balance changes
[divverent/nexuiz.git] / data /
2009-11-10 fruitiexbalance changes
2009-11-09 div0more waits :P
2009-11-09 div0better isnan()
2009-11-09 fruitiexflip column/row highligthing, remove the blinking text...
2009-11-09 div0fix running guns
2009-11-08 div0work around fteqcc bug
2009-11-08 div0fix checkextension decl
2009-11-08 div0remove debug print
2009-11-08 div0make it work even if someone changes the files :P
2009-11-08 div0logarithm
2009-11-08 samualg_nodepthtestitems -- Allows you to disable depth testi...
2009-11-08 m0rfarcompiled now. fixed #589, overcaulked lift on strength
2009-11-08 div0remove log and exp from gamecommand again as log is...
2009-11-08 div0log() function is now a builtin (this means we need...
2009-11-08 div0fix some constants
2009-11-08 div0fix warning
2009-11-08 div0fix some mathlib bugs
2009-11-08 samualg_nodepthtestplayers -- Allows you to disable depth...
2009-11-08 m0rfarfixing insignificant z-fighting on soylent. bug #448
2009-11-08 div0redundant redundant M_PI
2009-11-08 div0get rid of sqrt2 hardcoded
2009-11-08 div0simpler gaussian distribution code
2009-11-08 tzorkRacer: return to spawn if left ("alive")for some time...
2009-11-08 div0fix stddev of gaussian dist
2009-11-08 div0add back the falloff curve that was MEANT to be linear...
2009-11-08 div0now with REAL linear falloff (old formula was wrong)
2009-11-08 fruitiexenable gauss 2D spread, double bullet count on shotgun...
2009-11-08 fruitiexfix team coloring on accuracy panel, add support for...
2009-11-08 samualMake the text of scoreboard table headers brighter
2009-11-07 div0fix comments :P
2009-11-07 div0yet another style: linear falloff
2009-11-07 div0different probability distributions for spread (quake...
2009-11-07 fruitiexshow the accuracy stats panel even if there are no...
2009-11-07 fruitiexadd accuracy stats to the scoreboard, replace accuracy...
2009-11-07 div0comment fixes
2009-11-07 div0put mathlib under MIT license
2009-11-07 div0add a crude version of <math.h> to QC
2009-11-07 m0rfarremove weapon_seeker from entities.def
2009-11-07 m0rfarMake Radiant load the shaders for electro, gl and sg
2009-11-07 div0remove an unused function
2009-11-07 div0make antilag work again
2009-11-07 samualFix sbar_showweaponicons, it needed to be cvar_or(...
2009-11-06 samualcl_velocityzoom: velocity based zooming of fov -- div0...
2009-11-06 div0float2range11 :P
2009-11-06 div0speed up exp function ;)
2009-11-06 div0\7fuse glowmod for nexuiz 2.6 and above (checked using...
2009-11-06 tzorkVEHICLES_ENABLED not supposed to be #defined by default...
2009-11-05 div0do not do laserplay stuff if damage is <= 0
2009-11-05 div0don't guide rockets when holding secondary
2009-11-05 div0add a fteqcc bug test case
2009-11-04 samualRemove the dark background of the listbox with the...
2009-11-04 div0updated div0 scorign
2009-11-04 tzorkNew editor images for some common/* shaders
2009-11-04 tzorkmonster_zombie (not enabled by default, -DMONSTES_ENABL...
2009-11-04 tzorkRemove code::blocks project file, its never in sync.
2009-11-04 tzorklib updates
2009-11-04 tzorkMinor turret tweaks.
2009-11-04 tzorkVehicle updates.
2009-11-04 tzorkNew DEATH_'s
2009-11-03 div0fix a pseudo leak
2009-11-01 m0rfarsilver menuskin tweak
2009-11-01 div0just a comment fix
2009-11-01 div0no, 2.5 balance shall have no tracer (all other balance...
2009-11-01 fruitiexchat replacement %s and %S for current speed (XY and...
2009-11-01 mand1ngaFixed some typos
2009-10-31 div0hopefully fix invisible-player bug
2009-10-31 fruitiexallow picking armormediums up anytime too, set infinite...
2009-10-30 div0TDM: g_tdm_team_spawns
2009-10-30 div0listbox BG parameters by Samual
2009-10-30 div0Listbox background by Samual, edited by me (1)
2009-10-30 div0menu rearrangements by Samual
2009-10-26 fruitiexbalance changes again
2009-10-26 m0rfarctfscoring-ai.cfg as default. As winmode is cap there...
2009-10-26 div0fix broken rifle ring
2009-10-25 fruitiexremove bounces on crylink secondary again, allow pickin...
2009-10-25 samualNew conback image
2009-10-24 m0rfarFixing #353 by adding invisible shader and texture...
2009-10-24 m0rfarFixing #448, still needs a recompile.
2009-10-24 samualbalanceSamual.cfg: Some major changes to some weapons...
2009-10-24 div0follow: fix logic of src/dst checking
2009-10-24 div0DP_QC_ENTITYSTRING
2009-10-24 m0rfarminor tweak if winmode is cap.
2009-10-24 m0rfarFixed #589, overcaulked lift, but still needs a recompile.
2009-10-24 div0fix calculated values in comments
2009-10-24 m0rfarrifle needs a tracer
2009-10-24 div0documented joints
2009-10-24 m0rfarRevised ctf scoring by ai.
2009-10-24 div0adjusted div0 ctf scoring to put less focus on defendin...
2009-10-24 m0rfarNewskies by sev.
2009-10-24 m0rfarMap author tweaks: use real names
2009-10-23 fruitiexweaken the laser, it used to be 500 dps :o
2009-10-23 div0experimental new team selection code (should not favor...
2009-10-22 div0fix misc_follow :P
2009-10-21 fruitiexlast big balance changes, it can be considered stable now
2009-10-21 div0preliminary declaration of jointtype, and make misc_fol...
2009-10-21 div0fix warning
2009-10-20 fruitiexlots of testing => another few balancing changes
2009-10-20 div0add DP_PHYSICS preliminary API so maps can already...
2009-10-20 div0merge extensions with dpmod
2009-10-19 fruitiexmore respawntime/item tweaks and a rl change