]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/vehicles
hm... does cl_prydoncursor -1 really do what I want? Better not do that yet.
[divverent/nexuiz.git] / data / qcsrc / server / vehicles /
2010-02-27 div0get rid of lots of prydon cursor trace use, only tZork...
2010-02-27 tzorkVehicle racer:
2010-02-18 tzorkBetter "drop to ground" for vehicles and moving turrets.
2009-12-22 div0fix sys_ticrate -> sys_frametime in vehicles
2009-11-08 tzorkRacer: return to spawn if left ("alive")for some time...
2009-11-06 tzorkVEHICLES_ENABLED not supposed to be #defined by default...
2009-11-04 tzorkVehicle updates.
2009-08-15 tzorkFix funky bug that waprs players to the spiderbot when...
2009-08-11 tzorkWops, need more files for the HUD_SPIDEBOT fix.
2009-08-11 tzorkmake spiderbot use framegroups, fix HUD_SPIDEBOT typo.
2009-06-30 div0eof fixes for all qc, qh, c filesd
2009-06-30 div0eol-style only
2009-06-12 tzorkde-junk vehicles/racer.qc slightly.
2009-06-12 tzorkvehicles server & client code, disabled by default...