]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
don't crash if weapon think function is not set
[divverent/nexuiz.git] / data / qcsrc / server /
2008-12-07 div0don't crash if weapon think function is not set
2008-12-03 div0hookbomb: stop moving when hit
2008-12-03 div0make hook bomb respect g_projectiles_newton_style
2008-12-03 div0improve it a bit
2008-12-03 div0hook: apply the hook bomb damage over time (FIXME check...
2008-12-02 div0add "sv_cmd find"; fix doors with DOOR_DONT_LINK
2008-12-02 div0remove some debug prints
2008-12-02 div0make lasers work better with wrong particle effect...
2008-12-01 div0remove a line that did nothing
2008-11-28 div0oops, capture message...
2008-11-28 div0use stretchfactor 0.6 for teleport; reduce teleporter...
2008-11-28 div0seeker: separate out flac effect
2008-11-28 div0support "cnt" field in items as probability weight...
2008-11-28 div0bump event log version
2008-11-27 div0call the WC helper for assault and onslaught (although...
2008-11-27 div0fix campaign check, sorry
2008-11-27 div0for now, hard code points-based ctf scoring for campaig...
2008-11-27 div0breakable: add support for causing damage, and playing...
2008-11-26 div0sorry, this way is better
2008-11-26 div0more debug (will remove it later)
2008-11-26 div0players still in the wrong order? add a debug print
2008-11-26 div0fix obvious bug in race player soritng. hopefully this...
2008-11-26 div0more assault fixes (timelimit)
2008-11-26 div0assault: (untested) make breakables show a radar wave...
2008-11-26 div0assault: fix lots of bugs, initial waypointsprites...
2008-11-25 div0fix bug in func_breakable, that breaks assault
2008-11-25 div0comments in cl_physics.qc
2008-11-25 div0 // whatever happens, allow 60 seconds of idling...
2008-11-25 div0fix air friction
2008-11-25 div0align the car better to the surface
2008-11-25 div0hopefully fix campcheck
2008-11-23 div0disable planar jump when touchexplode
2008-11-23 div0yet another fix attempt for touchexplode
2008-11-23 div0touchexplode: fix for noclip
2008-11-23 div0new mutator: g_touchexplode (spawn explosion where...
2008-11-23 div0g_bugrigs_planar_movement_car_jumping - a new bug is...
2008-11-23 div0hopefully no change to race car physics, but now parame...
2008-11-22 div0g_bugrigs another speedhack fix
2008-11-22 div0prevent too high accel/turn rates
2008-11-22 div0fix timelimit -1 again
2008-11-22 div0race-qualifying -> race better
2008-11-22 div0explicitly precache the forced model
2008-11-22 div0less buggy :P
2008-11-22 div0new toys: g_bugrigs 2 for a more realistic mode (no...
2008-11-21 m0rfarNew portal models by ai!
2008-11-21 div0more bug rigs improvements
2008-11-21 div0rename cvar from g_bigrigs to g_bugrigs ;)
2008-11-21 div0improve big rigs mode
2008-11-21 div0force chase cam in "big rigs" mode
2008-11-21 div0stronger alignment
2008-11-20 div0hidden cvar: car-like physics mode; misc_gamemodel...
2008-11-19 div0fix impulse 99 not giving unlimited portals
2008-11-19 div0mask spectatee effects with EFMASK_CHEAP; add a loddebu...
2008-11-18 div0Contributed trigger_heal patch.
2008-11-16 div0possibly fix hurttrigger message2, someone try it
2008-11-16 div0fix TDM
2008-11-14 esteelexperimental support for q3's music field in the worlds...
2008-11-14 esteelexperimental support for q3's music field in the worldspawn
2008-11-12 esteelsmall change to g_warmup and readynagger calling
2008-11-10 div0possibly allow untested welcome message disabling again
2008-11-10 div0more properties for voice script
2008-11-10 div0target2 handling improved
2008-11-10 div0trgger_multiple: support target, target2, target3,...
2008-11-10 div0ctf: block capture records when having >1 player on...
2008-11-10 div0prevent QC crash when a flag carrier had no flag carrie...
2008-11-10 div0fix precache
2008-11-09 div0new weapon arena menu controls, enjoy! Original code...
2008-11-09 div0weapon arena modes "all" and "most"
2008-11-08 div0target_voicescript beginnign
2008-11-08 div0remove "NOTE: crashed before even initializing the...
2008-11-08 div0typo fixes
2008-11-08 div0Tenshihan 4.1.0, better g_casings support. Please test...
2008-11-07 div0git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5009...
2008-11-07 div0allow separate cvars for voter and master commands...
2008-11-07 div0use weapons/casing.wav for casings
2008-11-06 div0fix the sound madness once and for all: change ogg...
2008-11-06 div0fix some announcers
2008-11-06 div0use armor10
2008-11-05 div0add the new stuff to default.sounds
2008-11-05 div0clean up voice message stuff a bit
2008-11-05 div0fixed volume levels
2008-11-05 div0Updated Tenshihan sounds from the beta 4.0.0 pack
2008-11-05 div0use tag_impact
2008-11-05 div0g_balance_electro_combo_speed
2008-11-05 div0sv_clones party
2008-11-04 div0fix hagar and crylink bounce
2008-11-04 esteelcorrect small typo in cryPlink sounds
2008-11-04 div0support for more weapon sounds
2008-11-04 div0use tag_rocket_fly.wav
2008-11-03 esteelsmall misunderstanding, re-revert :P
2008-11-03 esteelrevert change 4969 for now as it breaks lastweap and...
2008-11-03 div0hopefully switch weapon switching reallyt
2008-11-02 div0seeker: add back the fixed 4 weapon shot origins (was...
2008-11-02 div0hopefully fix weaplast
2008-11-02 div0new seeker texture
2008-11-01 div0improve kick vote display
2008-11-01 div0remove stupid spam :P
2008-11-01 div0make it noticable
2008-11-01 div0hack to fix broken modelindex
2008-11-01 div0fix logic of gravity bomb
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