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slightly more visible race penalty nagging
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2008-10-21 div0slightly more visible race penalty nagging
2008-10-21 div0slight retune of the gravity bomb
2008-10-21 div0add on-hand hook weapon placable by mapper (weapon_hook)
2008-10-19 div0oops, remove debug code :P
2008-10-19 div0hook code cleanup. Should simplify a later change to...
2008-10-18 div0switch icons in reverse ctf ;)
2008-10-18 div0forgot these two files
2008-10-18 div0add reverse ctf
2008-10-18 div0-sv_vote_simple_majority
2008-10-17 div0add a way to hide maps from the menu in mapinfo (campai...
2008-10-16 div0and 0.1s more again...
2008-10-16 div0play complaint a bit earlier
2008-10-16 div0delay teamkill sound
2008-10-16 div0use "airshot" for in-air mortar hit
2008-10-16 div0undo the last change, instead make argv force a tempstr...
2008-10-16 div0fix bug that allowed ALL votes...
2008-10-16 div0no change, but some helper macros fro death types
2008-10-16 div0move antilag recording to the known working place again...
2008-10-16 div0bugfix target_spawn, and change docs to match it
2008-10-16 div0allow target_spawn to edit entities too
2008-10-16 div0more sounds by tenshihan: male/impressive, male/airshot...
2008-10-14 div0random does not ceil. Fixed.
2008-10-14 div0more bot colors
2008-10-14 div0antilag: add mode 3 (old 1) and 1 (current 1 without...
2008-10-14 div0record more antilag frames
2008-10-14 div0fix antilag 2
2008-10-14 div0fix minstagib out of ammo
2008-10-14 div0work around new fteqcc bug :(
2008-10-14 div0ignore empty "say" commands, make all argv_start_index...
2008-10-14 div0MOAR stuff ;)
2008-10-14 div0experimental target_spawn entity that should be able...
2008-10-13 tzorkTurrets precache fixed. Turrets now work with ONS.
2008-10-13 div0fix map validation for chmap
2008-10-11 div0fix win mode 0
2008-10-11 div0g_balance_teams_complain 0 now shuts off the message...
2008-10-11 div0Experimental new tokenizer (should now be 1:1 compatibl...
2008-10-10 div0allow flag dropping, but disabled by default. Also...
2008-10-10 div0use sound/weapons/minstanexfire.ogg
2008-10-10 div0fix keyhunt crash with warmup
2008-10-10 div0remove debug print too
2008-10-10 div0oops :P forgot to un-setmodel when getting the modelindexes
2008-10-10 div0fix func_bobbing
2008-10-10 div0correctly track player ID of last holding player
2008-10-10 div0ctf: always sort scoreboard by personal score
2008-10-10 div0separated out the mortar trail and the hagar trail...
2008-10-10 div0tiny cleanup
2008-10-10 div0don't kill impressive that easily :P
2008-10-10 div0support for announcer/male/impressive and announcer...
2008-10-10 div0use g_ctf_personalscore* cvars if g_ctf_win_mode is...
2008-10-09 div0"message2" for hurt triggers
2008-10-09 div0make portal health/lifetime cvars
2008-10-09 div0- make portals easier to destruct (200 health instead...
2008-10-09 div0cl_teamradar_foreground_alpha cvar
2008-10-09 div0defer droptofloor to after all entities are loaded...
2008-10-09 div0fix shotgun effect
2008-10-09 div0fix setsize calls. This should now fix flag going throu...
2008-10-09 div0g_ctf_fullbrightflags
2008-10-09 div0more death types (now weapons know whether the hit...
2008-10-08 div0fix overtime msg
2008-10-08 div0make objerror safe for all entities again
2008-10-08 div0same bug again
2008-10-08 div0it currently is not allowed to objerror() when an Initi...
2008-10-08 div0use q3map2 not mapinfo bounds for short circuit
2008-10-08 div0reset the ready count too on ready-restart (not just...
2008-10-08 div0fix default weapon color (0xAA is no longer neutral)
2008-10-08 div0improve "radarmap" help
2008-10-08 div0renamed roughmap to radarmap; automatically sharpen it
2008-10-08 div0fix bogus keyhunt interfere messages
2008-10-08 div0new command "sv_cmd bbox" outputting all relevant bboxe...
2008-10-07 div0update world mins/maxs fro mapinfo; fix comment
2008-10-07 div0add option "sv_cmd roughmap --quit" to exit the server...
2008-10-06 div0minor portals fix again :P
2008-10-06 div0updated entcs, less of a bandwidth hog
2008-10-06 div0experimental change: only resend a waypointsprite if...
2008-10-06 div0hidewaypoints is handled by client now
2008-10-05 div0fix a broken check by commenting it out. It never was...
2008-10-05 div0also copy weapon and switchweapon to spectators
2008-10-05 div0do not generate that many porto weapons :P
2008-10-04 div0do not use "chain" that way!
2008-10-04 div0fix MrBougo's portal bug
2008-10-04 div0fix hook bug, but why?
2008-10-04 div0ignore "trace_endpos in solid" error as it sometimes...
2008-10-04 div0fix timelimit display after ready-restart (no longer...
2008-10-03 div0HELP ME now with a better color
2008-10-03 div0make Help Me show up on the radar THIS time
2008-10-03 div0fteqcc, why did this compile? Now REALLY fixed.
2008-10-03 div0compile fix for last commit
2008-10-03 div0fix crash when creating WP fails
2008-10-03 div0do not show speccers on radar
2008-10-03 div0make radar pings when waypoints are created by players
2008-10-03 div0now REALLY remove dead players
2008-10-03 tzorkTurret updates #2 sound channels usage and some optimiz...
2008-10-03 div0get rid of more warnings
2008-10-03 div0warning fixes
2008-10-03 div0add more comments
2008-10-03 div0updated channel assignment to help tZork's turrets
2008-10-03 div0remove unneeded precaches
2008-10-03 div0func_static, misc_gamemodel (better radiant support...
2008-10-03 div0turn off useless radar circles on keyhunt captures
2008-10-03 div0ent_cs: hide dead players (hope this works)
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