]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
change the screenshots on warfare to truly recursive screenshots
[divverent/nexuiz.git] / data / qcsrc /
2009-04-09 div0also don't send voice flood cvars
2009-04-08 div0fix typo in shield finished timer
2009-04-07 div0properly leave campaign state when creating a new game
2009-04-07 div0use -1 as team numbers for spectators (PLEASE TEST)
2009-04-07 div0-dn-refueled
2009-04-07 div0better indicqation of strength running out
2009-04-07 mand1ngaDon't jump if g_midair is set (mid air mutator)
2009-04-06 div0show waypoint links message only on console
2009-04-06 div0better void evasion with the jetpack
2009-04-06 div0try to fix runaway loop when loading waypoints by being...
2009-04-06 div0fix 2735547
2009-04-05 mand1ngaChanged the method for caching paths. Now the .cache...
2009-04-05 div0fix menu_updatecheck cvar
2009-04-05 mand1ngaAdded cache for waypoint links. It stores every link...
2009-04-05 div0support settable attenuation for pointparticles
2009-04-05 div0fix negative pointparticles impulse
2009-04-05 div0fix target_items handling jetpack
2009-04-05 mand1ngaImproved dangers detection
2009-04-05 mand1ngaCompleted newlines on some arena mode messages
2009-04-05 mand1ngaFixed insane weapon switching
2009-04-04 mand1ngaDon't default to laser when there is no enemy at sight
2009-04-04 mand1ngaCalculate xy speed properly
2009-04-04 div0- trigger_items: make it kill dropped weapons
2009-04-04 mand1ngaDisable crosshair when the demo camera is enabled
2009-04-03 mand1ngaSlightly improved rocket jumping
2009-04-03 mand1ngaImproved jetpack usage and rocket jumping
2009-04-03 mand1ngaBots will try to use the jetpack or rocket jump if...
2009-04-03 mand1ngaFix a bug in the strafing code
2009-04-02 mand1ngaIf there are no enemies at sight and the laser is not...
2009-04-02 mand1ngaDon't rate enemies if bot_nofire is set
2009-04-02 mand1ngaMake the bunny hopping algorithm a little more robust
2009-04-02 mand1ngaIncreased in 250 qu the radius used for searching neare...
2009-04-02 div0jetpack: more correct fuel calculation
2009-04-02 div0fix a tiny waypointsprite interpolation bug
2009-04-02 div0fix a tiny menu bug (try finding it without reading...
2009-04-01 div0better hardcode update.alientrap.org's IP
2009-03-31 div0remove the "brutus" command again (didn't want to commi...
2009-03-31 div0add a semicolon to the makefile
2009-03-31 div0don't spawn item_jetpack if g_grappling_hook is 1
2009-03-31 div0some minor centerprint fixes
2009-03-31 div0fix the low gravity campaign level
2009-03-30 div0jetpack: item_jetpack now has a model
2009-03-30 div0fix the last commit. Now the feature is ready..
2009-03-30 esteelpatch by terencehill to make the color buttons align...
2009-03-30 div0fix display bug in sbar_hudsleector 0
2009-03-30 div0add a fuel icon to the sbar
2009-03-30 div0make jetpack and fuel regen use the large bbox
2009-03-30 div0make jetpack and fuel regenerator have the powerup...
2009-03-30 div0g_pickup_fuel_jetpack (make jetpack come with more...
2009-03-30 esteelfix the namepreview. display changes at once now! reall...
2009-03-30 div0item_fuel
2009-03-30 div0no-operation change to pave the way for fuel and jetpac...
2009-03-30 esteelforgot one file
2009-03-30 esteelslightly modified patch by Ronan, make the modbutton...
2009-03-30 div0more consistency regarding fuel
2009-03-30 div0I forgot an item we need:
2009-03-30 div0fix the remaining bugs in fuel support
2009-03-30 div0jetpack: add a "fuel" ammo type, and use that - and...
2009-03-29 tzorkadd spawnflags:
2009-03-29 tzorkFix warnings
2009-03-28 mand1ngaAdded facilities for debugging tracewalk visually
2009-03-28 div0g_shootfromfixedorigin cvar (fixed shotorg)
2009-03-28 div0shut up about "zero modelindex" if the player is dead...
2009-03-27 div0add a cvar menu_updatecheck that can be used to turn...
2009-03-27 div0protect dom points for 0.3s
2009-03-27 div0now REALLY make sure jetpack sound turns off
2009-03-27 div0turn off jetpack sound when dead
2009-03-27 esteelfix sv_vote_nospectators 1 blocking admins from using...
2009-03-27 div0jetpack fly sound
2009-03-27 tzorkWops. crash fix.
2009-03-27 tzorkBetter walker and ewheel.
2009-03-27 tzorkLib updates
2009-03-27 tzorkAdd TE_CSQC_LIGHTNINGARC (server)
2009-03-27 tzorkAdd TE_CSQC_LIGHTNINGARC
2009-03-27 div0yet another fteqcc bug
2009-03-26 div0fix an acceleration bug in the jetpack
2009-03-26 div0hook: unlimited ammo PROPER handling
2009-03-26 div0jetpack: support unlimited ammo
2009-03-26 div0if g_jetpack, set some starting cells
2009-03-26 div0make jetpack able to coexist with hook (only the weapon...
2009-03-26 div0fix g_weapon_stay 2, and make it the default in the...
2009-03-26 div0jetpack fuel HUD
2009-03-26 div0fix insane ammo consumption when trying to move down :P
2009-03-26 div0cvar check
2009-03-26 div0Add a team check to trigger_teleport and trigger_push...
2009-03-26 div0new and better jetpack code and settings
2009-03-26 div0undo MF_ROCKET
2009-03-26 div0weapon stay 2: allow ammo from dropped weapons
2009-03-25 div0s/ammo/fuel/ :P
2009-03-25 div0damn, add a missing check
2009-03-25 div0cvar check
2009-03-25 div0jetpack: show remaining ammo
2009-03-25 div0fix jetpack when out of ammo
2009-03-25 div0feature not for 2.5: jetpack
2009-03-25 div0nixnex: remove non-normal weapons
2009-03-24 div0- add a "forbidden" flag to mapinfo that's stronger...
2009-03-24 div0we no longer need mutator_reset.cfg
2009-03-24 div0Downer + TDM
2009-03-24 div0also set the engine cvars timelimit and fraglimit so...
2009-03-24 div0campaign: more fixes
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