]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/gamec/cl_player.c
Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / data / qcsrc / server / gamec / cl_player.c
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]
2006-06-12 lordhavocmigrated more weaponentity/exteriorweaponentity logic...
2006-04-30 lordhavocreplaced mauvebot and urrebot with havocbot (Urre didn...
2006-04-21 div0New mutator "cloaked": makes everyone have 25% alpha.
2006-04-17 kadaverjacknew gamemode: arena
2006-04-05 esteelThe laser got a small viewkick
2006-04-05 div0Added logging support for rune match; logging is now...
2006-03-18 kadaverjackplayers now keep their speed (not optimal: they should...
2006-02-27 kadaverjacknew cvar "minplayers" (fills the server with bots if...
2006-02-21 savagexreplace the horribly-high-poly gibs with low poly ones
2006-02-19 kadaverjacksome more keys in options->controls and squished some...
2006-02-18 kadaverjacktilt a dead player's view manually since v_deathtilt...
2006-02-18 kadaverjack- all rocket launcher models are using the same texture...
2006-02-17 lordhavocadded .float spawnshieldtime which is used to grant...
2006-02-02 kadaverjack- fixed playercount in lms
2006-02-02 savagexgive proper colormap to corpses
2006-01-29 kadaverjackadd csqc skeleton for Nexuiz