]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/teamplay.qc
merge trunk
[divverent/nexuiz.git] / data / qcsrc / server / teamplay.qc
2008-06-27 div0merge trunk
2007-12-20 div0- g_player_brightness cvar (still needs engine support)
2007-11-29 div0trunk->branch merge:
2007-10-15 div0merge of Onslaught mode (beware: it still lacks its...
2007-10-07 div0reflect, refract, bestweapon
2007-05-11 div0merge not classname check
2007-05-05 div0make minplayers only check active players; gib eye...
2007-05-03 div0various minor fixes
2007-05-02 div0- New game mode: Key Hunt
2007-04-21 kadaverjack- changed newlines string to #define and added even...
2007-04-04 div0cleanup of player physics calls; no rebalancing in...
2007-04-03 div0strcat cleanups;
2007-04-01 div0g_balance_teams_complain to nag about team balance...
2007-03-28 div0map voting; simple majority; vote nagging; FOR_EACH_PLAYER
2007-03-17 div0talk2 support
2007-02-07 div0merged LH's changes from trunk (droptofloor item/spawn...
2006-12-08 div0bloodprison fix; choose lowest scoring team in case...
2006-10-14 div0- slow armor increase fix
2006-09-09 kadaverjackfixed exit_cfg handling & included patch by mehere101...
2006-08-22 div0in function ShufflePlayerOutOfTeam (line 928),
2006-08-22 kadaverjack- removed -sndspeed from shell scripts
2006-08-20 div0merged player name display (used for teamplay only...
2006-07-23 div0see #1772 :P
2006-07-22 div0[backport] time/fraglimit in welcome message
2006-07-09 div0teamchange frag transfer to team mates; say_team
2006-06-12 lordhavocchanged campaign level descriptions
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]