff |
2003-10-06 |
vermeulenl | Tomaz |
tree | commitdiff |
2003-09-21 |
vermeulenl | player speed change |
tree | commitdiff |
2003-09-20 |
vermeulenl | *** empty log message *** |
tree | commitdiff |
2003-09-19 |
vermeulenl | I forgot to add this |
tree | commitdiff |
2003-09-19 |
vermeulenl | I completely changed the physics. I did a bunch of... |
tree | commitdiff |
2003-09-14 |
vermeulenl | Small bug |
tree | commitdiff |
2003-09-03 |
blackhc | plasma function optimized (only one entity field is... |
tree | commitdiff |
2003-09-01 |
electro_ben | animated plasma ball |
tree | commitdiff |
2003-09-01 |
vermeulenl | For games over the net we can't have the players start... |
tree | commitdiff |
2003-08-31 |
electro_ben | re-fixed target_push |
tree | commitdiff |
2003-08-30 |
blackhc | next/prev weapon fixed |
tree | commitdiff |
2003-08-30 |
electro_ben | all q3 jumppads work properly now |
tree | commitdiff |
2003-08-30 |
electro_ben | all q3 jumppads work properly now |
tree | commitdiff |
2003-08-29 |
electro_ben | info_notnull and target_position fix? |
tree | commitdiff |
2003-08-28 |
electro_ben | fixed jumppad origin orientation bug, now more like q3 |
tree | commitdiff |
2003-08-27 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-27 |
electro_ben | jumppad support for bots (they can use the double jumpp... |
tree | commitdiff |
2003-08-27 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-27 |
electro_ben | wayset update |
tree | commitdiff |
2003-08-27 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-27 |
electro_ben | new waypoint set |
tree | commitdiff |
2003-08-27 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-27 |
electro_ben | bots should be able to pick up weapons and powerups... |
tree | commitdiff |
2003-08-27 |
electro_ben | jumppads patched... for mappers |
tree | commitdiff |
2003-08-27 |
electro_ben | jumppads and respawning removed from todo list, they... |
tree | commitdiff |
2003-08-19 |
electro_ben | jump can now trigger respawn (as well as fire) |
tree | commitdiff |
2003-08-19 |
electro_ben | player deaths/respawning now semi-operational |
tree | commitdiff |
2003-08-19 |
vermeulenl | another small change |
tree | commitdiff |
2003-08-19 |
electro_ben | - jumppads, mapped just like q3 (trigger_push targettin... |
tree | commitdiff |
2003-08-19 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-19 |
electro_ben | - bot plugged in (frikbot base) |
tree | commitdiff |
2003-08-19 |
electro_ben | the frikbot core, slight variable changes to get it... |
tree | commitdiff |
2003-08-19 |
vermeulenl | todo stuff (again) |
tree | commitdiff |
2003-08-19 |
vermeulenl | todo stuff |
tree | commitdiff |
2003-08-17 |
vermeulenl | little mistake |
tree | commitdiff |
2003-08-17 |
vermeulenl | quite a lot of stuff. Now the crylink and Nex go threw... |
tree | commitdiff |
2003-08-12 |
vermeulenl | rain/snow added, not tested |
tree | commitdiff |
2003-08-12 |
vermeulenl | added casings |
tree | commitdiff |
2003-08-12 |
vermeulenl | small changes, hagar explosion, and i moved all the... |
tree | commitdiff |
2003-08-11 |
seienabunae | Turned ugly Explosion function into ImpactEffect |
tree | commitdiff |
2003-08-11 |
vermeulenl | Some weapon changes... this new one requires you have... |
tree | commitdiff |
2003-08-11 |
seienabunae | Added secondary fire mode, three of the weapons have... |
tree | commitdiff |
next |