mention gl_picmip
[divverent/nexuiz.git] / misc /
2009-03-16 div0fix typo
2009-03-15 motorseph_ weapons source files
2009-03-15 motorsepSource files (blends and md5s) for h_ weapons
2009-03-08 div0demotc: support client->server packets
2009-03-07 div0fix typo
2009-03-06 div0fix some stuff, unsupported -> extra
2009-03-06 div0netradiant?
2009-02-26 m0rfarFixed rocket ammo by ai. It's straight and touches...
2009-02-24 m0rfardom point sources
2009-02-22 div0make it support the latest change
2009-02-20 esteelgnah, java.. how could i forget
2009-02-20 esteelset another x bit\
2009-02-20 div0set some x bits
2009-02-19 div0theora and ogg dlls as found by terencehill (please...
2009-02-17 div0use $PATH
2009-02-13 div0try to make this shader parsing match DP's exactly
2009-02-13 div0oops
2009-02-13 div0compensate for more glitches
2009-02-13 div0allow even more moronic .shader files
2009-02-13 div0allow more glitchy shader files (matches DP)
2009-02-13 div0support glitchy shader files in parsing
2009-02-10 div0new race record marker (for extracting the records...
2009-02-07 m0rfarBaked Ambient Occlusion on Rocket ammo.
2009-02-06 m0rfarMore rocket ammo tweakz0r
2009-02-06 m0rfarrocket ammo tweakz0r
2009-02-05 m0rfarNew rocket ammo model by ai
2009-02-05 m0rfarMG ammo texture tweaks. And down-sized to 512x512
2009-02-03 m0rfarnew mg ammo + source by ai
2009-02-02 div0shader checksum script improved
2009-02-01 div0remove aft stuff
2009-01-24 div0shader checksum script
2009-01-24 div0makebuild: remove the showbrand block if desired
2009-01-15 esteelCrosshair 8 & 11 source
2009-01-15 m0rfarCrosshair 9 & 10 source.
2009-01-15 esteelsomewhat huge directory restructuring, all non nexuizXX...
2009-01-15 esteelmove the server examples out of Docs and into a dir...
2009-01-15 esteelpro is now havoc, one more file that knows this fact :P
2009-01-09 div0new toy:
2009-01-01 div0better keeplights handling
2009-01-01 div0try to properly support "origin" brushes
2008-12-30 div0more entmerge... still not working well
2008-12-30 div0support scale in entmerge
2008-12-30 ent file management
2008-12-30 div0bsptool: allow replacing a lump by a file
2008-12-28 div0new change list
2008-12-26 div0hsl color space generator script
2008-12-19 div0scaledown option
2008-12-17 div0ttf2conchars: add "scale 1" directive
2008-12-16 div0fix blur
2008-12-16 div0less spam
2008-12-16 div0visual studio BS... but it should at least work now.
2008-12-16 div0fix some C++ warnings
2008-12-16 div0new parameter use
2008-12-03 div0fix some writing outside bounds of surfaces... maybe...
2008-12-02 div0filter = 1
2008-12-02 div0bsptool: add a help message
2008-12-02 div0improved lightgrid decimator
2008-12-02 div0simple lightmap decimator
2008-12-01 div0more fixes
2008-12-01 lists dependencies of a map pack ...
2008-11-30 div0make it C++-safe
2008-11-30 div0remove use of err.h
2008-11-28 div0print wrong dest
2008-11-28 div0bsptool: -ljpg = externalize lightmaps, save as jpg
2008-11-27 div0bsp tool
2008-11-27 div0fix offset handling
2008-11-27 div0we have space for thicker walls
2008-11-27 div0add the ACBC Assault Circuit Board Creator
2008-11-07 div0add a "flag shielded" indicator
2008-10-29 div0typo
2008-10-29 div0make 10.4 compat binaries
2008-10-29 div0enable OS X for testing again
2008-10-26 div0comment out OS X support
2008-10-26 div0fix "brightspot" tool
2008-10-26 div0allow mandelbrot to be parametrized; add some cool...
2008-10-25 div0make a sample mandelbrot function
2008-10-25 div0add a simple and stupid skybox generator (to be expande...
2008-09-26 div0fix syntax error
2008-09-26 div0netradiant-ize this
2008-09-23 div0make nexuiz-map-compiler use external lightmaps
2008-09-13 div0demotc: put the cut marks slightly different; allow...
2008-09-11 div0add a trivial patch to write BSP version 46 again
2008-09-09 div0oops in
2008-09-08 div0comment
2008-09-07 div0add a weird demo "cutter", and a race demo record extractor
2008-09-06 div0update the patches: fix unnecessary whitespace at line...
2008-08-29 div0more patches: targetname/killtarget handling fixes
2008-08-22 div0autoshader: actually write "map $lightmap" right
2008-08-02 div0build script update (csqc)
2008-07-30 div0warning fix
2008-07-30 div0oops ;)
2008-07-30 div0fix brightspot tool, support it in autoshader
2008-07-30 div0add shell script running brightspot... and it indeed...
2008-07-30 div0start of a bright spot finder for skyboxes
2008-07-30 div0script to automatically create shaders for textures...
2008-07-29 div0patchset fixed for current svn
2008-07-29 div0don't need the old-q3map2 patches any more
2008-07-28 div0csqc archive now does branch too
2008-07-28 div0makefile only exists since -r3789
2008-07-28 div0fix...