]> icculus.org git repositories - divverent/nexuiz.git/history - data/scripts/evil2.shader
some fog for silvercity (requires a current DP engine build with fog min/max distance)
[divverent/nexuiz.git] / data / scripts / evil2.shader
2007-05-08 strahlemann_bump and _gloss for a bunch of textures (1/2)