]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc
cvar checksums for nexrun balance
[divverent/nexuiz.git] / data / qcsrc /
2009-10-09 div0cvar checksums for nexrun balance
2009-10-08 div0cvar checksums
2009-10-08 samualsbar_scoreboard_ improvements. Adds several cvars to...
2009-10-07 div0minstanex laser: properly notify the laser code that...
2009-10-06 fruitiexfix a slider not fitting into the dialog, discovered...
2009-10-06 fruitiexcvar hashes
2009-10-04 div0fix (i.e. reintroduce) waypointsprite alpha
2009-10-04 div0bring back rifle bullet glow if antilag bulets are off
2009-10-04 div0cl_noantilag
2009-10-04 div0fix tiny bug regarding conwidth/height updating
2009-10-04 div0menu_vid_scale: add a slider to control size of HUD...
2009-10-03 div0unmark fireball for LMS
2009-10-03 fruitiexcvar checksums
2009-10-03 fruitiexnew cvar for enabling/disabling the weapon icons
2009-10-03 fruitiexfade out the keyhunt icons when opening the menu
2009-10-03 div0fix the sbar change
2009-10-03 div0fix #553
2009-10-03 div0do not alpha out the number of the armor display
2009-10-03 div0make it compile :P
2009-10-03 div0some spawnshieldtime fixes
2009-10-03 div0block force during spawnshield time
2009-10-03 div0remove a never-called line of code
2009-10-03 div0overtime fix
2009-10-01 lordhavocallow firing weapons on subframes (client moves) for...
2009-10-01 div0EOL style fixes;
2009-10-01 div0fix "unreachable code" warning some people seem to get
2009-09-30 div0fix typo
2009-09-30 div0add a funny comment
2009-09-30 div0small fix for checkpvs console spam when a bot has...
2009-09-30 div0bullets: always network a force of at least 1 (fixes...
2009-09-30 div0automatic waypoint for dropped flag (DO NOT PUT THIS...
2009-09-30 div0keyhunt HUD: show states of all keys like before, but...
2009-09-29 div0keyhunt: new HUD (less buggy I hope)... but needs to...
2009-09-29 div0better CTF indicators
2009-09-29 fruitiexfix weapon icons overlapping the hud background
2009-09-28 div0dtsnace based waypoint fading cvars
2009-09-28 div0fix point slider in the menu
2009-09-28 div0improved bot skill system with a config file now.....
2009-09-28 div0fix weapon anim glitch on intermission
2009-09-28 div0improved bot personality system. Will commit personalit...
2009-09-28 div0add missing commands to cvarfilter
2009-09-28 div0hagar: support randomized lifetime on secondary (unused)
2009-09-27 div0remove the bot_cmd_current when a bot disconnects ...
2009-09-27 div0also reset all attack_finished vars on spawn
2009-09-27 div0a reset facility for weapon properties... should help...
2009-09-27 div0refire2 for electro and fireball;
2009-09-27 div0cheap check first, then expensive check (no behaviour...
2009-09-27 blub0forgive me, I suck, but then again, I cannot test it atm
2009-09-27 blub0added an error message when def/defs get an empty cvar...
2009-09-27 blub0don't let the rpn try to set a cvar when there's no...
2009-09-27 div0rocket guiding: particle effect, sound when guiding...
2009-09-27 div0electro: only trigger combos from PRIMARY
2009-09-27 lordhavocchanged MAX_CLIP_PLANES from 32 to 5 to improve perform...
2009-09-27 lordhavocmajor changes to havoc mode (including: electro combo...
2009-09-26 div0settings merger script; fix problems with casings reapp...
2009-09-26 fruitiexshow the spectated player's name with the sharper sbar_...
2009-09-26 div0another typo
2009-09-26 div0stats recording typo
2009-09-26 fruitiexcvar checksums
2009-09-26 fruitiexsupport waypointsprite fading near the crosshair and...
2009-09-26 div0fix an obvious typo...
2009-09-26 div0sv_weaponstats_*
2009-09-26 div0record weapon stats from QC code. See cvars at the...
2009-09-26 fruitiexalso draw the electro blob dynlight after it comes...
2009-09-26 mand1ngaRemoved support for multi goal routes. Extra overhead...
2009-09-25 mand1ngas/print/dprint/g + update headers
2009-09-25 div0font fix for accuracy stats screen
2009-09-25 div0fix impulse 107 message
2009-09-25 div0fix warning
2009-09-25 div0snaaaaake
2009-09-25 div0better output for WPs in solid
2009-09-25 div0when checking spawns for WPs, trace down to floor first
2009-09-25 div0fix waypoint-in-solid correction
2009-09-25 div0more impulse 107 goodness: verifying WPs near spawns
2009-09-25 div0even more details in WP debugging
2009-09-25 div0more detail for unreachable waypoints
2009-09-25 div0merge impulse 107 and 108 into one
2009-09-25 div0new waypoint debugging: impulse 108 marks all WPs that...
2009-09-25 div0fix yet another retarded bot bug that prevents them...
2009-09-25 div0some bot fixes :(
2009-09-24 div0fix falloff function
2009-09-24 div0forcehalflife for the nex too
2009-09-24 div0distance-based nex damage falloff option (not used...
2009-09-24 div0change weapons*.cfg to balance*.cfg, allow "exec defaul...
2009-09-23 div0fix bug with guiding accelerated rockets
2009-09-23 div0anti-triggerbot using DP console output :P
2009-09-23 div0unbreak v_flipped again
2009-09-23 div0electro: add a cvar to bring back three-shot electro
2009-09-23 div0turn off nex whoosh for spectators who spectate the...
2009-09-23 div0now that antilag works, shrink the headshot bbox a...
2009-09-23 div0better visuals for the rifle
2009-09-23 div0camping rifle: in havoc balance, remove reload, instead...
2009-09-23 div0turn off ballistics for the mg and sg
2009-09-22 div0new cvar: g_ghost_items (1 by default, can be set to...
2009-09-22 div0more alpha again
2009-09-22 div0better ghosting of weaponstay-3 weapons
2009-09-22 tzorkeWheel now use .framegroups to save network traffic.
2009-09-21 div0fix think function call for electro
2009-09-21 samualAdd vcproject files to Nexuiz qcsrc - todo: add compile...
2009-09-21 div0mand1nga really shouldn't do a revert-fight against...
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