some missing files; g_race_qualifying is still broken (ignores fraglimit, no idea...
[divverent/nexuiz.git] / data / qcsrc / server / g_world.qc
2008-08-08 div0some missing files; g_race_qualifying is still broken...
2008-08-08 div0use DP_SV_QCSTATUS to show frags to qstat again; make...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-29 div0flag spectators in the scores log
2008-07-29 div0oops ;)
2008-07-29 div0add scores output
2008-07-29 div0fix map vote time sync issues... ARGH
2008-07-29 div0jpeg: use 3k, not 1k (usually the DP code then will...
2008-07-27 div0winning condition:equality shall NOT hold for 0:0 ...
2008-07-26 div0add RestoreGame() hook to fix loaded games (they no...
2008-07-26 div0fix two bugs
2008-07-26 div0reliably send the mapvote data
2008-07-26 div0remove crosshair when not needed; show map name, time...
2008-07-26 div0fix the CTF win modes; get rid of capturelimit cvar
2008-07-26 div0CTF!
2008-07-26 div0LMS works!
2008-07-25 div0oops... ;)
2008-07-25 div0possibly a LMS fix, possibly major screwage
2008-07-25 div0either a total screwup, or LMS support
2008-07-25 div0switch to the "scores" winning condition where possible
2008-07-25 div0add much more stuff. REALLY need to initialize the...
2008-07-25 div0allow specifying sbar fields as +ctf,kh/score -ctf...
2008-07-22 div0changed team scores format (sorry)
2008-07-22 div0writing NOTHING for nonexisting teams would be better...
2008-07-22 div0"teamscores" log entry
2008-07-21 div0Argh... use the RIGHT variable, whichpack then works...
2008-07-21 blub0I suck today...
2008-07-20 savagexassault bitrot, round two: Don't crash on new round...
2008-07-20 div0g_maplist_votable_screenshot_dir: take map screenshots...
2008-07-15 div0remove some more leaks
2008-07-15 div0fix more leaks
2008-07-14 div0fix the suggestions[-1] bug
2008-07-14 blub0mapvote protocol optimized and fixed
2008-07-13 blub0map previews when voting, g_maplist_textonly for old...
2008-07-10 blub0A lil fix to the mapvoting code, an update to the KH...
2008-07-10 div0silence all fteqcc -Wall -Wno-mundane warnings (that...
2008-07-06 blub0Added the capture-counter and changed the CTF scoreboar...
2008-07-04 blub0Instead of wasting actual entities, I now use the TempE...
2008-07-01 div0change all function declarations (except builtins and...
2008-06-30 div0use the button macros everywhere
2008-06-20 div0make GameLogEcho write :logversion when opening, instea...
2008-06-07 div0r_fog_exp2 0\nr_drawfog 1\n are good to force too when...
2008-06-07 div0Allow FORCING fog by the server (sv_foginterval 5 makes...
2008-06-07 div0- Rename CD track files to proper names
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-03 div0oops... huge bugs in the spawnfunc patch... it also...
2008-06-01 div0fix typo; report name changes; don't ignore sv_eventlog...
2008-06-01 div0remove netname from a gamelog line that really should...
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-25 greenmarinegit-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661...
2008-05-24 greenmarinenew feature: g_tourney
2008-05-01 div0g_maplist_check_waypoints: when 1 and the server is...
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-02-23 div0remove some unnecessary cvars
2008-02-22 lordhavocrestore bot preferred colors at the end of each level...
2008-01-25 div0fix sv_init handling again
2008-01-25 div0make "ran out of spawns" winning condition even more...
2008-01-24 div0support maps without team specific spawn points in...
2008-01-23 div0revert that CTF change. Instead, don't load/save the...
2008-01-23 div0fix bug WinningCondition_RanOutOfSpawns that made it...
2008-01-22 div0minor fixed for Onslaught + sprites
2008-01-21 div0Better handle running out of spawns:
2008-01-19 div0fix GotoFirstMap logic
2008-01-19 div0make use of DP_SV_SHUTDOWN
2008-01-19 div0Persistent CTF capture time records!
2008-01-19 div0database, stringbuffer and FTE_STRINGS for menu QC;
2008-01-13 div0next improvement to mapinfo: Q3A SG/MG swap, mapinfo...
2008-01-05 div0handle didn't vote CORRECTLY
2008-01-05 div0also log how many people didn't vote at all
2008-01-05 div0better log don't care votes
2008-01-05 div0when abstaining is allowed, make an extra empty line
2008-01-05 div0use "don't care" instead
2008-01-05 div0g_maplist_votable_abstain 1, and people can abstain...
2008-01-05 div0vote: g_maplist_votable_nodetail 1 removes count of...
2008-01-01 div0fix bug that causes the code to execute an invalid...
2007-12-12 kadaverjack- changed sv_ready_restart to use a qc based restart...
2007-11-29 div0fix precache bugs I introduced when removing the cvar...
2007-11-22 div0where did this colon come from? :P
2007-11-22 div0search for map name right; fix runningman_1on1remix...
2007-11-21 div0More detailed suggestmap confirmation
2007-11-21 div0fix maplist editing commands for mapinfo
2007-11-17 div0handle aborting when a mapinfo has been generated in...
2007-11-17 div0it can start games now
2007-11-16 div0fix _sv_init handling
2007-11-15 div0some fixes against extreme CPU load and not loading...
2007-11-15 div0automatically call MapInfo_Enumerate when needed...
2007-11-15 div0mapinfo system should work now; user friendly additions...
2007-11-15 div0latch the mutator cvars too
2007-11-15 div0made cvars like g_ctf only be queried once on startup
2007-11-15 div0mapinfo: add a search function to find a map with a...
2007-11-04 savagexfirst version of assault mode with winning condition...
2007-10-31 div0minor Assault fixes
2007-10-30 div0Argh... didn't want to commit THIS function.
2007-10-30 div0added utility for depth-first search; added debug comma...
2007-10-21 div0handle "alreadychangedlevel" slightly better
2007-10-21 div0take back this stupid idea... sorry
2007-10-21 div0darn... i+1
2007-10-21 div0help with map voting when people haven't downloaded...
2007-10-15 div0assault maps are as_something.mapcfg (fix missing map...
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