change all function declarations (except builtins and data types) to ANSI C-like...
[divverent/nexuiz.git] / data / qcsrc / server / miscfunctions.qc
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0sv_maxidle_spectatorsareidle
2008-06-30 div0sv_maxidle system; add #defines for buttons
2008-06-29 savagexmake sv_gentle a global variable, read in the same...
2008-06-27 div0cleanup of spawn code;
2008-06-20 div0make GameLogEcho write :logversion when opening, instea...
2008-06-20 div0add :time: event by ]-z-[
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-17 greenmarineextension of the ready-restart feature:
2008-04-02 avirox- Added trigger support to Dom points when captured...
2008-02-27 lordhavocimplemented Morphed's new gibs
2008-02-13 div0g_balance_kill_delay to prevent abuse of "kill"
2008-01-24 div0support maps without team specific spawn points in...
2008-01-22 div0make Arena's reset function also reset spawnpoints
2008-01-21 div0make onslaught_spawnpoint_use into spawnpoint_use for...
2008-01-21 div0minor fixes in onslaught (like, destroyed control point...
2008-01-21 avirox - Tweaked onslaught game mode detection for info_playe...
2008-01-21 avirox - Spawn points can now be activated (turns to player...
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-14 div0sv_defaultplayermodel_red etc. cvars, override sv_defau...
2008-01-13 div0Q3A map compatibility
2008-01-04 kadaverjackchanged g_minstagib_invis_alpha <= 0 to use EF_NODRAW...
2008-01-03 div0prepare some of the changes from player-voice to player...
2008-01-01 div0kill two VM_Warnings
2007-12-21 div0start of a voice message system... PLEASE REPLACE sound...
2007-12-14 div0yes
2007-12-14 div0fix player model precaching for the new player model...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-11-02 div0Nothing sets flashblend, so remove it.
2007-08-06 div0update extensions.qh;
2007-07-06 div0impulse 99 now goes to the personal waypoint (deploy...
2007-06-19 div0jonaskoelker's handicap patch: client side cvar cl_hand...
2007-05-22 lordhavocfix W_SetupShot calls to not have any start points...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-05-03 div0keyhunt: silence unnecessary dprints
2007-05-02 div0fix uneven scoring when key gets destroyed
2007-05-02 div0oops, when swapping team colors, I missed this one
2007-05-01 div0changed hardcoded team numbers to COLOR_TEAMn. Not...
2007-04-30 div0game mode "keyhunt", still in testing
2007-04-25 div0use play2() function (as preparation for sound packs)
2007-04-25 div0no longer need workaround against broken strlennocol
2007-04-20 div0make spawnpoint dropping depend on g_spawnpoints_autodrop
2007-04-18 div0oops, two warnings
2007-04-18 div0also drop waypoints to floor; no hard errors for broken...
2007-04-18 div0move waypoints out of solid when needed;
2007-04-18 div0CTF capture times - two digits please!
2007-04-15 div0now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by...
2007-04-14 lordhavocweapons now have force settings
2007-04-13 div0menu changes to autoswitch/shownames/showgibs now take...
2007-04-13 div0waypoint sprites system mainly for CTF; currently with...
2007-04-13 div0new zoom customization: cl_zoomspeed, cl_zoomfactor
2007-04-11 div0no more tdeath
2007-04-04 div0reverting Q1BSP compatibility change (breaks cl_movemen...
2007-04-04 div0branch needs this declaration
2007-04-04 div0Q1 map support; ctf1 now works!
2007-04-01 div0never trust Dresk's code (back to QC implementation...
2007-04-01 div0g_balance_teams_complain to complain about team balance...
2007-04-01 div0- now using a fresh dpextensions.qc
2007-03-27 div0- in-game voting now nags until you have voted
2007-02-05 div0missing newline for print
2007-02-03 lordhavocfix droptofloor parameters
2007-02-03 lordhavocchanged runespawner placement to use droptofloor
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-12-17 div0strstr broke
2006-12-17 div0version nag feature - non-SVN clients get a message...
2006-12-08 div0do not show currently selected player - show player...
2006-12-08 div0new chat macro: %p = player last shown for sv_allow_sho...
2006-08-22 div0oops... fix various bugs in decolorize :P
2006-08-17 div0Display player name when pointing to him. Removed impul...
2006-08-11 div0and now it shows the LAST player the crosshair pointed to
2006-08-11 div0"impulse 18" now shows the player you point to
2006-08-02 div0simplified weapon throw code by removing redundant...
2006-07-09 div0when changing teams or leaving, your scores are now...
2006-07-07 div0made the (hopefully never occurring) debugging error...
2006-06-28 div0centerprints now are managed independently per line
2006-06-12 lordhavocchanged campaign level descriptions
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]