some shaders reference this... so put it here
[divverent/nexuiz.git] / data / textures / evil6_floors /
2007-04-25 strahlemannAdded jumppad-effects to nearly all stock-maps
2007-03-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
2006-06-05 div0lossless jpegoptim run saving about 10 megabytes
2006-04-07 strahlemannadded and modified more bump/gloss textures
2006-03-24 savagexsome glossmaps for evil6_walls and evil6_floors
2006-01-26 strahlemannadded bump maps to the textures that are used in dm14
2005-11-07 savagexcommit 1.2.1 game media