]> icculus.org git repositories - divverent/nexuiz.git/history - qcsrc/gamec/w_crylink.c
more control over starting weapons/ammo/pickups
[divverent/nexuiz.git] / qcsrc / gamec / w_crylink.c
2005-10-21 esteelmore control over starting weapons/ammo/pickups
2005-07-05 lordhavocfixed g_fullbrightplayers (so it actually works now...
2005-06-20 lordhavocrewrote spawn furthest code to work properly
2005-05-17 lordhavocadded fadetime parameter to SUB_SetFade
2005-05-14 lordhavocrenamed nullfunction to SUB_Null and gave it a definiti...
2005-05-11 lordhavoccleaned a lot of weapon code
2005-04-29 lordhavoccrylink shots are now fullbright instead of additive...
2005-04-19 lordhavocadded many g_balance cvars and renamed cl_weapon_ cvars...
2005-04-04 lordhavoccommented out speed/slowmo related stuff
2005-02-24 vermeulenlGot rid of the gamecfgs stuff, added timing for the...
2005-02-08 vermeulenlAdded crylink trails
2005-01-28 lordhavoccrylink projectiles redesigned (it now resembles a...
2005-01-28 vermeulenlAdded a massive push when shot with the Nex
2005-01-23 lordhavocmajor tweaks to ammo pickups, item respawn times, and...
2005-01-09 seienabunaeSome changes to the grenade launcher and shotgun that...
2004-11-26 vermeulenlGot rid of third attack and replaced it with a zoom
2004-11-22 vermeulenlMore Vortex changes
2004-11-02 vermeulenlUpdating