(untested) make rain and snow client side entities
[divverent/nexuiz.git] / data / qcsrc / server / g_triggers.qc
2008-08-26 div0(untested) make rain and snow client side entities
2008-08-26 div0"wait" property
2008-08-26 div0func_pointparticles (untested)
2008-08-26 div0new particle property "movedir"; traces in that directi...
2008-08-26 div0fix func_sparks
2008-08-26 div0CSQC handle func_sparks; more to come later (func_point...
2008-08-23 div0make trigger_swamp exact too. InitTrigger() is no longe...
2008-08-23 div0make trigger_multiple exact too
2008-08-22 div0also make trigger_hurt, func_ladder and trigger_impulse...
2008-08-13 div0refactor common setmodel calls for moving brushes and...
2008-08-06 div0minor channel changes, player.CHAN_AUTO is now for...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-21 div0undo the part of the trigger_impulse commit that remove...
2008-07-21 tzorkUpdated trigger_impulse with spherical mode and falloff...
2008-07-19 div0add a rule for impulse 911 to not spawn above trigger_h...
2008-07-03 div0remove unused trigger_reactivate
2008-07-03 div0make target_speaker target-able. Not THAT useful yet...
2008-07-01 div0fix the syntax of even more function definitions
2008-07-01 div0fix misnamed trigger_hurt_touch (spawnfunc rename)
2008-07-01 div0change all function declarations (except builtins and...
2008-06-03 div0take out some spawnfunc_ out of strings
2008-06-01 div0change all spawn functions to use the spawnfunc_ prefix...
2008-05-09 tzorkAdded trigger_impulse (for wind tunnel -like effects...
2008-04-26 div0make func_snow and func_rain also work when no submodel...
2008-03-03 div0add missing trace
2008-01-25 div0new entity misc_laser with particle effect misc_laser_beam
2008-01-24 lordhavocchanged func_rain and func_snow behavior, their count...
2008-01-13 div0tZork's trigger changes (trigger_delay, trigger_multipl...
2007-07-07 div0keyhunt/runematch: fix objects not expiring in rapidly...
2007-04-18 div0set lowprecision whereever possible
2007-01-14 div0Replaced trunk's centerprint system by the simpler...
2006-11-27 savagexadd func_rain and func_snow from dpmod to Nexuiz trunk...
2006-06-28 div0centerprints now are managed independently per line
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]