]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/t_teleporters.qc
hook: always enter the pulling state right
[divverent/nexuiz.git] / data / qcsrc / server / t_teleporters.qc
2008-08-30 div0hook: always enter the pulling state right
2008-08-29 div0add field .nottargeted to override targetname checks...
2008-08-28 div0- get rid of delayed init where I found it and replace...
2008-08-22 div0exact triggers: jumppads, teleporters and race checkpoi...
2008-08-13 div0refactor common setmodel calls for moving brushes and...
2008-08-12 div0race: turn off ALL telefragging
2008-08-09 div0make mins/maxs only triggers work
2008-08-09 div0trigger_teleport: setmodel only if it is not "". Then...
2008-08-09 div0fix Qualifying mode for race; make teleporters able...
2008-08-06 div0make teleport sound as broken as before again :P
2008-08-06 div0minor channel changes, player.CHAN_AUTO is now for...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-01 div0change all function declarations (except builtins and...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-02-26 lordhavocbots now play CTF properly
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2007-11-04 m0rfarHide the players for a tic and not 0.2 sec in teleporte...
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-23 kadaverjackadded target_teleporter support
2007-04-18 div0set lowprecision whereever possible
2007-04-11 div0no more tdeath
2006-08-17 div0added the option "teamplay only" to cl_shownames
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]