add a missing cvar
[divverent/nexuiz.git] / data / qcsrc / server / g_violence.qc
2009-06-20 div0fix bot_sound_monopoly cvar
2009-05-29 mrbougoMore tweaks to the blood color, simulate te_bloodshower...
2009-05-26 mrbougonew gib types: alien and robot_shiny, and blood types...
2009-01-29 div0make all assignments to SendEntity go through Net_LinkE...
2009-01-17 div0make crylink no longer use an impact sound and effect...
2009-01-17 div0transmit the sv_gentle state from server to client...
2009-01-17 div0moved gibbing from server to client
2008-11-01 div0factor out noimpact checks, make ALL projectiles use...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-01 div0change all function declarations (except builtins and...
2008-06-29 savagexmake sv_gentle a global variable, read in the same...
2008-06-29 savagexadd 100% optional sv_gentle.
2008-02-27 lordhavocimplemented Morphed's new gibs
2008-01-22 lordhavocchanged all te_ effects (except te_bloodshower) to...
2007-05-15 lordhavocgibs are no longer considered creatures, and hence...
2007-04-18 div0set lowprecision whereever possible
2006-06-18 kadaverjack- fixed arena bug (alientrap.org/forum/viewtopic.php...
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]