]> icculus.org git repositories - divverent/nexuiz.git/history - data
silvercity waypoints on map edges;
[divverent/nexuiz.git] / data /
2007-03-30 esteelnexus now also has mulders gloss. looks less boring...
2007-03-28 div0put the vote message in one line less so it's centered...
2007-03-28 div0damn, forgot this file
2007-03-28 div0map voting; simple majority; vote nagging; FOR_EACH_PLAYER
2007-03-27 div0added an empty finale.tga so mods can use SVC_FINALE...
2007-03-22 esteelfrom trunk: shotgun is made a bit weaker (slightly...
2007-03-22 esteelreenabled new nexgun effect but removed liquidfriction...
2007-03-17 div0talk2 support
2007-03-17 div0chat area cvars
2007-03-16 div0"impossible shot" dprint killed
2007-03-16 div0projectile velocity stuff
2007-03-16 esteelchanged cl_autodemo_nameformat to write demos into...
2007-03-16 esteelcl_autodemo is back and working. USE IT USE IT USE...
2007-03-15 esteelmerged from trunk: removed clientcommand and reworded FAQ
2007-03-14 savagexmerge lightmaps up to 1024x1024
2007-03-14 esteeladded cl_particles_rain/snow to effect config files
2007-03-12 esteelreverted new nex effect again as it can be bad for...
2007-03-11 esteelimproved the nexgun effect a bit (used some of the...
2007-03-11 esteeladded locs_enable 0 to handle % macros in QC only
2007-03-10 esteelcorrected two typos
2007-03-08 esteelreptile's _glow and _gloss work quite well for lurk too
2007-03-03 esteelmulders gloss textures for the fullbright skins
2007-03-03 div0oops... committed an unlit slimepit. DAMN. fixed.
2007-02-27 esteeladded sv_cullentities_trace 1
2007-02-27 esteeladded cl_netinputpacketlosstolerance 0
2007-02-24 div0merged several minor map changes (added caulk inside...
2007-02-23 m0rfarUpdated effectinfo.txt by LordHavoc
2007-02-23 esteelremoved a lot of 'seta effectvariables' from default...
2007-02-23 esteelremoved scores aliases and host_min/maxfps
2007-02-21 div0spawnflag == 1 now also sets noalign... for Q3A maps
2007-02-20 m0rfar* Removed non-existent zenex1 from shaderlist.txt
2007-02-19 esteeluse newhook.cfg
2007-02-18 div0This file was broken, fixed now. (nex pants)
2007-02-18 kadaverjackmenu switch for vid_vsync
2007-02-18 m0rfarRemoved color codes in map title.
2007-02-18 div0check for teamkills AFTER making sure it was a player
2007-02-17 div0RLE recompressed some TGAs (should fix ClamAV heuristic...
2007-02-15 esteelfrom trunk: tried to make console more appealing
2007-02-13 div0-clientcommands check (engine can do it now)
2007-02-13 esteeluse physicsQBR.cfg instead of having the same settings...
2007-02-08 esteelreverted that last checking as it will not work with...
2007-02-08 kadaverjacksimplified nextmap check (might be a bit more efficient...
2007-02-08 kadaverjackcheck if "nextmap" is empty, to avoid error messages...
2007-02-08 esteelno mirror damage for hitting team corpses
2007-02-07 div0merged LH's changes from trunk (droptofloor item/spawn...
2007-02-06 esteelmade first machinegun (and thus secondary firemode...
2007-02-06 esteelsome water textures from trunk
2007-02-06 esteelcompile.sh IS obsolete
2007-02-06 esteelfrom trunk: removed scr_conforcewhiledisconnected 0...
2007-02-06 esteelforgotten change from Strahlemann, merged from trunk...
2007-02-06 esteelremoved those dreaded cl_bob and cl_rollangle settings
2007-02-03 esteelcorrected campaign description for silvercity. Its...
2007-01-27 div0oops... relink freshly spawned waypoint please
2007-01-27 div0net_banlist menu support broken, fixed now
2007-01-27 div0waypoints-from-items now configurable;
2007-01-24 esteelmade team_* aliases more useful and bound team_auto...
2007-01-24 div0bugport of fix of unused function
2007-01-23 div0there's a version string here too!
2007-01-22 div0forgot this
2007-01-22 div0if g_respawn_mapsettings is on, respawn settings can...
2007-01-21 div0hopefully fix joining from spectator mode
2007-01-21 div0prevent bad map cycles
2007-01-17 div0only shuffle ONCE; add nexuiz-dinput.bat
2007-01-17 esteelfixed a warning in data/qcsrc/menu/custom/campaign...
2007-01-16 div0align center
2007-01-15 div0update info
2007-01-14 div0only respawn using attack, jump, attack2, hook, use
2007-01-14 div0hidden "g_running_guns" mutator; fteqcc bug checking...
2007-01-14 div0respawn when RELEASING the button;
2007-01-11 kadaverjackfixed detection for empty nicknames
2007-01-11 div0validate chmap for masters
2007-01-11 div0vdo login command
2007-01-09 div0oops... forgot to commit this when merging sv_info_*
2007-01-03 div0renamed cnt to autoscreenshot to make sure
2007-01-03 div0cmd info (something) prints the content of sv_info_...
2007-01-03 div0autoscreenshot
2006-12-31 div0startx workaround
2006-12-31 div0nexuiz-linux-* features (vid_x11_display)
2006-12-29 div0Crylink center fixed
2006-12-26 m0rfarDowner: Teleporters don't eat projectiles anymore ...
2006-12-24 div02.2.1 -> 2.2.2
2006-12-23 div0speling
2006-12-23 div0falling damage fix
2006-12-23 div0fallthrough detection now uses -131072 units
2006-12-21 div0no more flag fallthrough
2006-12-21 div0door crusher patch
2006-12-21 div0winning condiiton bug in LMS
2006-12-18 div0quit_when_empty
2006-12-18 div0spawn_debug 2
2006-12-17 div0version nagging; strstr fix
2006-12-15 esteelcorrected the colors for fast/medim ping
2006-12-14 esteelmerged blacks colored ping patch from trunk
2006-12-14 div0fix division by zero in bots (thanks DCC)
2006-12-12 div0version := 2.2.1
2006-12-12 div0damn lms bug...
2006-12-12 div0developer 1 -> try to find that LMS bug... switch devel...
2006-12-11 div0do not subtract from dead count for players who have...
2006-12-10 esteelreverted bloodprison.bsp as it gave some black items...
2006-12-09 esteelcorrected ctf_dismal fraglimit to be 100 like the other...
2006-12-09 esteelUse Team_ColorCode like in trunk
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