change all function declarations (except builtins and data types) to ANSI C-like...
[divverent/nexuiz.git] / data / qcsrc / server / w_rocketlauncher.qc
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0use the button macros everywhere
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-02-28 div0stupid workaround for stupid "bug"
2008-02-23 div0g_balance_rocketlauncher_detonatedelay -1 is now a...
2008-02-19 div0even more RL fixes
2008-02-13 div0introduce cvar g_balance_rocketlauncher_detonatedelay...
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2008-01-09 lordhavocadded muzzleflash effects for all weapons (most emit...
2007-11-15 div0latch the mutator cvars too
2007-10-06 div0make use of DP_CON_BESTWEAPON to make the bestweapon...
2007-09-01 div0separate refire timers for each weapon; fixes "faster...
2007-05-23 lordhavocrockets should cast shadows
2007-05-22 lordhavocfix W_SetupShot calls to not have any start points...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-04-28 kadaverjack- always turn missiles in direction of flight
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-18 kadaverjackattach rl flash
2007-04-18 div0set lowprecision whereever possible
2007-04-14 lordhavocweapons now have force settings
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-16 div0added: g_projectiles_newton_style
2006-08-17 div0Qantourisc's improved havocbots AI - have fun!
2006-07-03 div0fixes "Revenge from the grave" bug, please test and...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]